Android开发之游戏2048代码(二)

这主要是分析各部分代码,推荐链接:https://blog.csdn.net/qq_43433255/article/details/87939060
现在这主要是,将全部代码推出来,当然,嫌弃麻烦的,也可以直接下载:https://download.csdn.net/download/qq_43433255/11206184
代码的主要构成:
在这里插入图片描述

一、Java中代码构成

1.1、Mainactivity的代码

package com.example.wuluo.youxitwo;

import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.content.SharedPreferences.Editor;
import android.view.Menu;
import android.view.View;
import android.widget.Button;
import android.widget.LinearLayout;
import android.widget.TextView;

public class MainActivity extends AppCompatActivity {

    public MainActivity() {
        mainActivity = this;
    }

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);

        root = (LinearLayout) findViewById(R.id.container);
        root.setBackgroundColor(0xfffaf8ef);

        tvScore = (TextView) findViewById(R.id.tvScore);
        tvBestScore = (TextView) findViewById(R.id.tvBestScore);

        gameView = (Gameview) findViewById(R.id.gameView);

        btnNewGame = (Button) findViewById(R.id.btnNewGame);
        btnNewGame.setOnClickListener(new View.OnClickListener() {@Override public void onClick(View v) {
            gameView.startGame();
        }});

        animLayer = (AnimLayer) findViewById(R.id.animLayer);
    }


    @Override
    public boolean onCreateOptionsMenu(Menu menu) {

        // Inflate the menu; this adds items to the action bar if it is present.
        getMenuInflater().inflate(R.menu.main, menu);
        return true;
    }

    public void clearScore(){
        score = 0;
        showScore();
    }

    public void showScore(){
        tvScore.setText(score+"");
    }

    public void addScore(int s){
        score+=s;
        showScore();

        int maxScore = Math.max(score, getBestScore());
        saveBestScore(maxScore);
        showBestScore(maxScore);
    }

    public void saveBestScore(int s){
        Editor e = getPreferences(MODE_PRIVATE).edit();
        e.putInt(SP_KEY_BEST_SCORE, s);
        e.commit();
    }

    public int getBestScore(){
        return getPreferences(MODE_PRIVATE).getInt(SP_KEY_BEST_SCORE, 0);
    }

    public void showBestScore(int s){
        tvBestScore.setText(s+"");
    }

    public AnimLayer getAnimLayer() {
        return animLayer;
    }

    private int score = 0;
    private TextView tvScore,tvBestScore;
    private LinearLayout root = null;
    private Button btnNewGame;
    private Gameview gameView;
    private AnimLayer animLayer = null;

    private static MainActivity mainActivity = null;

    public static MainActivity getMainActivity() {
        return mainActivity;
    }

    public static final String SP_KEY_BEST_SCORE = "bestScore";
}

1.2、AnimLayer的代码

package com.example.wuluo.youxitwo;

/**
 * Created by wuluo on 2019/5/26
 */
import java.util.ArrayList;
import java.util.List;

import android.content.Context;
import android.util.AttributeSet;
import android.view.View;
import android.view.animation.Animation;
import android.view.animation.ScaleAnimation;
import android.view.animation.TranslateAnimation;
import android.widget.FrameLayout;

public class AnimLayer extends FrameLayout {

    public AnimLayer(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);
        initLayer();
    }

    public AnimLayer(Context context, AttributeSet attrs) {
        super(context, attrs);
        initLayer();
    }

    public AnimLayer(Context context) {
        super(context);
        initLayer();
    }

    private void initLayer(){
    }

    public void createMoveAnim(final Card from,final Card to,int fromX,int toX,int fromY,int toY){

        final Card c = getCard(from.getNum());

        LayoutParams lp = new LayoutParams(Config.CARD_WIDTH, Config.CARD_WIDTH);
        lp.leftMargin = fromX*Config.CARD_WIDTH;
        lp.topMargin = fromY*Config.CARD_WIDTH;
        c.setLayoutParams(lp);

        if (to.getNum()<=0) {
            to.getLabel().setVisibility(View.INVISIBLE);
        }
        TranslateAnimation ta = new TranslateAnimation(0, Config.CARD_WIDTH*(toX-fromX), 0, Config.CARD_WIDTH*(toY-fromY));
        ta.setDuration(100);
        ta.setAnimationListener(new Animation.AnimationListener() {

            @Override
            public void onAnimationStart(Animation animation) {}

            @Override
            public void onAni
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