C语言—三子棋:
三子棋是指在一个3乘3的方格中,在自己的子满足成行,成列或成对角线时,即为赢。
实现思想:
一.初始化棋盘数组
二.打印棋盘
三.玩家下棋
四.电脑下棋
五.判断输赢
1.game.h:头文件;
2.text.c:主体部分;
3.Game.c执行部分:
void init_board 定义数组
void printf_board 打印棋盘
void menu() 显示菜单
void player_move 玩家下棋
void computer_move 电脑下棋
char check_win 判断输赢
源程序:
1.game.h
#define _CRT_SECURE_NO_WARNINGS 1//头文件
#include<time.h>
#include<stdlib.h>
#include<stdio.h>
#include<windows.h>
#include<string.h>
#ifndef __GAME_H__
#define __GAME_H__
#define ROWS 3//行
#define COLS 3//列
enum CH
{
PLAY = 1,
EXIT = 0
};
void init_board(char board[ROWS][COLS], int rows, int cols);//定义数组
void printf_board(char board[ROWS][COLS], int rows, int cols);//打印棋盘
void menu();//显示菜单
void player_move(char board[ROWS][COLS]);//玩家下棋
void computer_move(char board[ROWS][COLS]); //电脑下棋
char check_win(char board[ROWS][COLS]);//判断输赢
#endif
2.text.c
#define _CRT_SECURE_NO_WARNINGS 1//主体部分
#include"game.h"
void play_game(char board[ROWS][COLS])
{
while (1)
{
player_move(board);//玩家下棋
if (check_win(board) == 'p')//判断输赢
{
break;
}
printf_board(board, ROWS, COLS);
printf("***** 电脑下棋 ******\n");
computer_move(board);//电脑下棋
if (check_win(board) == 'c')//判断输赢
{
break;
}
Sleep(1000);
printf_board(board, ROWS, COLS);
}
printf("*************************\n");
if (check_win(board) == 'p')
{
printf("玩家获胜!\n");
}
else
{
printf("电脑获胜!\n");
}
printf_board(board, ROWS, COLS);
printf("\n");
memset(board, ' ', ROWS*COLS*sizeof(char));
}
void menu()//界面
{
printf("****************************\n");
printf("******* 0.exit ********\n");
printf("******* 1.play ********\n");
printf("****************************\n");
}
void game()//游戏函数
{
int input = 1;
char board[ROWS][COLS] = { 0 };
init_board(board, ROWS, COLS);
//printf_board(board, ROWS, COLS);
srand((unsigned)time(NULL));//产生随机数
menu();//显示菜单
printf("请选择:");
scanf("%d", &input);
while (input)
{
switch (input)
{
case PLAY:
play_game(board);
break;
case EXIT:
break;
}
menu();
printf("请选择:");
scanf("%d", &input);
}
}
int main()
{
game();
system("pause");
return 0;
}
3.game.c
#define _CRT_SECURE_NO_WARNINGS 1//执行部分
#include "game.h"
void init_board(char board[ROWS][COLS], int rows, int cols)//初始化棋盘
{
int i = 0;
int j = 0;
for (i = 0; i < ROWS; i++)
{
for (j = 0; j < COLS; j++)
{
board[i][j] = ' ';
}
}
}
void printf_board(char board[ROWS][COLS], int rows, int cols)//打印棋盘
{
int i = 0;
for (i = 0; i < ROWS; i++)
{
printf(" %c | %c | %c \n", board[i][0], board[i][1], board[i][2]);
if (i != 2)
printf("---|---|--- \n");
}
}
void player_move(char board[ROWS][COLS])//玩家下棋
{
int x = 0;
int y = 0;
while (1)
{
printf("请输入坐标:");
scanf("%d%d", &x, &y);
if ((x > 0 && x <= 3) && (y > 0 && y <= 3))//判断坐标是否合法
{
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = 'X';
break;
}
else
{
printf("坐标被占用\n");
}
}
else
{
printf("坐标不合法\n");
}
}
}
void computer_move(char board[ROWS][COLS])//电脑下棋
{
while (1)
{
int x = rand() % 3;
int y = rand() % 3;
if (board[x][y] == ' ')
{
board[x][y] = '0';
break;
}
}
}
char check_win(char board[ROWS][COLS])//判断输赢
{
//判断玩家获胜
for (int i = 0; i < ROWS; i++)
{
if (((board[i][0] == board[i][1])) && ((board[i][1]) == (board[i][2])) && (board[i][0] == 'X'))
return 'p';
}
for (int i = 0; i < COLS; i++)
{
if (((board[0][i] == board[1][i])) && ((board[1][i]) == (board[2][i])) && (board[0][i] == 'X'))
return 'p';
}
if (((board[0][0] == board[1][1]) && (board[1][1] == board[2][2])) && (board[2][2] == 'X'))
{
return 'p';
}
if (((board[0][2] == board[1][1]) && (board[1][1] == board[2][0])) && (board[1][1] == 'X'))
{
return 'p';
}
//判断电脑获胜
for (int i = 0; i < ROWS; i++)
{
if (((board[i][0] == board[i][1])) && ((board[i][1]) == (board[i][2])) && (board[i][0] == '0'))
return 'c';
}
for (int i = 0; i < COLS; i++)
{
if (((board[0][i] == board[1][i])) && ((board[1][i]) == (board[2][i])) && (board[0][i] == '0'))
return 'c';
}
if (((board[0][0] == board[1][1]) && (board[1][1] == board[2][2])) && (board[2][2] == '0'))
{
return 'c';
}
if (((board[0][2] == board[1][1]) && (board[1][1] == board[2][0])) && (board[1][1] == '0'))
{
return 'c';
}
}
运行结果:
在进行编程之前,先想好自己要实现什么,理清思路,考虑好从哪里开始,然后根据所学的知识,一点一点的将自己所想的变成代码输出来,有了大致的框架之后,再逐步完善细节,不懂的就去查书,直到写出完整的代码。坚持!