T1: 两个栈实现一个队列
class MyQueue {
public:
stack<int> s1;
stack<int> s2;
MyQueue() {
}
void push(int x) {
s1.push(x);
}
int pop() {
if (s2.empty()) { //保证s1里先push的先出
while (!s1.empty()) {
s2.push(s1.top());
s1.pop();
}
}
int res = s2.top();
s2.pop();
return res;
}
int peek() {
int res = this->pop();
s2.push(res);
return res;
}
bool empty() {
return s1.empty() && s2.empty();
}
};
/**
* Your MyQueue object will be instantiated and called as such:
* MyQueue* obj = new MyQueue();
* obj->push(x);
* int param_2 = obj->pop();
* int param_3 = obj->peek();
* bool param_4 = obj->empty();
*/
T2:leetcode. 225
class MyStack {
public:
queue<int> q1;
queue<int> q2;
MyStack() {
}
void push(int x) {
q1.push(x);
}
int pop() {
int size = q1.size();
size--;
while (size--) {
q2.push(q1.front());
q1.pop();
}
int res = q1.front();
q1.pop();
q1 = q2;
while (!q2.empty()) { // q2清空
q2.pop();
}
return res;
}
int top() {
return q1.back();
}
bool empty() {
return q1.empty() && q2.empty();
}
};
/**
* Your MyStack object will be instantiated and called as such:
* MyStack* obj = new MyStack();
* obj->push(x);
* int param_2 = obj->pop();
* int param_3 = obj->top();
* bool param_4 = obj->empty();
*/