麻雀搜索算法

#麻雀算法
此篇是我自己学习优化算法的一些代码,为了方便自己以后使用
初始化阶段

def __init__(self, func, n_dim=None, pop_size=20, max_iter=50, lb=-512, ub=512, verbose=False):
        self.func = func
        self.n_dim = n_dim  # dimension of particles, which is the number of variables of func
        self.pop = pop_size  # number of particles
        P_percent = 0.2 # # 生产者的人口规模占总人口规模的20%
        D_percent = 0.1 # 预警者的人口规模占总人口规模的10%
        self.pNum = round(self.pop * P_percent)  # 生产者的人口规模占总人口规模的20%
        self.warn = round(self.pop * D_percent)  # 预警者的人口规模占总人口规模的10%

        self.max_iter = max_iter  # max iter
        self.verbose = verbose  # print the result of each iter or not

        self.lb, self.ub = np.array(lb) * np.ones(self.n_dim), np.array(ub) * np.ones(self.n_dim)
        assert self.n_dim == len(self.lb) == len(self.ub), 'dim == len(lb) == len(ub) is not True'
        assert np.all(self.ub > self.lb), 'upper-bound must be greater than lower-bound'

        self.X = np.random.uniform(low=self.lb, high=self.ub, size=(self.pop, self.n_dim))

        self.Y = [self.func(self.X[i]) for i in range(len(self.X))] # y = f(x) for all particles
        self.pbest_x = self.X.copy()  # personal best location of every particle in history
        self.pbest_y = [np.inf for i in range(self.pop)]  # best image of every particle in history
        self.gbest_x = self.pbest_x.mean(axis=0).reshape(1, -1)  # global best location for all particles
        self.gbest_y = np.inf  # global best y for all particles
        self.gbest_y_hist = []  # gbest_y of every iteration
        self.update_pbest()
        self.update_gbest()
        #
        # record verbose values
        self.record_mode = False
        self.record_value = {'X': [], 'V': [], 'Y': []}
        self.best_x, self.best_y = self.gbest_x, self.gbest_y  # history reasons, will be deprecated
        self.idx_max = 0
        self.x_max = self.X[self.idx_max, :]
        self.y_max = self.Y[self.idx_max]

更新发现者

def update_finder(self):
        r2 = np.random.rand(1)  # 预警值
        self.idx = sorted(enumerate(self.Y), key=lambda x: x[1])
        self.idx = [self.idx[i][0] for i in range(len(self.idx))]
        # 这一部位为发现者(探索者)的位置更新
        if r2 < 0.8:  # 预警值较小,说明没有捕食者出现
            for i in range(self.pNum):
                r1 = np.random.rand(1)
                self.X[self.idx[i], :] = self.X[self.idx[i], :] * np.exp(-(i) / (r1 * self.max_iter))  # 对自变量做一个随机变换
                self.X = np.clip(self.X, self.lb, self.ub) # 对超过边界的变量进行去除
                # X[idx[i], :] = Bounds(X[idx[i], :], lb, ub)  # 对超过边界的变量进行去除
                # fit[sortIndex[0, i], 0] = func(X[sortIndex[0, i], :])  # 算新的适应度值
        elif r2 >= 0.8:  # 预警值较大,说明有捕食者出现威胁到了种群的安全,需要去其它地方觅食
            for i in range(self.pNum):
                Q = np.random.rand(1)  # 也可以替换成  np.random.normal(loc=0, scale=1.0, size=1)
                self.X[self.idx[i], :] = self.X[self.idx[i], :] + Q * np.ones((1, self.n_dim))  # Q是服从正态分布的随机数。L表示一个1×d的矩阵
                self.X = np.clip(self.X, self.lb, self.ub)  # 对超过边界的变量进行去除
                # X[idx[i], :] = Bounds(X[sortIndex[0, i], :], lb, ub)
                # fit[sortIndex[0, i], 0] = func(X[sortIndex[0, i], :])
        self.cal_y(0, self.pNum)

更新追随者的位置

def update_follower(self):
        #  这一部位为加入者(追随者)的位置更新
        for ii in range(self.pop - self.pNum):
            i = ii + self.pNum
            A = np.floor(np.random.rand(1, self.n_dim) * 2) * 2 - 1
            best_idx = self.Y[0:self.pNum].index(min(self.Y[0:self.pNum]))
            bestXX = self.X[best_idx, :]
            if i > self.pop/2: 
                Q = np.random.rand(1)
                self.X[self.idx[i],:] = Q*np.exp((self.x_max-self.X[self.idx[i],:])/np.square(i))
            else: 
                self.X[self.idx[i],:] = bestXX+np.dot(np.abs(self.X[self.idx[i],:]-bestXX),1/(A.T*np.dot(A,A.T)))*np.ones((1, self.n_dim))
        self.X = np.clip(self.X, self.lb, self.ub)  # 对超过边界的变量进行去除
        self.cal_y(self.pNum, self.pop)
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