10-11 喜欢的数字 :编写一个程序,提示用户输入他喜欢的数字,并使用json.dump() 将这个数字存储到文件中。再编写一个程序,从文件中读取这个值,并打印 消息“I know your favorite number! It’s _____.”。
import json
filename = 'user.json'
msg = input("Please enter your favorite number: ")
with open(filename, 'w') as f_obj:
json.dump(msg, f_obj)
with open(filename) as f_obj:
print("I know your facorite number is " + json.load(f_obj))
10-12 记住喜欢的数字 :将练习10-11中的两个程序合而为一。如果存储了用户喜欢的数字,就向用户显示它,否则提示用户输入他喜欢的数字并将其存储到文件中。 运行这个程序两次,看看它是否像预期的那样工作。
import json
def get_stored_number():
filename = 'user.json'
try:
with open(filename) as f_obj:
number = json.load(f_obj)
except FileNotFoundError:
return None
else:
return number
def get_number():
filename = 'user.json'
msg = input("Please enter your favorite number: ")
with open(filename, 'w') as f_obj:
json.dump(msg, f_obj)
print("I know your facorite number is " + msg)
def favorite_number():
number = get_stored_number()
if number:
print("I know your facorite number is " + number)
else:
get_number()
favorite_number()
10-13 验证用户 :最后一个remember_me.py版本假设用户要么已输入其用户名,要么是首次运行该程序。我们应修改这个程序,以应对这样的情形:当前和最后一次 运行该程序的用户并非同一个人。 为此,在greet_user() 中打印欢迎用户回来的消息前,先询问他用户名是否是对的。如果不对,就调用get_new_username() 让用户输入正确的用户名。
import json
def get_stored_username():
"""如果用户储存了用户名,就获取它"""
filename = 'uesrname.json'
try:
with open(filename) as f_obj:
username = json.load(f_obj)
except FileNotFoundError:
return None
else:
return username
def get_new_username():
""""提示输入用户名"""
username = input("What is your name? ")
filename = 'uesrname.json'
with open(filename, 'w') as f_obj:
json.dump(username, f_obj)
return username
def greet_user():
"""问候用户,并指出其名字"""
username = get_stored_username()
if username:
print("This is your username?\n" + username)
msg = input("Please enter: ")
if msg.lower() == 'y':
print("Welcome back, " + username + "!")
else:
username = get_new_username()
print("We'll remember your when you come back, " + username + "!")
else:
username = get_new_username()
print("We'll remember your when you come back, " + username + "!")
greet_user()