ue4
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UFUNCTION宏的关键字
namespace UF { // valid keywords for the UFUNCTION and UDELEGATE macros enum { /// This function is designed to be overridden by a blueprint. Do not provide a body for this function; /// the autogenerated code will include a thunk that calls Proce原创 2022-02-23 19:06:14 · 211 阅读 · 0 评论 -
UCLASS宏的关键字
namespace UC { // valid keywords for the UCLASS macro enum { /// This keyword is used to set the actor group that the class is show in, in the editor. classGroup, /// Declares that instances of this class should always have an outer of the speci原创 2022-02-23 19:04:58 · 308 阅读 · 0 评论 -
UPROPERTY宏的关键字
namespace UP { // valid keywords for the UPROPERTY macro enum { /// This property is const and should be exported as const. Const, /// Property should be loaded/saved to ini file as permanent profile. Config, /// Same as above but load conf原创 2022-02-23 19:03:41 · 665 阅读 · 0 评论