建造者模式

4.建造者模式


    class Customer
    {
        static void Main(string[] args)
        {
            Director director = new Director();
            Builder b1 = new ConcreteBuilder1();
            Builder b2 = new ConcreteBuilder2();

            director.Construct(b1);// 老板叫员工去组装第一台电脑
   
            Computer computer1 = b1.GetComputer();// 组装完,组装人员搬来组装好的电脑
            computer1.Show();
           
            director.Construct(b2);// 老板叫员工去组装第二台电脑
            Computer computer2 = b2.GetComputer();
            computer2.Show();

            Console.Read();
        }
    }
    public class Director
    { 
        public void Construct(Builder builder)// 组装电脑
        {
            builder.BuildPartCPU();
            builder.BuildPartMainBoard();
        }
    }

    public class Computer// 电脑类
    {
        private IList<string> parts = new List<string>();
        public void Add(string part)
        {
            parts.Add(part);
        }
        public void Show()
        {
            Console.WriteLine("电脑开始在组装.......");
            foreach (string part in parts)
            {
                Console.WriteLine("组件"+part+"已装好");
            }

            Console.WriteLine("电脑组装好了");
        }
    }

    public abstract class Builder// 抽象建造者
    {
        public abstract void BuildPartCPU();// 装CPU
        public abstract void BuildPartMainBoard();// 装主板       
        public abstract Computer GetComputer();// 获得组装好的电脑
    }
    public class ConcreteBuilder1 : Builder
    {
        Computer computer = new Computer();
        public override void BuildPartCPU()
        {
            computer.Add("CPU1");
        }
        public override void BuildPartMainBoard()
        {
            computer.Add("Main board1");
        }
        public override Computer GetComputer()
        {
            return computer;
        }
    }
    public class ConcreteBuilder2 : Builder
    {
        Computer computer = new Computer();
        public override void BuildPartCPU()
        {
            computer.Add("CPU2");
        }
        public override void BuildPartMainBoard()
        {
            computer.Add("Main board2");
        }
        public override Computer GetComputer()
        {
            return computer;
        }
    }

 

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