C# socket接口对接

通过创建socket链接,建立起ip,端口链接,发送数据和接收数据

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace mes_socket_wf
{
    public partial class Form1 : Form
    {
        public Form1()
        {
            InitializeComponent();
        }

        private void label1_Click(object sender, EventArgs e)
        {

        }

        private void button1_Click(object sender, EventArgs e)
        {
            // 设置IP地址和端口号
            string ip = ip_text.Text;
            int port = int.Parse(port_text.Text);
            string sendData = send_data_text.Text;

            // 创建Socket连接
            Socket socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);

            try
            {
                // 连接到服务器
                socket.Connect(IPAddress.Parse(ip), port);

                // 发送数据
                byte[] data = Encoding.ASCII.GetBytes(sendData);
                socket.Send(data);

                // 接收数据
                data = new byte[1024];
                int bytesReceived = socket.Receive(data);
                //string response = Encoding.ASCII.GetString(data, 0, bytesReceived);
                string response = Encoding.UTF8.GetString(data, 0, bytesReceived);
                //Console.WriteLine("Server response: {0}", response);
                receive_data_text.Text = response;

                // 关闭连接
                socket.Shutdown(SocketShutdown.Both);
                socket.Close();
            }
            catch (Exception )
            {
                Console.WriteLine("Exception: {0}", e.ToString());
            }
        }

        private void ip_text_TextChanged(object sender, EventArgs e)
        {
            
        }

        private void port_text_TextChanged(object sender, EventArgs e)
        {

        }

        private void send_data_text_TextChanged(object sender, EventArgs e)
        {

        }

        private void receive_data_text_TextChanged(object sender, EventArgs e)
        {

        }
    }
}
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