设计模式笔记——桥模式


 * 单一职责模式:
 * 在软件组件的设计中,如果责任的划分不清楚
 * 使用继承得到的结果往往是随着需求的变化,子类急剧膨胀
 * 同时充斥着重复代码,这时候的关键是划清责任
 * 典型模式:装饰器模式和桥模式
 * 桥模式的使用动机:
 * 由于某些固有的实现逻辑,使得他们具有两个变化的维度或者多个变化的维度
 * 桥模式可以轻松地沿着多个方向变化,而不引入额外地复杂度
 

namespace 桥模式
{
    public class Image
    { 
    }
    public abstract class Message
    {
        // 登录
        public abstract void Login(string username, string password);
        // 发送消息
        public abstract void SendMessage(string message);
        // 发送图片
        public abstract void SendPicture(Image image);
        // 播放声音
        public abstract void PlaySound ();
        // 绘图
        public abstract void DrawShape ();
        // 连接
        public abstract void Connect ();


    }

    // 平台实现
    public abstract class PCMessageBase : Message
    {
        public override void Connect()
        {
            Console.WriteLine("PC端连接");
        }

        public override void DrawShape()
        {
            Console.WriteLine("PC端画画");
        }

        public override void PlaySound()
        {
            Console.WriteLine("PC端播放声音");
        }

    }

    public abstract class MobileMessageBase : Message
    {
        public override void Connect()
        {
            Console.WriteLine("手机端连接");
        }

        public override void DrawShape()
        {
            Console.WriteLine("手机端花花");
        }


        public override void PlaySound()
        {
            Console.WriteLine("手机端播放");
        }

    }


    // 业务抽象
    class PCMessageLite : PCMessageBase
    {
        public override void Login(string username, string password)
        {
            this.Connect();
        }

        public override void SendMessage(string message)
        {
            // .....
        }

        public override void SendPicture(Image image)
        {
            this.DrawShape() ;
        }
    }

    class PCMessagePerfect : PCMessageBase
    {
        public override void Login(string username, string password)
        {
            this.Connect();
            this.PlaySound();
        }

        public override void SendMessage(string message)
        {
            // .....
        }

        public override void SendPicture(Image image)
        {
            this.Connect();
            this.DrawShape();
        }
    }

    class MobileMessageLite : MobileMessageBase
    {
        public override void Login(string username, string password)
        {
            this.Connect();
        }

        public override void SendMessage(string message)
        {
            // .....
        }

        public override void SendPicture(Image image)
        {
            this.DrawShape();
        }
    }

    class MobileMessagePerfect : MobileMessageBase
    {
        public override void Login(string username, string password)
        {
            this.Connect();
            this.PlaySound();
        }

        public override void SendMessage(string message)
        {
            // .....
        }

        public override void SendPicture(Image image)
        {
            this.Connect();
            this.DrawShape();
        }
    }

    // 显然,为了实现n个平台任务和m个业务任务地组合,需要1+n+m*n个类,很浪费时间

改进版本

namespace 桥模式1
{
    public class Image
    {
    }
    public abstract class Message
    {
        public abstract void Login(string username, string password);
        public abstract void SendMessage(string message);
        public abstract void SendPicture(Image image);
        public abstract void PlaySound();
        public abstract void DrawShape();
        public abstract void Connect();

    }

    // 平台实现
    public abstract class PCMessageBase : Message
    {
        public override void Connect()
        {
            Console.WriteLine("PC端连接");
        }

        public override void DrawShape()
        {
            Console.WriteLine("PC端画画");
        }

        public override void PlaySound()
        {
            Console.WriteLine("PC端播放声音");
        }

    }

    public abstract class MobileMessageBase : Message
    {
        public override void Connect()
        {
            Console.WriteLine("手机端连接");
        }

        public override void DrawShape()
        {
            Console.WriteLine("手机端花花");
        }


        public override void PlaySound()
        {
            Console.WriteLine("手机端播放");
        }

    }


    // 业务抽象
    class PCMessageLite 
    {
        public Message message;
        public override void Login(string username, string password)
        {
            message.Connect();
        }

        public override void SendMessage(string message)
        {
            // .....
        }

        public override void SendPicture(Image image)
        {
            message.DrawShape();
        }
    }

    class MobileMessageLite 
    {
        public Message message;
        public override void Login(string username, string password)
        {
            message.Connect();
        }

        public override void SendMessage(string message)
        {
            // .....
        }

        public override void SendPicture(Image image)
        {
            message.DrawShape();
        }
    }
    class PCMessagePerfect 
    {
        public Message message;
        public override void Login(string username, string password)
        {
            message.Connect();
            message.PlaySound();
        }

        public override void SendMessage(string message)
        {
            // .....
        }

        public override void SendPicture(Image image)
        {
            message.Connect();
            message.DrawShape();
        }
    }

    class MobileMessagePerfect 
    {
        public Message message;
        public override void Login(string username, string password)
        {
            message.Connect();
            message.PlaySound();
        }

        public override void SendMessage(string message)
        {
            // .....
        }

        public override void SendPicture(Image image)
        {
            message.Connect();
            message.DrawShape();
        }
    }

    // 这个时候发现PcmessegeLite和MobileMessageLite内类的内容是一样的,于是可以删除其中一个
    // 此时函数无法重写这个错误暂时不管
}

再次改进

namespace 桥模式2
{
    public class Image
    {
    }
    public abstract class Message
    {
        public abstract void Login(string username, string password);
        public abstract void SendMessage(string message);
        public abstract void SendPicture(Image image);
        public abstract void PlaySound();
        public abstract void DrawShape();
        public abstract void Connect();


    }

    // 平台实现
    public abstract class PCMessageBase : Message
    {
        public override void Connect()
        {
            Console.WriteLine("PC端连接");
        }

        public override void DrawShape()
        {
            Console.WriteLine("PC端画画");
        }

        public override void PlaySound()
        {
            Console.WriteLine("PC端播放声音");
        }

    }

    public abstract class MobileMessageBase : Message
    {
        public override void Connect()
        {
            Console.WriteLine("手机端连接");
        }

        public override void DrawShape()
        {
            Console.WriteLine("手机端花花");
        }


        public override void PlaySound()
        {
            Console.WriteLine("手机端播放");
        }

    }


    // 业务抽象
    class PCMessageLite
    {
        public Message message;
        public override void Login(string username, string password)
        {
            message.Connect();
        }

        public override void SendMessage(string message)
        {
            // .....
        }

        public override void SendPicture(Image image)
        {
            message.DrawShape();
        }
    }
    class PCMessagePerfect
    {
        public Message message;
        public override void Login(string username, string password)
        {
            message.Connect();
            message.PlaySound();
        }

        public override void SendMessage(string message)
        {
            // .....
        }

        public override void SendPicture(Image image)
        {
            message.Connect();
            message.DrawShape();
        }
    }
    // 此时函数无法重写,其原因为这个类没有了继承,所以加上继承
    // PCMessageLite和PCMessagePerfect中都有public Message message;这个字段,可以把这个字段提到其共同的父类上
    // 最后得到了结果看桥模式最后.cs
}

最后的代码

namespace 桥模式最后
{
    public class Image
    {
    }
    public abstract class Message
    {
        public MessageImp messageImp;
        public abstract void Login(string username, string password);
        public abstract void SendMessage(string message);
        public abstract void SendPicture(Image image);
    }

    public abstract class MessageImp
    {
        public abstract void PlaySound();
        public abstract void DrawShape();
        public abstract void Connect();
    }

    // 平台实现
    public class PCMessageBase : MessageImp
    {
        public override void Connect()
        {
            Console.WriteLine("PC端连接");
        }

        public override void DrawShape()
        {
            Console.WriteLine("PC端画画");
        }

        public override void PlaySound()
        {
            Console.WriteLine("PC端播放声音");
        }

    }

    public class MobileMessageBase : MessageImp
    {
        public override void Connect()
        {
            Console.WriteLine("手机端连接");
        }

        public override void DrawShape()
        {
            Console.WriteLine("手机端花花");
        }


        public override void PlaySound()
        {
            Console.WriteLine("手机端播放");
        }

    }
    class MessageLite :Message
    {
        public override void Login(string username, string password)
        {
            messageImp.Connect();
        }

        public override void SendMessage(string message)
        {
            // .....
        }

        public override void SendPicture(Image image)
        {
            messageImp.DrawShape();
        }
    }

    class MessagePerfect:Message
    {
        public override void Login(string username, string password)
        {
            messageImp = new MobileMessageBase();
            messageImp.Connect();
            messageImp.PlaySound();
        }

        public override void SendMessage(string message)
        {
            // .....
        }

        public override void SendPicture(Image image)
        {
            messageImp.Connect();
            messageImp.DrawShape();
        }
    }
    
   // 这时候类的个数是1+n+m,但是在运行时可以实现n*m个
}

 

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