画一个乱七八糟的网格-python pygame

import pygame
import sys
from pygame import draw
from random import randint


def drawLine(size,screen,w):
    rg = list(range(1,size+1))
    unit=10
    hs = rg
    hx = rg[::-1]
    hsp = [(i*unit,unit) for i in hs]
    hxp = [(i*unit,rg[-1]*unit) for i in hs]
    szp = [(unit,i*unit) for i in hs]
    syp = [(rg[-1]*unit,i*unit) for i in hs]
    hsd = dict(zip(hs,hsp))
    hxd = dict(zip(hx,hxp))
    szd = dict(zip(hs,szp))
    syd = dict(zip(hx,syp))
    for i in hs:
        randColor=(randint(0,255),randint(0,255),randint(0,255))
        draw.line(screen,randColor,hsd[i],syd[i],w)
        pygame.display.update()
        draw.line(screen,randColor,hsd[i],szd[i],w)
        pygame.display.update()
        draw.line(screen,randColor,hxd[i],syd[i],w)
        pygame.display.update()
        draw.line(screen,randColor,hxd[i],szd[i],w)
    pygame.display.update()


pygame.init()
screen = pygame.display.set_mode((800, 600))
screen.fill((255, 255, 255))
while True:
    drawLine(50, screen, 2)
    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            sys.exit()

 

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