hdlbits
lemmings 3
旅鼠游戏3在2的基础上添加了挖地功能,这道题的解题关键是搞明白掉落的优先级高于挖地的优先级高于转向的优先级。
module top_module(
input clk,
input areset, // Freshly brainwashed Lemmings walk left.
input bump_left,
input bump_right,
input ground,
input dig,
output walk_left,
output walk_right,
output aaah,
output digging );
reg [3:0] out;
reg [3:0] state,next_state;
parameter left=0,right=1,fall_l=2,fall_r=3,dig_l=4,dig_r=5;
always @(posedge clk or posedge areset)
if(areset)
state<=left;
else
state<=next_state;
always @(*)
begin
case(state)
left:
next_state=ground?(dig?dig_l:(bump_left?right:left)):fall_l;
right:
next_state=ground?(dig?dig_r:(bump_right?left:right)):fall_r;
fall_l:
next_state=ground?left:fall_l;
fall_r:
next_state=ground?right:fall_r;
dig_l:
next_state=ground?dig_l:fall_l;
dig_r:
next_state=ground?dig_r:fall_r;
endcase
end
always @(posedge clk or posedge areset)
begin
if(areset)
out<=4’b1000;
else
case(next_state)
left:
out<=4’b1000;
right:
out<=4’b0100;
dig_l:
out<=4’b0001;
dig_r:
out<=4’b0001;
fall_l:
out<=4’b0010;
fall_r:
out<=4’b0010;
endcase
end
assign {walk_left,walk_right,aaah,digging}=out;
endmodule
lemming games 3 ! hdlbits
最新推荐文章于 2023-10-12 22:23:30 发布