URAL 1099 Work Scheduling (一般图匹配带花树)

题意:给出n个士兵,再给出多组士兵之间两两可以匹配的关系。已知某个士兵最多只能与一个士兵匹配。求最多能够有多少对匹配,并输出这些匹配。

题解:一般图匹配带花树
一般图匹配,由于会有奇数环存在,所以用带花树来解决。

#define _CRT_SECURE_NO_WARNINGS
#include<iostream>
#include<cstdio>
#include<string>
#include<cstring>
#include<algorithm>
#include<queue>
#include<stack>
#include<cmath>
#include<vector>
#include<fstream>
#include<set>
#include<map>
#include<sstream>
#include<iomanip>
#define ll long long
using namespace std;
const int MAXN = 250;
int N; //点的个数,点的编号从1到N
bool Graph[MAXN][MAXN];
int Match[MAXN];
bool InQueue[MAXN], InPath[MAXN], InBlossom[MAXN];
int Head, Tail;
int Queue[MAXN];
int Start, Finish;
int NewBase;
int Father[MAXN], Base[MAXN];
int Count;//匹配数,匹配对数是Count/2
void Push(int u) {
    Queue[Tail] = u;
    Tail++;
    InQueue[u] = true;
}
int Pop() {
    int res = Queue[Head];
    Head++;
    return res;
}
int FindCommonAncestor(int u, int v) {
    memset(InPath, false, sizeof(InPath));
    while (true) {
        u = Base[u];
        InPath[u] = true;
        if (u == Start) break;
        u = Father[Match[u]];
    }
    while (true) {
        v = Base[v];
        if (InPath[v])break;
        v = Father[Match[v]];
    }
    return v;
}
void ResetTrace(int u) {
    int v;
    while (Base[u] != NewBase) {
        v = Match[u];
        InBlossom[Base[u]] = InBlossom[Base[v]] = true;
        u = Father[v];
        if (Base[u] != NewBase) Father[u] = v;
    }
}
void BloosomContract(int u, int v) {
    NewBase = FindCommonAncestor(u, v);
    memset(InBlossom, false, sizeof(InBlossom));
    ResetTrace(u);
    ResetTrace(v);
    if (Base[u] != NewBase) Father[u] = v;
    if (Base[v] != NewBase) Father[v] = u;
    for (int tu = 1; tu <= N; tu++)
        if (InBlossom[Base[tu]]) {
            Base[tu] = NewBase;
            if (!InQueue[tu]) Push(tu);
        }
}
void FindAugmentingPath() {
    memset(InQueue, false, sizeof(InQueue));
    memset(Father, 0, sizeof(Father));
    for (int i = 1; i <= N; i++)
        Base[i] = i;
    Head = Tail = 1;
    Push(Start);
    Finish = 0;
    while (Head < Tail) {
        int u = Pop();
        for (int v = 1; v <= N; v++)
            if (Graph[u][v] && (Base[u] != Base[v]) && (Match[u] != v)) {
                if ((v == Start) || ((Match[v] > 0) && Father[Match[v]] > 0))
                    BloosomContract(u, v);
                else if (Father[v] == 0) {
                    Father[v] = u;
                    if (Match[v] > 0)
                        Push(Match[v]);
                    else
                    {
                        Finish = v;
                        return;
                    }
                }
            }
    }
}
void AugmentPath() {
    int u, v, w;
    u = Finish;
    while (u > 0) {
        v = Father[u];
        w = Match[v];
        Match[v] = u;
        Match[u] = v;
        u = w;
    }
}
void Edmonds() {
    memset(Match, 0, sizeof(Match));
    for (int u = 1; u <= N; u++)
        if (Match[u] == 0) {
            Start = u;
            FindAugmentingPath();
            if (Finish > 0)AugmentPath();
        }
}
int main() {
    int u, v;
    memset(Graph, false, sizeof(Graph));
    scanf("%d", &N);
    while (~scanf("%d%d", &u, &v)) {
        Graph[u][v] = Graph[v][u] = true;
    }
    Edmonds();  //匹配
    Count = 0;
    for (int u = 1; u <= N; u++)
        if (Match[u] > 0)
            Count++;
    printf("%d\n", Count);
    for (int u = 1; u <= N; u++)
        if (u < Match[u])
            printf("%d %d\n", u, Match[u]);
    return 0;
}
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