TCP实现点对点聊天(多线程)-服务器端
//**********操作步骤********************//
//1、编译:gcc TCPM.c -lws2_32 -o TCPM.exe
//2、运行:TCPM
#include <stdio.h>
#include <winsock2.h>
#include <pthread.h>
int nclients = 0;
void *hanld_client(void *arg);
int main(int argc, char *argv[])
{
//初始化动态链接库ws2_32.dll
WORD sockVersion = MAKEWORD(2, 2);
WSADATA wsaData;
if(WSAStartup(sockVersion, &wsaData) != 0)
{
return 0;
}
//创建socket套接字,指定使用TCP协议
SOCKET listensocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if(listensocket == INVALID_SOCKET)
{
printf("创建socket失败!!!");
return 0;
}
//填充服务器相关地址信息,绑定IP地址、协议及端口
struct sockaddr_in server;
server.sin_family = AF_INET;
server.sin_port = htons(8888);
server.sin_addr.S_un.S_addr = INADDR_ANY;
if(bind(listensocket, (struct sockaddr *)&server, sizeof(server)) == SOCKET_ERROR)
{
printf("绑定地址失败!");
return 0;
}
//开始监听
if(listen(listensocket, 6) == SOCKET_ERROR)
{
printf("监听失败!");
return 0;
}
SOCKET clientsocket;
struct sockaddr_in clientaddr;
int nclientaddrlen = sizeof(clientaddr);
char recvData[256];
//循环接收数据
while(1)
{
//等待连接
printf("等待连接!!");
//accept会阻塞
clientsocket = accept(listensocket, (struct sockaddr *)&clientaddr, &nclientaddrlen);
if(clientsocket == INVALID_SOCKET)
{
printf("接收客户端连接错误!");
return 0;
}
printf("客户端%s连接成功!", inet_ntoa(clientaddr.sin_addr));
//接收数据
pthread_t id;
//(SOCKET *)&clientsocket是hanld_client的参数
pthread_create(&id, NULL, hanld_client, (SOCKET *)&clientsocket); //创建一个线程,来处理客户端。
pthread_detach(id); //把线程分离出去。
}
// 关闭套接字
closesocket(listensocket);
WSACleanup();
return 0;
}
//新建线程需要执行的函数
void *hanld_client(void *arg)
{
SOCKET clientsocket = *(SOCKET *)(arg);
char recvData[256];
while(1)
{
int ret = recv(clientsocket, recvData, 256, 0);
if(ret > 0)
{
recvData[ret] = '\0';
printf(recvData);
}
if(strncmp(recvData, "end", 3) == 0)
{
break;
}
memset(recvData, 0, sizeof(recvData));
nclients++;
char sendData[256];
sprintf(sendData, "您好,第%03d号客户\n", nclients);
send(clientsocket, sendData, strlen(sendData), 0);
memset(sendData, 0, sizeof(sendData));
}
closesocket(clientsocket);
}
TCP实现点对点聊天-客户端
//**********操作步骤********************//
//1、编译:gcc TCPC.c -lws2_32 -o TCPC.exe
//2、运行:TCPC
#include <stdio.h>
#include <winsock2.h>
int main(int argc, char *argv[])
{
//设定socket版本为2.2
WORD sockVersion = MAKEWORD(2, 2);
//初始化动态链接库ws2_32.dll
WSADATA wsaData;
if(WSAStartup(sockVersion, &wsaData))
{
return 0;
}
//创建socket套接字,指定使用TCP协议
SOCKET clientsocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if(clientsocket == INVALID_SOCKET)
{
printf("socket创建错误!");
return 0;
}
//填充相关地址信息,绑定ip地址、协议及端口
struct sockaddr_in serveraddr;
//使用TCP/IP协议栈
serveraddr.sin_family = AF_INET;
//将端口8888转换为网络字节序
serveraddr.sin_port = htons(8888);
//绑定本机的IP地址,可以使用本机的任何IP地址
serveraddr.sin_addr.S_un.S_addr = inet_addr("127.0.0.1");
int len = sizeof(serveraddr);
if(connect(clientsocket, (struct sockaddr*)&serveraddr, len) == SOCKET_ERROR)
{
printf("连接服务器失败!");
closesocket(clientsocket);
return 0;
}
while(1)
{
char sendData[20];
gets(sendData);
sendData[strlen(sendData)] = '\n';
send(clientsocket, sendData, strlen(sendData), 0);
memset(sendData, 0, sizeof(sendData));
char recvData[256];
//接收UDP的数据包 接收存到recvData 长度返回ret 客户端相关信息给clientaddr
int ret = recv(clientsocket, recvData, 256, 0);
if(ret > 0)
{
recvData[ret] = '\0'; //结束字符串
printf("服务器回应:%s", recvData);
}
memset(recvData, 0, sizeof(recvData));
}
clockscket(clientsocket);
//释放WinSock动态链接库相关的资源
WSACleanup();
return 0;
}