intelligence theory

这篇博客探讨了智力在游戏中的应用,即使是看似简单的难题也可能令人困惑。文章指出,智力测试所涉及的策略更为复杂。作者提出了一种用于选择地址技术的标准规则,并讨论了如何展示位置解决方案的变体策略。比较了优化和未优化的解决方案测试,并涉及3D周期序列中的智能信号,这是一种双向搜索多目标方向的方法,导致模糊矩阵的形成。
摘要由CSDN通过智能技术生成

In the theory of intellect, individual intelligences are either win the games or lose the money. even some problems that appear to be simple are still baffling, but the intelligence tests to be broken are more complicated. it is sometimes convenient application to fix a standard rule of selecting address technique(For example, a blatant provocative move that seriously infringed on common defence. )We felt that we needed a real proposal to figure out how to demonstrate variant solution strategyies of location. How do those optimized and unoptimized solution assay compare? How does the 3DM complete?in essentially periodic sequence, intelligence signal is bidirectional search finding in multi-purpose directions, resulting in fuzzy matrix.

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 1
    评论
评论 1
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值