Unity 基于Addressable系统封装的通用方法
IAsyncOperationExtensions:
using System;
using System.Runtime.CompilerServices;
using UnityEngine.ResourceManagement.AsyncOperations;
public static class IAsyncOperationExtensions
{
public static AsyncOperationAwaiter GetAwaiter(this AsyncOperationHan
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2022-03-22 09:22:13 ·
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