简简单单实现模板模式

1.概念

模板模式是固定住要执行的方法,要执行的方法可以对外进行扩展修改。

 2.go

package alian

import "fmt"

type Game interface {
	initialize()
    startPlay()
    endPlay()
}

type PlayGame struct {
	game Game
}

func (this * PlayGame) play(){
	this.game.initialize()
	this.game.startPlay()
	this.game.endPlay()
}

type Football struct {

}
func (this * Football) initialize(){
	fmt.Println("initialize football game")
}
func (this * Football) startPlay(){
	fmt.Println("startPlay football game")
}
func (this * Football) endPlay(){
	fmt.Println("endPlay football game")
}

type Critical struct {

}
func (this * Critical) initialize(){
	fmt.Println("initialize Critical game")
}
func (this * Critical) startPlay(){
	fmt.Println("startPlay Critical game")
}
func (this * Critical) endPlay(){
	fmt.Println("endPlay Critical game")
}
package alian

import "testing"

func Test_template(t *testing.T){
	var football , critical Game
	football = &Football{}
	critical = &Critical{}
	start1 := &PlayGame{football}
	start1.play()
	start2 := &PlayGame{critical}
	start2.play()
}

3.java

/**
 * @program: demo
 * @author: alian
 * @description:
 * @create: 2023-04-02 17:07
 **/
package alian.template;

public abstract class Game {
    public abstract void initialize();
    public abstract void startPlay();
    public abstract void endPlay();
    public final void play(){
        initialize();
        startPlay();
        endPlay();
    }
}
/**
 * @program: demo
 * @author: alian
 * @description:
 * @create: 2023-04-02 17:10
 **/

package alian.template;

public class Cricket extends Game{
    @Override
    public void initialize() {
        System.out.println("初始化板球!");
    }

    @Override
    public void startPlay() {
        System.out.println("开始打板球");
    }

    @Override
    public void endPlay() {
        System.out.println("结束打板球");
    }
}
/**
 * @program: demo
 * @author: alian
 * @description:
 * @create: 2023-04-02 17:11
 **/

package alian.template;

public class Football extends Game{
    @Override
    public void initialize() {
        System.out.println("初始化足球");
    }

    @Override
    public void startPlay() {
        System.out.println("开始踢足球");
    }

    @Override
    public void endPlay() {
        System.out.println("结束踢足球");
    }
}
/**
 * @program: demo
 * @author: alian
 * @description:
 * @create: 2023-04-02 17:13
 **/

package alian.template;

public class Main {
    public static void main(String[] args) {
        Game football = new Football();
        football.play();
        Game cricket  = new Cricket();
        cricket.play();
    }
}

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