game.h
#define _CRT_SECURE_NO_WARNINGS
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#include<string.h>
#define ROW 9
#define COL 9
#define ROWS (ROW+2)
#define COLS (COL+2)
#define numbers 20
void Init_arr(char arr[ROWS][COLS], int rows, int cols, char t);
void print_arr(char arr[ROWS][COLS], int row, int col);
void set_minearr(char mine[ROWS][COLS], int row, int col);
void find_mine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col);
int mine_count(char mine[ROWS][COLS], int x, int y);
test.h
#include"game.h"
void menu()
{
printf("********************\n");
printf("***** 1. play ****\n");
printf("***** 0. exit ****\n");
printf("********************\n");
}
void game()
{
char mine[ROWS][COLS] = {0};
char show[ROWS][COLS] = {0};
Init_arr(mine, ROWS, COLS, '0'); //初始化雷数组
Init_arr(show, ROWS, COLS, '*'); //初始化展示数组
print_arr(show, ROW, COL);
set_minearr(mine,ROW,COL); //生成雷数组
print_arr(mine, ROW, COL);
find_mine(mine, show, ROW, COL); //排雷
}
void test()
{
srand((unsigned int)time(NULL));
int input = 0;
do
{
menu();
printf("请选择->\n");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
break;
default:
printf("输入错误,请重新输入!\n");
}
} while (input);
}
int main()
{
test();
system("psuse");
return 0;
}
game.c
#include"game.h"
void Init_arr(char arr[ROWS][COLS], int rows, int cols,char t)
{
int i = 0;
int j = 0;
for (i = 0; i < rows; i++)
{
for (j = 0; j < cols; j++)
{
arr[i][j] = t;
}
}
//memset(&arr[0][0], t, rows*cols*sizeof(arr[0][0]));
}
void print_arr(char arr[ROWS][COLS], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i <= row; i++)
{
printf("%d ", i);
}
printf("\n");
for (i = 1; i <= row; i++)
{
printf("%d ", i);
for (j = 1; j <= col; j++)
{
printf("%c ", arr[i][j]);
}
printf("\n");
}
}
void set_minearr(char mine[ROWS][COLS], int row, int col)
{
int x = 0;
int y = 0;
int num = numbers;
while (num)
{
x = rand() % row + 1;
y = rand() % col + 1;
if (mine[x][y] == '0')
{
mine[x][y] = '1';
num--;
}
}
}
void find_mine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col)
{
int x = 0;
int y = 0;
int k = 0;
int flag = 0;
while (k<ROW*COL - numbers)
{
printf("请输入坐标:\n");
scanf("%d %d", &x, &y);
if (x >= 1 && x <= row&&y >= 1 && y <= col)
{
if (mine[x][y] == '1'&&flag == 0)
{
printf("重生机会!再次排雷!!!\n");
mine[x][y] = '0';
x = rand() % row + 1;
y = rand() % col + 1;
if (mine[x][y] == '0')
mine[x][y] = '1';
continue;
}
else if (mine[x][y] == '1' && flag == 1)
{
printf("被炸死!\n");
print_arr(mine, row, col);
break;
}
else
{
int count = mine_count(mine, x, y);
show[x][y] = count + '0';
print_arr(show, row, col);
k++;
flag = 1;
}
}
else
{
printf("坐标输入有误,请重新输入!\n");
}
}
if (k == ROW*COL - numbers)
printf("排雷成功!\n");
}
int mine_count(char mine[ROWS][COLS], int x, int y)
{
return mine[x - 1][y - 1] + mine[x - 1][y] + mine[x - 1][y + 1] +
mine[x][y - 1] + mine[x][y + 1] + mine[x + 1][y - 1] +
mine[x + 1][y] + mine[x + 1][y + 1] - 8 * '0';
}