以前定义π一直都是输3.14159,现在终于可以输得精确点了而且还不用记
关键代码:
const double pi = acos(-1.0);
#include<stdio.h>
#include<math.h>
int main()
{
const double pi = acos(-1.0);
double r, h, s1, s2, s;
scanf("%lf%lf", &r, &h);
s1 = pi * r * r;
s2 = 2 * pi * r * h;
s = s1 * 2.0 + s2;
printf("Area = %.3f", s);
printf("\n%f", pi);
return 0;
}