1.Goal
如何使用Gstreamer与时间相关的工具。
- 在pipeline中查询流位置或持续时间之类的消息
- 在流中查找(跳转)到其他位置(时间)
2.Introduce
GstQuery机制允许向element或pad询问一条消息。
在此是里中,会询问pipeline是否允许搜索某些源,如果允许,则在video放映10s后,使用搜索跳转到另一位置。
3.Implement
3.1. Compile
gcc basic-tutorial-4.c -o basic-tutorial-4 `pkg-config --cflags --libs gstreamer-1.0`
3.2. Code
#include <gst/gst.h>
/* Structure to contain all our information, so we can pass it around */
typedef struct _CustomData {
GstElement *playbin; /* Our one and only element */
gboolean playing; /* Are we in the PLAYING state? */
gboolean terminate; /* Should we terminate execution? */
gboolean seek_enabled; /* Is seeking enabled for this media? */
gboolean seek_done; /* Have we performed the seek already? */
gint64 duration; /* How long does this media last, in nanoseconds */
} CustomData;
/* Forward definition of the message processing function */
static void handle_message (CustomData *data, GstMessage *msg);
int main(int argc, char *argv[]) {
CustomData data;
GstBus *bus;
GstMessage *msg;
GstStateChangeReturn ret;
data.playing = FALSE;
data.terminate = FALSE;
data.seek_enabled = FALSE;
data.seek_done = FALSE;
data.duration = GST_CLOCK_TIME_NONE;
/* Initialize GStreamer */
gst_init (&argc, &argv);
/* Create the elements */
data.playbin = gst_element_factory_make ("playbin", "playbin");
if (!data.playbin) {
g_printerr ("Not all elements could be created.\n");
return -1;
}
/* Set the URI to play */
g_object_set (data.playbin, "uri", "https://www.freedesktop.org/software/gstreamer-sdk/data/media/sintel_trailer-480p.webm", NULL);
/* Start playing */
ret = gst_element_set_state (data.playbin, GST_STATE_PLAYING);
if (ret == GST_STATE_CHANGE_FAILURE) {
g_printerr ("Unable to set the pipeline to the playing state.\n");
gst_object_unref (data.playbin);
return -1;
}
/* Listen to the bus */
bus = gst_element_get_bus (data.playbin);
do {
msg = gst_bus_timed_pop_filtered (bus, 100 * GST_MSECOND,
GST_MESSAGE_STATE_CHANGED | GST_MESSAGE_ERROR | GST_MESSAGE_EOS | GST_MESSAGE_DURATION);
/* Parse message */
if (msg != NULL) {
handle_message