跨平台服务器 客户端

效果图
在这里插入图片描述

数据包头文件

#ifndef _MessageHeader_hpp_
#define _MessageHeader_hpp_

enum CMD
{
	CMD_LOGIN,
	CMD_LOGIN_RESULT,
	CMD_LOGOUT,
	CMD_LOGOUT_RESULT,
	CMD_ERROR,
	CMD_NEWUSR_JOIN
};

struct DataHeader
{
	DataHeader()
	{
		cmd = CMD_ERROR;
		dataLength = sizeof(DataHeader);
	}
	short cmd;
	short dataLength;
};

struct Login :public DataHeader
{
	Login()
	{
		cmd = CMD_LOGIN;
		dataLength = sizeof(Login);
	}
	char usrName[32];
	char passWd[32];
	char data[932];
};

struct LoginResult :public DataHeader
{
	LoginResult()
	{
		cmd = CMD_LOGIN_RESULT;
		dataLength = sizeof(LoginResult);
	}
	int result;
	char data[992];
};

struct  Logout :public DataHeader
{
	Logout()
	{
		cmd = CMD_LOGOUT;
		dataLength = sizeof(Logout);
	}
	char usrName[32];
};

struct  LogoutResult :public DataHeader
{
	LogoutResult()
	{
		cmd = CMD_LOGOUT_RESULT;
		dataLength = sizeof(LogoutResult);
	}
	int result;
};

struct  NewUsrJoin :public DataHeader
{
	NewUsrJoin()
	{
		cmd = CMD_NEWUSR_JOIN;
		dataLength = sizeof(NewUsrJoin);
	}
	int sockid;
};

#endif

客户端

#ifndef _EasyTcpClient_hpp_
#define _EasyTcpClient_hpp_

#ifdef  _WIN32
	#define WIN_32_LEAN_AND_MEAN
	#define FD_SETSIZE 10240

	#include <WinSock2.h>
	#include <windows.h>
	#pragma comment(lib,"ws2_32.lib")

#else 
	#include <unistd.h>
	#include <arpa/inet.h>
	#include <string.h>

	#define SOCKET int
	#define INVALID_SOCKET  (SOCKET)(~0)
	#define SOCKET_ERROR            (-1)
#endif

#include <stdio.h>
#include "MessageHeader.hpp"

#ifndef RECV_BUFF_SIZE
#define RECV_BUF_SIZE 10240
#endif // !RECV_BUFF_SIZE

class EasyTcpClient
{
	SOCKET _sock;
	//接收缓冲区
	char _szRecv[RECV_BUF_SIZE] = {};
	//第二缓冲区 , 消息缓冲区
	char _szMsgBuf[RECV_BUF_SIZE * 5] = {};
	//最后的位置
	int _lastPos = 0;
	bool _isConnect;
public:
	EasyTcpClient()
	{
		_sock = INVALID_SOCKET;
		_isConnect = false;
	}

	virtual ~EasyTcpClient()
	{
		Close();
	}

	//初始化socket
	void InitSocket()
	{
		//启动环境
#ifdef _WIN32
		WORD ver = MAKEWORD(2, 2);
		WSADATA dat;
		WSAStartup(ver, &dat);
#endif 		
		if (_sock != INVALID_SOCKET)
		{
			printf("<socket = %d>关闭旧连接...\n",_sock);
			Close();
		}

		_sock = socket(AF_INET, SOCK_STREAM,IPPROTO_TCP);
		if (_sock == INVALID_SOCKET)
		{
			printf("建立socket失败...\n");
		}
		/*else
		{
			printf("建立socket成功...\n");
		}*/
	}

	//连接服务器
	int Connect(const char *ip,unsigned short port)
	{
		if (_sock == INVALID_SOCKET)
		{
			InitSocket();
		}

		struct sockaddr_in _sin = {};

		_sin.sin_family = AF_INET;
		_sin.sin_port = htons(port);
#ifdef _WIN32
		_sin.sin_addr.S_un.S_addr = inet_addr(ip);
#else 
		_sin.sin_addr.s_addr = inet_addr(ip);
#endif 
		int ret = connect(_sock, (sockaddr *)&_sin, sizeof(_sin));
		if (SOCKET_ERROR == ret)
		{
			printf("连接服务器失败...\n");
		}
		else
		{
			_isConnect = true;
			//printf("连接服务器成功...\n");
		}
		return ret;
	}

	//关闭socket
	void Close()
	{
		if (_sock != INVALID_SOCKET)
		{
#ifdef _WIN32
			closesocket(_sock);
			WSACleanup();
#else
			close(_sock);
#endif 
			_sock = INVALID_SOCKET;
		}
		_isConnect = false;
	}

	//查询网络消息
	bool OnRun()
	{
		if (isRun())
		{
			fd_set fdReads;
			FD_ZERO(&fdReads);
			FD_SET(_sock, &fdReads);

			timeval t = { 1,0 };
			int ret = select(_sock + 1, &fdReads, NULL, NULL, &t);


			if (ret < 0)
			{
				printf("<socket = %d>select任务结束\n", _sock);
				Close();
				return false;
			}

			if (FD_ISSET(_sock, &fdReads))
			{
				FD_CLR(_sock, &fdReads);

				if (-1 == RecvData(_sock))
				{
					printf("select任务失败\n");
					Close();
					return false;
				}
			}
			return true;
		}
		return false;
	}

	//是否工作中
	bool isRun()
	{
		return _sock != INVALID_SOCKET && _isConnect;
	}

	//收数据 粘包 拆包
	int RecvData(SOCKET cliesock)
	{
		
		int nlen = (int)recv(cliesock, _szRecv, RECV_BUF_SIZE, 0);
		if (nlen <= 0)
		{
			printf("服务器断开连接...\n");
			return -1;
		}
		//将收取到的数据拷贝到消息缓冲区
		memcpy(_szMsgBuf + _lastPos, _szRecv, nlen);
		//消息缓冲区的数据尾部位置后移
		_lastPos += nlen;
		//判断消息缓冲区的数据长度是否大于消息头长度
		while (_lastPos >= sizeof(DataHeader))
		{
			//这时就可以知道当前消息的长度
			DataHeader *header = (DataHeader*)_szMsgBuf;
			//判断长度大于消息长度
			if (_lastPos >= header->dataLength)
			{
				//剩余未处理消息缓冲区的长度
				int nSize = _lastPos - header->dataLength;
				OnNetMsg(header);
				//将消息缓冲区剩余未处理数据前移
				memcpy(_szMsgBuf, _szMsgBuf + header->dataLength, nSize);
				//消息缓冲区的数据尾部位置前移
				_lastPos = nSize;
			}
			else {
				//消息缓冲区剩余数据不够一条完整消息
				break;
			}
		}
		
		return 0;
	}

	//响应
	void OnNetMsg(DataHeader *header)
	{
		switch (header->cmd)
		{
		case CMD_LOGIN_RESULT:
		{
			LoginResult *n = (LoginResult *)header;
			//printf("收到服务端消息:CMD_LOGIN_RESULT,数据长度:%d\n",n->dataLength);
		}
		break;
		case CMD_LOGOUT_RESULT:
		{
			LogoutResult *n = (LogoutResult *)header;
			//printf("收到服务端消息:CMD_LOGOUT_RESULT,数据长度:%d\n", n->dataLength);

		}
		break;
		case CMD_NEWUSR_JOIN:
		{
			NewUsrJoin *n = (NewUsrJoin *)header;
			//printf("收到服务端消息:新用户加入,数据长度:%d\n", n->dataLength);
		}
		break;
		case CMD_ERROR:
		{
			//printf("收到服务端消息:CMD_ERROR");
		}
		break;
		default:
			printf("收到未定义消息\n");
		break;
		}
	}

	//发送消息
	int SendData(DataHeader *header,int nlen)
	{
		int ret = SOCKET_ERROR;
		if (isRun() && header)
		{
			ret = send(_sock, (const char*)header, nlen, 0);
			if (ret == SOCKET_ERROR)
			{
				Close();
			}
		}
		return ret;
	}
private:

};


#endif
#include "EasyTcpClient.hpp"
#include <thread>

bool g_bRun = true;

void cmdThread()
{
	while (true)
	{
		char cmdBuf[128] = {};
		scanf("%s", cmdBuf);
		if (!strcmp(cmdBuf, "exit"))
		{
			g_bRun = false;
			printf("退出cmdThread线程...\n");
			break;
		}
	}
}

//客户端连接数量
const int cCount = 1000;
//发送线程数量
const int tCount = 4;
//客户端数组
EasyTcpClient* client[cCount];

void sendThread(int id)
{
	printf("thread<%d> start\n", id);
	int c = cCount / tCount;
	int begin = (id - 1) * c;
	int end = id * c;

	for (int i = begin; i < end; i++)
	{
		client[i] = new EasyTcpClient();
	}
	for (int i = begin; i < end; i++)
	{
		client[i]->InitSocket();
		client[i]->Connect("127.0.0.1", 4567);
	}

	printf("thread <%d>,connect <begin = %d> <end = %d>\n", id, begin,end);
	Login login[10];
	for (int i = 0; i < 10; i++) 
	{
		strcpy(login[i].usrName, "lyn");
		strcpy(login[i].passWd, "154029");
	}
	const int nlen = sizeof(login);
	while (g_bRun)
	{
		for (int i = begin; i < end; i++)
		{
			client[i]->SendData(login,nlen);
			client[i]->OnRun();
		}
	}

	for (int i = begin; i < end; i++)
	{
		client[i]->Close();
		delete client[i];
	}

	printf("thread<%d> exit\n", id);
}

int main()
{
	std::thread t1(cmdThread);
	t1.detach();

	//启动发送线程
	for (int i = 0; i < tCount; i++)
	{
		std::thread t2(sendThread,i + 1);
		t2.detach();
	}

	while (g_bRun)
		Sleep(100);

	printf("已退出");
	return 0;
}

服务器

#ifndef  _CELLTimestamp_hpp_
#define _CELLTimestamp_hpp_

#include <chrono>

using namespace std::chrono;

class CELLTimestamp
{
public:
	CELLTimestamp()
	{
		update();
	}
	~CELLTimestamp()
	{
	
	}
	void update()
	{
		_begin = high_resolution_clock::now();
	}
	double getElapsedSecond()
	{
		return getElapsedTimeInMicroSec() * 0.000001;
	}
	double getElapsedTimeInMilliSec()
	{
		return getElapsedTimeInMicroSec() * 0.001;
	}
	long long getElapsedTimeInMicroSec()
	{
		return duration_cast<microseconds>(high_resolution_clock::now() - _begin).count();
	}//微秒
protected:
	time_point<high_resolution_clock> _begin;
};

#endif 

#ifndef  _EasyTcpServer_hpp_
#define _EasyTcpServer_hpp_

#ifdef  _WIN32
#define WIN_32_LEAN_AND_MEAN
#define _WINSOCK_DEPRECATED_NO_WARNINGS
#define FD_SETSIZE 10240

#include <WinSock2.h>
#include <windows.h>
#pragma comment(lib,"ws2_32.lib")

#else 
#include <unistd.h>
#include <arpa/inet.h>
#include <string.h>

#define SOCKET int
#define INVALID_SOCKET  (SOCKET)(~0)
#define SOCKET_ERROR            (-1)
#endif

#include <stdio.h>
#include <vector>
#include <thread>
#include <mutex>
#include <atomic>
#include "MessageHeader.hpp"
#include "CELLTimestamp.hpp"

#ifndef RECV_BUFF_SIZE
#define RECV_BUF_SIZE 10240
#endif // !RECV_BUFF_SIZE

#define _CellServer_THREAD_COUNT 4

//客户端类型
class ClientSocket
{
public:
	ClientSocket(SOCKET sockfd = INVALID_SOCKET)
	{
		_sockfd = sockfd;
		memset(_szMsgBuf, 0, sizeof(_szMsgBuf));
		_lastPos = 0;
	}
	SOCKET sockfd()
	{
		return _sockfd;
	}
	char *msgBuf()
	{
		return _szMsgBuf;
	}
	int getLast()
	{
		return _lastPos;
	}
	void setLastPos(int pos)
	{
		_lastPos = pos;
	}
	int SendData(DataHeader *header)
	{
		if (header)
		{
			return send(_sockfd, (const char*)header, header->dataLength, 0);
		}
		return SOCKET_ERROR;
	}
private:
	SOCKET _sockfd;
	//消息缓冲区
	char _szMsgBuf[RECV_BUF_SIZE * 5] = {};
	//最后的位置
	int _lastPos;
};

//网络事件接口
class INetEvent
{
public:
	virtual void OnLeave(ClientSocket* pClient) = 0;
	virtual void OnJoin(ClientSocket* pClient) = 0;
	virtual void OnNetMsg(ClientSocket* pClient, DataHeader *header) = 0;
private:
};

class  CellServer
{
public:
	CellServer(SOCKET sock = INVALID_SOCKET)
	{
		_sock = sock;
		_pEvent = nullptr;
	}

	~CellServer()
	{
		Close();
		_sock = INVALID_SOCKET;
	}

	void setEventObj(INetEvent* event)
	{
		_pEvent = event;
	}

	bool isRun()
	{
		return _sock != INVALID_SOCKET;
	}

	void Close()
	{
		if (_sock != INVALID_SOCKET)
		{
#ifdef _WIN32
			for (int n = (int)_clients.size() - 1; n >= 0; n--)
			{
				closesocket(_clients[n]->sockfd());
				delete _clients[n];
			}
			closesocket(_sock);
#else	
			for (int n = g_clients.size() - 1; n >= 0; n--)
			{
				close(g_clients[n]->sockfd());
				delete _clients[n];
			}
			close(_sock);
#endif // _WIN32
			_clients.clear();
		}
	}

	bool OnRun()
	{
		while (isRun())
		{
			if (_clientsBuf.size() > 0)
			{
				std::lock_guard<std::mutex> lock(_mutex);
				for (auto pClient : _clientsBuf)
				{
					_clients.push_back(pClient);
				}
				_clientsBuf.clear();
			}

			if (_clients.empty())
			{
				std::chrono::microseconds t(1);
				std::this_thread::sleep_for(t);
				continue;
			}

			fd_set fdRead;
			//fd_set fdWrite;
			//fd_set fdExp;

			FD_ZERO(&fdRead);
			//FD_ZERO(&fdWrite);
			//FD_ZERO(&fdExp);

			SOCKET maxSock = _clients[0]->sockfd();

			for (int n = (int)_clients.size() - 1; n >= 0; n--)
			{
				FD_SET(_clients[n]->sockfd(), &fdRead);
				if (maxSock < _clients[n]->sockfd())
				{
					maxSock = _clients[n]->sockfd();
				}
			}

			int ret = select(maxSock + 1, &fdRead, nullptr, nullptr, nullptr);
			if (ret < 0)
			{
				printf("select任务结束\n");
				Close();
				return false;
			}

			for (int n = (int)_clients.size() - 1; n >= 0; n--)
			{
				if (FD_ISSET(_clients[n]->sockfd(), &fdRead))
				{
					if (-1 == RecvData(_clients[n]))
					{
						auto it = _clients.begin() + n;
						if (it != _clients.end())
						{
							if(_pEvent)
								_pEvent->OnLeave(_clients[n]);
							delete _clients[n];
							_clients.erase(it);
						}
					}
				}
			}
		}
	}

	//接收数据
	int RecvData(ClientSocket* pClient)
	{

		int nlen = recv(pClient->sockfd(), (char *)&_szRecv, RECV_BUF_SIZE, 0);
		if (nlen <= 0)
		{
			//printf("客户端已退出\n");
			return -1;
		}
		memcpy(pClient->msgBuf() + pClient->getLast(), _szRecv, nlen);
		pClient->setLastPos(pClient->getLast() + nlen);
		//判断消息缓冲区的数据长度是否大于消息头长度
		while (pClient->getLast() >= sizeof(DataHeader))
		{
			//这时就可以知道当前消息的长度
			DataHeader *header = (DataHeader*)(pClient->msgBuf());
			//判断长度大于消息长度
			if (pClient->getLast() >= header->dataLength)
			{
				//剩余未处理消息缓冲区的长度
				int nSize = pClient->getLast() - header->dataLength;
				OnNetMsg(pClient, header);
				//将消息缓冲区剩余未处理数据前移
				memcpy(pClient->msgBuf(), pClient->msgBuf() + header->dataLength, nSize);
				//消息缓冲区的数据尾部位置前移
				pClient->setLastPos(nSize);
			}
			else {
				//消息缓冲区剩余数据不够一条完整消息
				break;
			}
		}
		return 0;
	}

	//发送给指定socket数据
	int SendData(SOCKET _cSock, DataHeader *header)
	{
		if (isRun() && header)
		{
			return send(_sock, (const char*)header, header->dataLength, 0);
		}
		return SOCKET_ERROR;
	}

	virtual void OnNetMsg(ClientSocket* pClient, DataHeader *header)
	{

		_pEvent->OnNetMsg(pClient,header);
		switch (header->cmd)
		{
		case CMD_LOGIN:
		{
			Login *login = (Login*)header;
			//printf("收到命令:CMD_LOGIN,数据长度:%d,usr:%s,passWord:%s\n", login->dataLength, login->usrName, login->passWd);
			LoginResult lret;
			lret.result = 1;
			pClient->SendData(&lret);
		}
		break;
		case CMD_LOGOUT:
		{
			Logout* logout = (Logout*)header;
			//printf("收到命令:CMD_LOGOUT,数据长度:%d,usr:%s\n", logout->dataLength, logout->usrName);
			//LogoutResult lret;
			//lret.result = 1;
			//send(_cSock, (char *)&lret, sizeof(LogoutResult), 0);
		}
		break;
		}
	}

	void addClient(ClientSocket* pClient)
	{
		std::lock_guard<std::mutex> lock(_mutex);
		_clientsBuf.push_back(pClient);
	}

	void Start()
	{	
		_thread = std::thread(std::mem_fn(&CellServer::OnRun), this);
	}

	size_t getClientCount()
	{
		return _clients.size() + _clientsBuf.size();
	}

private:
	SOCKET _sock;
	std::vector<ClientSocket*> _clients;//正式客户队列
	std::vector<ClientSocket*> _clientsBuf;//缓冲队列
	char _szRecv[RECV_BUF_SIZE];
	std::mutex _mutex;
	std::thread _thread;
	INetEvent* _pEvent;
};

class EasyTcpServer : public INetEvent
{
private:
	SOCKET _sock;
	std::vector<CellServer*> _cellServers;
	CELLTimestamp _tTime;
	std::atomic_int _recvCount;
	std::atomic_int _clientCount;
public:
	EasyTcpServer()
	{
		_sock = INVALID_SOCKET;
		_recvCount = 0;
		_clientCount = 0;
	}

	virtual ~EasyTcpServer()
	{
		Close();
	}

	//初始化socket
	void InitSocket()
	{
		//启动环境
#ifdef _WIN32
		WORD ver = MAKEWORD(2, 2);
		WSADATA dat;
		WSAStartup(ver, &dat);
#endif 		
		if (_sock != INVALID_SOCKET)
		{
			printf("<socket = %d>关闭旧连接...\n", _sock);
			Close();
		}

		_sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
		if (_sock == INVALID_SOCKET)
		{
			printf("建立socket失败...\n");
		}
		else
		{
			printf("建立socket成功...\n");
		}
	}

	//绑定ip和端口号
	int Bind(const char *ip,unsigned short port)
	{
		sockaddr_in _sin = {};
		_sin.sin_family = AF_INET;
		_sin.sin_port = htons(port);

#ifdef _WIN32
		if (ip) {
			_sin.sin_addr.S_un.S_addr = inet_addr(ip);
		}
		else {
			_sin.sin_addr.S_un.S_addr = INADDR_ANY;
		}
		printf("绑定的ip为:%s\n",inet_ntoa((in_addr)_sin.sin_addr));
#else 
		if (ip) {
			_sin.sin_addr.s_addr = inet_addr(ip);
		}
		else {
			_sin.sin_addr.s_addr = INADDR_ANY;
		}
#endif 
		
		int ret = bind(_sock, (sockaddr *)&_sin, sizeof(_sin));
		if (SOCKET_ERROR == ret)
		{
			printf("绑定端口失败...\n");
		}
		else {
			printf("绑定端口成功...\n");
		}
		return ret;
	}

	//监听端口号
	int Listen(int n)
	{
		int ret = listen(_sock, n);
		if (SOCKET_ERROR == ret)
		{
			printf("错误,监听失败..\n");
		}
		else
		{
			printf("监听成功..\n");
		}
		return ret;
	}

	//接收客户端连接
	void Accept()
	{
		sockaddr_in _clie = {};
		int clie_len = sizeof(_clie);

		SOCKET cSock = INVALID_SOCKET;

#ifdef _WIN32
		cSock = accept(_sock, (sockaddr*)&_clie, &clie_len);
#else
		cSock = accept(_sock, (sockaddr*)&_clie, (socklen_t *)&clie_len);
#endif // _WIN32

		
		if (INVALID_SOCKET == cSock)
		{
			printf("接收到无效的客户端socket");
		}
		else 
		{
			addClient2Cellserver(new ClientSocket(cSock));
		}
	}

	//查找客户数量最少的消息处理对象
	void addClient2Cellserver(ClientSocket *pClient)
	{
		auto pMinServer = _cellServers[0];
		for (auto pCellServer : _cellServers)
		{
			if (pMinServer->getClientCount() > pCellServer->getClientCount())
			{
				pMinServer = pCellServer;
			}
		}
		pMinServer->addClient(pClient);
		OnJoin(pClient);
	}

	void Start()
	{
		for (int i = 0; i < _CellServer_THREAD_COUNT; i++)
		{
			auto ser = new CellServer(_sock);
			_cellServers.push_back(ser);
			ser->setEventObj(this);
			ser->Start();
		}
	}

	//关闭socket
	void Close()
	{
		if (_sock != INVALID_SOCKET)
		{
#ifdef _WIN32
			closesocket(_sock);
			WSACleanup();
#else	
			for (int n = g_clients.size() - 1; n >= 0; n--)
			{
				close(g_clients[n]->sockfd());
				delete _clients[n];
			}
			close(_sock);
#endif // _WIN32
		}
	}

	//处理网络信息
	bool OnRun()
	{
		if (isRun())
		{
			time4Msg();
			fd_set fdRead;
			FD_ZERO(&fdRead);
			FD_SET(_sock, &fdRead);
	
			timeval t = { 0,10 };
			int ret = select(_sock + 1, &fdRead, NULL, NULL, &t);

			if (ret < 0)
			{
				printf("select任务结束\n");
				Close();
				return false;
			}

			if (FD_ISSET(_sock, &fdRead))
			{
				FD_CLR(_sock, &fdRead);
				Accept();
				return true;
			}

			return true;
		}
		return false;
	}

	//是否运行中
	bool isRun()
	{
		return _sock != INVALID_SOCKET;
	}

	//j计算网络消息
	void time4Msg()
	{
		auto t1 = _tTime.getElapsedSecond();
		if (t1 >= 1.0)
		{
			printf("time<%lf>,clients<%d>,recvCount<%d>\n", t1,_clientCount, (int)(_recvCount/t1));
			_recvCount = 0;
			_tTime.update();
		}
	}

	virtual void OnJoin(ClientSocket* pClient)
	{
		_clientCount++;
	}

	virtual void OnLeave(ClientSocket* pClient)
	{
		_clientCount--;
	}

	virtual void OnNetMsg(ClientSocket* pClient, DataHeader *header)
	{
		_recvCount++;
	}
};

#endif
#include "EasyTcpServer.hpp"
#include <thread>

bool g_bRun = true;

void cmdThread()
{
	while (true)
	{
		char cmdBuf[128] = {};
		scanf("%s", cmdBuf);
		if (!strcmp(cmdBuf, "exit"))
		{
			g_bRun = false;
			printf("退出cmdThread线程...\n");
			break;
		}
	}
}

int main()
{
	EasyTcpServer server;
	server.InitSocket();
	server.Bind(NULL,4567);
	server.Listen(128);
	server.Start();
	std::thread t1(cmdThread);
	t1.detach();

	while (g_bRun)
	{
		server.OnRun();
	}

	server.Close();
	printf("退出\n");
	getchar();
	return 0;
}
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