效果图
数据包头文件
#ifndef _MessageHeader_hpp_
#define _MessageHeader_hpp_
enum CMD
{
CMD_LOGIN,
CMD_LOGIN_RESULT,
CMD_LOGOUT,
CMD_LOGOUT_RESULT,
CMD_ERROR,
CMD_NEWUSR_JOIN
};
struct DataHeader
{
DataHeader()
{
cmd = CMD_ERROR;
dataLength = sizeof(DataHeader);
}
short cmd;
short dataLength;
};
struct Login :public DataHeader
{
Login()
{
cmd = CMD_LOGIN;
dataLength = sizeof(Login);
}
char usrName[32];
char passWd[32];
char data[932];
};
struct LoginResult :public DataHeader
{
LoginResult()
{
cmd = CMD_LOGIN_RESULT;
dataLength = sizeof(LoginResult);
}
int result;
char data[992];
};
struct Logout :public DataHeader
{
Logout()
{
cmd = CMD_LOGOUT;
dataLength = sizeof(Logout);
}
char usrName[32];
};
struct LogoutResult :public DataHeader
{
LogoutResult()
{
cmd = CMD_LOGOUT_RESULT;
dataLength = sizeof(LogoutResult);
}
int result;
};
struct NewUsrJoin :public DataHeader
{
NewUsrJoin()
{
cmd = CMD_NEWUSR_JOIN;
dataLength = sizeof(NewUsrJoin);
}
int sockid;
};
#endif
客户端
#ifndef _EasyTcpClient_hpp_
#define _EasyTcpClient_hpp_
#ifdef _WIN32
#define WIN_32_LEAN_AND_MEAN
#define FD_SETSIZE 10240
#include <WinSock2.h>
#include <windows.h>
#pragma comment(lib,"ws2_32.lib")
#else
#include <unistd.h>
#include <arpa/inet.h>
#include <string.h>
#define SOCKET int
#define INVALID_SOCKET (SOCKET)(~0)
#define SOCKET_ERROR (-1)
#endif
#include <stdio.h>
#include "MessageHeader.hpp"
#ifndef RECV_BUFF_SIZE
#define RECV_BUF_SIZE 10240
#endif // !RECV_BUFF_SIZE
class EasyTcpClient
{
SOCKET _sock;
//接收缓冲区
char _szRecv[RECV_BUF_SIZE] = {};
//第二缓冲区 , 消息缓冲区
char _szMsgBuf[RECV_BUF_SIZE * 5] = {};
//最后的位置
int _lastPos = 0;
bool _isConnect;
public:
EasyTcpClient()
{
_sock = INVALID_SOCKET;
_isConnect = false;
}
virtual ~EasyTcpClient()
{
Close();
}
//初始化socket
void InitSocket()
{
//启动环境
#ifdef _WIN32
WORD ver = MAKEWORD(2, 2);
WSADATA dat;
WSAStartup(ver, &dat);
#endif
if (_sock != INVALID_SOCKET)
{
printf("<socket = %d>关闭旧连接...\n",_sock);
Close();
}
_sock = socket(AF_INET, SOCK_STREAM,IPPROTO_TCP);
if (_sock == INVALID_SOCKET)
{
printf("建立socket失败...\n");
}
/*else
{
printf("建立socket成功...\n");
}*/
}
//连接服务器
int Connect(const char *ip,unsigned short port)
{
if (_sock == INVALID_SOCKET)
{
InitSocket();
}
struct sockaddr_in _sin = {};
_sin.sin_family = AF_INET;
_sin.sin_port = htons(port);
#ifdef _WIN32
_sin.sin_addr.S_un.S_addr = inet_addr(ip);
#else
_sin.sin_addr.s_addr = inet_addr(ip);
#endif
int ret = connect(_sock, (sockaddr *)&_sin, sizeof(_sin));
if (SOCKET_ERROR == ret)
{
printf("连接服务器失败...\n");
}
else
{
_isConnect = true;
//printf("连接服务器成功...\n");
}
return ret;
}
//关闭socket
void Close()
{
if (_sock != INVALID_SOCKET)
{
#ifdef _WIN32
closesocket(_sock);
WSACleanup();
#else
close(_sock);
#endif
_sock = INVALID_SOCKET;
}
_isConnect = false;
}
//查询网络消息
bool OnRun()
{
if (isRun())
{
fd_set fdReads;
FD_ZERO(&fdReads);
FD_SET(_sock, &fdReads);
timeval t = { 1,0 };
int ret = select(_sock + 1, &fdReads, NULL, NULL, &t);
if (ret < 0)
{
printf("<socket = %d>select任务结束\n", _sock);
Close();
return false;
}
if (FD_ISSET(_sock, &fdReads))
{
FD_CLR(_sock, &fdReads);
if (-1 == RecvData(_sock))
{
printf("select任务失败\n");
Close();
return false;
}
}
return true;
}
return false;
}
//是否工作中
bool isRun()
{
return _sock != INVALID_SOCKET && _isConnect;
}
//收数据 粘包 拆包
int RecvData(SOCKET cliesock)
{
int nlen = (int)recv(cliesock, _szRecv, RECV_BUF_SIZE, 0);
if (nlen <= 0)
{
printf("服务器断开连接...\n");
return -1;
}
//将收取到的数据拷贝到消息缓冲区
memcpy(_szMsgBuf + _lastPos, _szRecv, nlen);
//消息缓冲区的数据尾部位置后移
_lastPos += nlen;
//判断消息缓冲区的数据长度是否大于消息头长度
while (_lastPos >= sizeof(DataHeader))
{
//这时就可以知道当前消息的长度
DataHeader *header = (DataHeader*)_szMsgBuf;
//判断长度大于消息长度
if (_lastPos >= header->dataLength)
{
//剩余未处理消息缓冲区的长度
int nSize = _lastPos - header->dataLength;
OnNetMsg(header);
//将消息缓冲区剩余未处理数据前移
memcpy(_szMsgBuf, _szMsgBuf + header->dataLength, nSize);
//消息缓冲区的数据尾部位置前移
_lastPos = nSize;
}
else {
//消息缓冲区剩余数据不够一条完整消息
break;
}
}
return 0;
}
//响应
void OnNetMsg(DataHeader *header)
{
switch (header->cmd)
{
case CMD_LOGIN_RESULT:
{
LoginResult *n = (LoginResult *)header;
//printf("收到服务端消息:CMD_LOGIN_RESULT,数据长度:%d\n",n->dataLength);
}
break;
case CMD_LOGOUT_RESULT:
{
LogoutResult *n = (LogoutResult *)header;
//printf("收到服务端消息:CMD_LOGOUT_RESULT,数据长度:%d\n", n->dataLength);
}
break;
case CMD_NEWUSR_JOIN:
{
NewUsrJoin *n = (NewUsrJoin *)header;
//printf("收到服务端消息:新用户加入,数据长度:%d\n", n->dataLength);
}
break;
case CMD_ERROR:
{
//printf("收到服务端消息:CMD_ERROR");
}
break;
default:
printf("收到未定义消息\n");
break;
}
}
//发送消息
int SendData(DataHeader *header,int nlen)
{
int ret = SOCKET_ERROR;
if (isRun() && header)
{
ret = send(_sock, (const char*)header, nlen, 0);
if (ret == SOCKET_ERROR)
{
Close();
}
}
return ret;
}
private:
};
#endif
#include "EasyTcpClient.hpp"
#include <thread>
bool g_bRun = true;
void cmdThread()
{
while (true)
{
char cmdBuf[128] = {};
scanf("%s", cmdBuf);
if (!strcmp(cmdBuf, "exit"))
{
g_bRun = false;
printf("退出cmdThread线程...\n");
break;
}
}
}
//客户端连接数量
const int cCount = 1000;
//发送线程数量
const int tCount = 4;
//客户端数组
EasyTcpClient* client[cCount];
void sendThread(int id)
{
printf("thread<%d> start\n", id);
int c = cCount / tCount;
int begin = (id - 1) * c;
int end = id * c;
for (int i = begin; i < end; i++)
{
client[i] = new EasyTcpClient();
}
for (int i = begin; i < end; i++)
{
client[i]->InitSocket();
client[i]->Connect("127.0.0.1", 4567);
}
printf("thread <%d>,connect <begin = %d> <end = %d>\n", id, begin,end);
Login login[10];
for (int i = 0; i < 10; i++)
{
strcpy(login[i].usrName, "lyn");
strcpy(login[i].passWd, "154029");
}
const int nlen = sizeof(login);
while (g_bRun)
{
for (int i = begin; i < end; i++)
{
client[i]->SendData(login,nlen);
client[i]->OnRun();
}
}
for (int i = begin; i < end; i++)
{
client[i]->Close();
delete client[i];
}
printf("thread<%d> exit\n", id);
}
int main()
{
std::thread t1(cmdThread);
t1.detach();
//启动发送线程
for (int i = 0; i < tCount; i++)
{
std::thread t2(sendThread,i + 1);
t2.detach();
}
while (g_bRun)
Sleep(100);
printf("已退出");
return 0;
}
服务器
#ifndef _CELLTimestamp_hpp_
#define _CELLTimestamp_hpp_
#include <chrono>
using namespace std::chrono;
class CELLTimestamp
{
public:
CELLTimestamp()
{
update();
}
~CELLTimestamp()
{
}
void update()
{
_begin = high_resolution_clock::now();
}
double getElapsedSecond()
{
return getElapsedTimeInMicroSec() * 0.000001;
}
double getElapsedTimeInMilliSec()
{
return getElapsedTimeInMicroSec() * 0.001;
}
long long getElapsedTimeInMicroSec()
{
return duration_cast<microseconds>(high_resolution_clock::now() - _begin).count();
}//微秒
protected:
time_point<high_resolution_clock> _begin;
};
#endif
#ifndef _EasyTcpServer_hpp_
#define _EasyTcpServer_hpp_
#ifdef _WIN32
#define WIN_32_LEAN_AND_MEAN
#define _WINSOCK_DEPRECATED_NO_WARNINGS
#define FD_SETSIZE 10240
#include <WinSock2.h>
#include <windows.h>
#pragma comment(lib,"ws2_32.lib")
#else
#include <unistd.h>
#include <arpa/inet.h>
#include <string.h>
#define SOCKET int
#define INVALID_SOCKET (SOCKET)(~0)
#define SOCKET_ERROR (-1)
#endif
#include <stdio.h>
#include <vector>
#include <thread>
#include <mutex>
#include <atomic>
#include "MessageHeader.hpp"
#include "CELLTimestamp.hpp"
#ifndef RECV_BUFF_SIZE
#define RECV_BUF_SIZE 10240
#endif // !RECV_BUFF_SIZE
#define _CellServer_THREAD_COUNT 4
//客户端类型
class ClientSocket
{
public:
ClientSocket(SOCKET sockfd = INVALID_SOCKET)
{
_sockfd = sockfd;
memset(_szMsgBuf, 0, sizeof(_szMsgBuf));
_lastPos = 0;
}
SOCKET sockfd()
{
return _sockfd;
}
char *msgBuf()
{
return _szMsgBuf;
}
int getLast()
{
return _lastPos;
}
void setLastPos(int pos)
{
_lastPos = pos;
}
int SendData(DataHeader *header)
{
if (header)
{
return send(_sockfd, (const char*)header, header->dataLength, 0);
}
return SOCKET_ERROR;
}
private:
SOCKET _sockfd;
//消息缓冲区
char _szMsgBuf[RECV_BUF_SIZE * 5] = {};
//最后的位置
int _lastPos;
};
//网络事件接口
class INetEvent
{
public:
virtual void OnLeave(ClientSocket* pClient) = 0;
virtual void OnJoin(ClientSocket* pClient) = 0;
virtual void OnNetMsg(ClientSocket* pClient, DataHeader *header) = 0;
private:
};
class CellServer
{
public:
CellServer(SOCKET sock = INVALID_SOCKET)
{
_sock = sock;
_pEvent = nullptr;
}
~CellServer()
{
Close();
_sock = INVALID_SOCKET;
}
void setEventObj(INetEvent* event)
{
_pEvent = event;
}
bool isRun()
{
return _sock != INVALID_SOCKET;
}
void Close()
{
if (_sock != INVALID_SOCKET)
{
#ifdef _WIN32
for (int n = (int)_clients.size() - 1; n >= 0; n--)
{
closesocket(_clients[n]->sockfd());
delete _clients[n];
}
closesocket(_sock);
#else
for (int n = g_clients.size() - 1; n >= 0; n--)
{
close(g_clients[n]->sockfd());
delete _clients[n];
}
close(_sock);
#endif // _WIN32
_clients.clear();
}
}
bool OnRun()
{
while (isRun())
{
if (_clientsBuf.size() > 0)
{
std::lock_guard<std::mutex> lock(_mutex);
for (auto pClient : _clientsBuf)
{
_clients.push_back(pClient);
}
_clientsBuf.clear();
}
if (_clients.empty())
{
std::chrono::microseconds t(1);
std::this_thread::sleep_for(t);
continue;
}
fd_set fdRead;
//fd_set fdWrite;
//fd_set fdExp;
FD_ZERO(&fdRead);
//FD_ZERO(&fdWrite);
//FD_ZERO(&fdExp);
SOCKET maxSock = _clients[0]->sockfd();
for (int n = (int)_clients.size() - 1; n >= 0; n--)
{
FD_SET(_clients[n]->sockfd(), &fdRead);
if (maxSock < _clients[n]->sockfd())
{
maxSock = _clients[n]->sockfd();
}
}
int ret = select(maxSock + 1, &fdRead, nullptr, nullptr, nullptr);
if (ret < 0)
{
printf("select任务结束\n");
Close();
return false;
}
for (int n = (int)_clients.size() - 1; n >= 0; n--)
{
if (FD_ISSET(_clients[n]->sockfd(), &fdRead))
{
if (-1 == RecvData(_clients[n]))
{
auto it = _clients.begin() + n;
if (it != _clients.end())
{
if(_pEvent)
_pEvent->OnLeave(_clients[n]);
delete _clients[n];
_clients.erase(it);
}
}
}
}
}
}
//接收数据
int RecvData(ClientSocket* pClient)
{
int nlen = recv(pClient->sockfd(), (char *)&_szRecv, RECV_BUF_SIZE, 0);
if (nlen <= 0)
{
//printf("客户端已退出\n");
return -1;
}
memcpy(pClient->msgBuf() + pClient->getLast(), _szRecv, nlen);
pClient->setLastPos(pClient->getLast() + nlen);
//判断消息缓冲区的数据长度是否大于消息头长度
while (pClient->getLast() >= sizeof(DataHeader))
{
//这时就可以知道当前消息的长度
DataHeader *header = (DataHeader*)(pClient->msgBuf());
//判断长度大于消息长度
if (pClient->getLast() >= header->dataLength)
{
//剩余未处理消息缓冲区的长度
int nSize = pClient->getLast() - header->dataLength;
OnNetMsg(pClient, header);
//将消息缓冲区剩余未处理数据前移
memcpy(pClient->msgBuf(), pClient->msgBuf() + header->dataLength, nSize);
//消息缓冲区的数据尾部位置前移
pClient->setLastPos(nSize);
}
else {
//消息缓冲区剩余数据不够一条完整消息
break;
}
}
return 0;
}
//发送给指定socket数据
int SendData(SOCKET _cSock, DataHeader *header)
{
if (isRun() && header)
{
return send(_sock, (const char*)header, header->dataLength, 0);
}
return SOCKET_ERROR;
}
virtual void OnNetMsg(ClientSocket* pClient, DataHeader *header)
{
_pEvent->OnNetMsg(pClient,header);
switch (header->cmd)
{
case CMD_LOGIN:
{
Login *login = (Login*)header;
//printf("收到命令:CMD_LOGIN,数据长度:%d,usr:%s,passWord:%s\n", login->dataLength, login->usrName, login->passWd);
LoginResult lret;
lret.result = 1;
pClient->SendData(&lret);
}
break;
case CMD_LOGOUT:
{
Logout* logout = (Logout*)header;
//printf("收到命令:CMD_LOGOUT,数据长度:%d,usr:%s\n", logout->dataLength, logout->usrName);
//LogoutResult lret;
//lret.result = 1;
//send(_cSock, (char *)&lret, sizeof(LogoutResult), 0);
}
break;
}
}
void addClient(ClientSocket* pClient)
{
std::lock_guard<std::mutex> lock(_mutex);
_clientsBuf.push_back(pClient);
}
void Start()
{
_thread = std::thread(std::mem_fn(&CellServer::OnRun), this);
}
size_t getClientCount()
{
return _clients.size() + _clientsBuf.size();
}
private:
SOCKET _sock;
std::vector<ClientSocket*> _clients;//正式客户队列
std::vector<ClientSocket*> _clientsBuf;//缓冲队列
char _szRecv[RECV_BUF_SIZE];
std::mutex _mutex;
std::thread _thread;
INetEvent* _pEvent;
};
class EasyTcpServer : public INetEvent
{
private:
SOCKET _sock;
std::vector<CellServer*> _cellServers;
CELLTimestamp _tTime;
std::atomic_int _recvCount;
std::atomic_int _clientCount;
public:
EasyTcpServer()
{
_sock = INVALID_SOCKET;
_recvCount = 0;
_clientCount = 0;
}
virtual ~EasyTcpServer()
{
Close();
}
//初始化socket
void InitSocket()
{
//启动环境
#ifdef _WIN32
WORD ver = MAKEWORD(2, 2);
WSADATA dat;
WSAStartup(ver, &dat);
#endif
if (_sock != INVALID_SOCKET)
{
printf("<socket = %d>关闭旧连接...\n", _sock);
Close();
}
_sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (_sock == INVALID_SOCKET)
{
printf("建立socket失败...\n");
}
else
{
printf("建立socket成功...\n");
}
}
//绑定ip和端口号
int Bind(const char *ip,unsigned short port)
{
sockaddr_in _sin = {};
_sin.sin_family = AF_INET;
_sin.sin_port = htons(port);
#ifdef _WIN32
if (ip) {
_sin.sin_addr.S_un.S_addr = inet_addr(ip);
}
else {
_sin.sin_addr.S_un.S_addr = INADDR_ANY;
}
printf("绑定的ip为:%s\n",inet_ntoa((in_addr)_sin.sin_addr));
#else
if (ip) {
_sin.sin_addr.s_addr = inet_addr(ip);
}
else {
_sin.sin_addr.s_addr = INADDR_ANY;
}
#endif
int ret = bind(_sock, (sockaddr *)&_sin, sizeof(_sin));
if (SOCKET_ERROR == ret)
{
printf("绑定端口失败...\n");
}
else {
printf("绑定端口成功...\n");
}
return ret;
}
//监听端口号
int Listen(int n)
{
int ret = listen(_sock, n);
if (SOCKET_ERROR == ret)
{
printf("错误,监听失败..\n");
}
else
{
printf("监听成功..\n");
}
return ret;
}
//接收客户端连接
void Accept()
{
sockaddr_in _clie = {};
int clie_len = sizeof(_clie);
SOCKET cSock = INVALID_SOCKET;
#ifdef _WIN32
cSock = accept(_sock, (sockaddr*)&_clie, &clie_len);
#else
cSock = accept(_sock, (sockaddr*)&_clie, (socklen_t *)&clie_len);
#endif // _WIN32
if (INVALID_SOCKET == cSock)
{
printf("接收到无效的客户端socket");
}
else
{
addClient2Cellserver(new ClientSocket(cSock));
}
}
//查找客户数量最少的消息处理对象
void addClient2Cellserver(ClientSocket *pClient)
{
auto pMinServer = _cellServers[0];
for (auto pCellServer : _cellServers)
{
if (pMinServer->getClientCount() > pCellServer->getClientCount())
{
pMinServer = pCellServer;
}
}
pMinServer->addClient(pClient);
OnJoin(pClient);
}
void Start()
{
for (int i = 0; i < _CellServer_THREAD_COUNT; i++)
{
auto ser = new CellServer(_sock);
_cellServers.push_back(ser);
ser->setEventObj(this);
ser->Start();
}
}
//关闭socket
void Close()
{
if (_sock != INVALID_SOCKET)
{
#ifdef _WIN32
closesocket(_sock);
WSACleanup();
#else
for (int n = g_clients.size() - 1; n >= 0; n--)
{
close(g_clients[n]->sockfd());
delete _clients[n];
}
close(_sock);
#endif // _WIN32
}
}
//处理网络信息
bool OnRun()
{
if (isRun())
{
time4Msg();
fd_set fdRead;
FD_ZERO(&fdRead);
FD_SET(_sock, &fdRead);
timeval t = { 0,10 };
int ret = select(_sock + 1, &fdRead, NULL, NULL, &t);
if (ret < 0)
{
printf("select任务结束\n");
Close();
return false;
}
if (FD_ISSET(_sock, &fdRead))
{
FD_CLR(_sock, &fdRead);
Accept();
return true;
}
return true;
}
return false;
}
//是否运行中
bool isRun()
{
return _sock != INVALID_SOCKET;
}
//j计算网络消息
void time4Msg()
{
auto t1 = _tTime.getElapsedSecond();
if (t1 >= 1.0)
{
printf("time<%lf>,clients<%d>,recvCount<%d>\n", t1,_clientCount, (int)(_recvCount/t1));
_recvCount = 0;
_tTime.update();
}
}
virtual void OnJoin(ClientSocket* pClient)
{
_clientCount++;
}
virtual void OnLeave(ClientSocket* pClient)
{
_clientCount--;
}
virtual void OnNetMsg(ClientSocket* pClient, DataHeader *header)
{
_recvCount++;
}
};
#endif
#include "EasyTcpServer.hpp"
#include <thread>
bool g_bRun = true;
void cmdThread()
{
while (true)
{
char cmdBuf[128] = {};
scanf("%s", cmdBuf);
if (!strcmp(cmdBuf, "exit"))
{
g_bRun = false;
printf("退出cmdThread线程...\n");
break;
}
}
}
int main()
{
EasyTcpServer server;
server.InitSocket();
server.Bind(NULL,4567);
server.Listen(128);
server.Start();
std::thread t1(cmdThread);
t1.detach();
while (g_bRun)
{
server.OnRun();
}
server.Close();
printf("退出\n");
getchar();
return 0;
}