本文借用了别人的代码,稍加修改,实现了相关功能代码出处
题目大概意思:点击左键画圆,点击右键画方。
效果如图所示:
以下为我修改后的代码,仅供参考。
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import java.util.*;
public class Paint1 {
public static void main(String[] args) {
new MyFrame("drawPoint");
}
}
class MyFrame extends JFrame{
ArrayList points = null;
int tag;
MyFrame(String s){
super(s);
points= new ArrayList();
setLayout(null);
setBounds(350,350,400,300);
this.addMouseListener(new Monitor());
setVisible(true);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
public void paint(Graphics g) {
Iterator i = points.iterator();
while(i.hasNext()) {
Point p = (Point)i.next();
if(tag==1){
g.setColor(Color.green);
g.fillOval(p.x,p.y,20,20);
}else if(tag==2){
g.setColor(Color.red);
g.drawRoundRect(p.x,p.y,20,20,0,0);
}else{
System.out.println("请按规定操作");
}
}
}
public void addPoint(Point p) {
points.add(p);
}
public void clearPoint(Point p) {
points.clear();
}
}
class Monitor extends MouseAdapter{
public void mousePressed(MouseEvent e) {
MyFrame mf = (MyFrame)e.getSource();
if(e.getButton() == e.BUTTON1){
mf.clearPoint(new Point(e.getX(),e.getY()));
mf.addPoint(new Point(e.getX(),e.getY()));
mf.tag=1;
mf.repaint();
//System.out.println("leftkey");
}else if(e.getButton() == e.BUTTON3){
mf.clearPoint(new Point(e.getX(),e.getY()));
mf.addPoint(new Point(e.getX(),e.getY()));
mf.tag=2;
mf.repaint();
//System.out.println("rightkey");
}
}
}