Java模拟龟兔赛跑多线程案例
思路分析:该案例使用到多线程知识点
1.有一个胜利者
2.兔子要休息
3.乌龟胜出
代码实现逻辑
package com.Java.test;
//模拟龟兔赛跑
public class Race implements Runnable {
//胜利者
private static String winner;
@Override
public void run() {
for (int i = 0; i <= 100; i++) {
// 模拟兔子休息
if (Thread.currentThread().getName().equals("兔子") && i % 10 == 0) {
try {
Thread.sleep((long) 0.1);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
boolean flag = gameOver(i);
if (flag) {
break;
}
System.out.println(Thread.currentThread().getName() + "-->跑了" + i + "步");
}
}
// 判断比赛是否结束了方法
private boolean gameOver(int steps) {
// 判断是否已经有胜利者
if (winner != null) {
// System.out.println("已经有胜者");
return true;
}
{
if (steps >= 100) {
winner = Thread.currentThread().getName();
System.out.println("winner is" + winner);
return true;
}
}
return false;
}
public static void main(String[] args) {
Race race = new Race();
new Thread(race, "兔子").start();
new Thread(race, "乌龟").start();
}
}
运行结果截图