1.三字棋存在只能算法,虽然程序较笨,希望大佬指导。
2.利用for循环嵌套if判断,每一行有三种堵棋的情况。
3.玩家或者电脑每下一步棋都要进行判断输赢和打印棋盘
game.h 头文件
#ifndef __GAME_H__
#define __GAME_H__
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#define ROW 3
#define COL 3
void PrintMenu();
void PrintBoard(char board[ROW][COL],int row,int col);
void InitBoard(char board[ROW][COL], int row, int col);
void PlayerMove(char board[ROW][COL], int row, int col);
void ComputerMove(char board[ROW][COL], int row, int col);
char CheckWin(char board[ROW][COL], int row, int col);
#endif __GAME_h__
test.c
#include"game.h"
void game()
{
char board[ROW][COL] = {0};
char win = ' ';
InitBoard(board,ROW,COL);
PrintBoard(board,ROW,COL);
do
{
PlayerMove(board, ROW, COL);//玩家走
PrintBoard(board, ROW, COL);//打印棋盘
win = CheckWin(board, ROW, COL);//判断胜负
if (win != ' ')
break;
system("CLS");//清屏,优化界面
ComputerMove(board, ROW, COL;//电脑走
PrintBoard(board, ROW, COL);//打印棋盘
win=CheckWin(board, ROW, COL);
if (win!=' ')
break;
} while (1);
if (win == 'X')
{
printf("玩家赢\n");
}
else if (win == '0')
{
printf("电脑赢\n");
}
else if (win == 'Q')
{
printf("平局\n");
}
PrintBoard(board, ROW, COL);
}
int main()
{
int choose = 0;
srand((unsigned)time(NULL));
do{
PrintMenu();
scanf_s("%d", &choose);
switch (choose)
{
case 1:game();
break;
case 0:
break;
}
} while (choose);
system("pause");
}
game.c
#include"game.h" void PrintMenu() { printf("**************************\n"); printf("******1.start 0.exit*******\n"); } void PrintBoard(char board[ROW][COL], int row, int col) { int i = 0; printf("*******游戏开始**********\n"); for (i = 0; i < row; i++) { printf(" %c | %c | %c \n", board[i][0], board[i][1], board[i][2]); if (i < row-1) { printf("---|---|---\n"); } } printf("---------------\n"); } void InitBoard(char board[ROW][COL], int row, int col) { int i, j; for (i = 0; i < row; i++) { for (j = 0; j < col; j++) { board[i][j] = ' '; } } } static int Isfull(char board[ROW][COL], int row, int col) { int i, j; for (i = 0; i < row; i++) { for (j = 0; j < col; j++) { if (board[i][j] == ' ') { return 0; } } } return 1; } void PlayerMove(char board[ROW][COL], int row, int col) { int x, y; printf("玩家走-->"); while (1) { printf("请选择坐标-->\n"); scanf_s("%d%d", &x, &y); if (x >= 1 && x <= row &&y >= 1 && y <= col) { if (board[x-1][y-1] == ' ') { board[x-1][y-1] = 'X'; break; } else { printf("该位置已经被占用"); } } else { printf("intput error"); } } } void ComputerMove(char board[ROW][COL], int row, int col) { int i; int count = 0; for (i = 0; i < row; i++) { if ((board[i][0] == board[i][1] || board[i][0] == board[i][2] || board[i][1] == board[i][2]) && (board[i][0] == 'X' || board[i][1] == 'X' || board[i][2] == 'X')) { if (board[i][0] == board[i][1] && board[i][0] == 'X') { board[i][2] = '0'; count++; } else if (board[i][1] == board[i][2] && board[i][1] == 'X') { board[i][0] = '0'; count++; } else if (board[i][0] == board[i][2] && board[i][0] == 'X') { board[i][1] = '0'; count++; } } //行堵棋 if ((board[0][i] == board[1][i] || board[0][i] == board[2][i] || board[1][i] == board[2][i]) && (board[0][i] == 'X' || board[1][i] == 'X' || board[2][i] == 'X')) { if (board[0][i] == board[1][i] && board[0][i] == 'X') { board[2][i] = '0'; count++; } else if (board[1][i] == board[2][i] && board[1][i] == 'X') { board[0][i] = '0'; count++; } else if (board[0][i] == board[2][i] && board[0][i] == 'X') { board[1][i] = '0'; count++; } }//列堵棋 if ((board[0][0] == board[1][1] || board[0][0] == board[2][2] || board[1][1] == board[2][2]) && (board[0][0] == 'X' || board[1][1] == 'X' || board[2][2] == 'X')) { if (board[0][0] == board[1][1] && board[0][0] == 'X') { board[2][2] = '0'; count++; } else if (board[1][1] == board[2][2] && board[1][1] == 'X') { board[0][0] = '0'; count++; } else if (board[0][0] == board[2][2] && board[0][0] == 'X') { board[1][1] = '0'; count++; } }//主对角线堵棋 if ((board[0][2] == board[1][1] || board[1][1] == board[2][0] || board[0][2] == board[2][0]) && (board[0][2] == 'X' || board[1][1] == 'X' || board[2][0] == 'X')) { if (board[0][2] == board[1][1] && board[0][2] == 'X') { board[2][0] = '0'; count++; } else if (board[2][0] == board[1][1] && board[1][1] == 'X') { board[0][2] = '0'; count++; } else if (board[0][2] == board[2][0] && board[0][2] == 'X') { board[1][1] = '0'; count++; } }//非主对角线堵棋 if (count == 0) { int x, y; x = rand() % row; y = rand() % col; if (board[x][y] == ' ') { board[x][y] = '0'; break; } } } } char CheckWin(char board[ROW][COL], int row, int col) { int i = 0; for (i = 0; i < row; i++) { if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][0] != ' ') { return board[i][0]; } } for (i = 0; i < row; i++) { if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[0][i] != ' ') { return board[0][i]; } } if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[0][0] != ' ') { return board[0][0]; } if (Isfull(board, row, col) == 1) { return 'Q'; } return ' '; }