C++ 简单的 Tcp 实现 socket 客户端与客户端通信

               

开发环境  Vs 2008  新建一个 win32 console  project

 

//  服务器端代码


// Server.cpp : Defines the entry point for the console application.//#include "stdafx.h"#include "winsock2.h"#pragma comment(lib, "ws2_32.lib")#include <iostream>using namespace std;int _tmain(int argc, char* argv[]){ const int BUF_SIZE = 64; WSADATA   wsd;   //WSADATA变量 SOCKET   sServer;  //服务器套接字 SOCKET   sClient;  //客户端套接字 SOCKADDR_IN  addrServ;;  //服务器地址 char   buf[BUF_SIZE]; //接收数据缓冲区 char   sendBuf[BUF_SIZE];//返回给客户端得数据 int    retVal;   //返回值 //初始化套结字动态库 if (WSAStartup(MAKEWORD(2,2), &wsd) != 0) {  cout << "WSAStartup failed!" << endl;  return 1; }  //创建套接字 sServer = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);  if(INVALID_SOCKET == sServer) {  cout << "socket failed!" << endl;  WSACleanup();//释放套接字资源;  return  -1; }  //服务器套接字地址  addrServ.sin_family = AF_INET; addrServ.sin_port = htons(4999); addrServ.sin_addr.s_addr = INADDR_ANY;   //绑定套接字 retVal = bind(sServer, (LPSOCKADDR)&addrServ, sizeof(SOCKADDR_IN)); if(SOCKET_ERROR == retVal) {   cout << "bind failed!" << endl;  closesocket(sServer); //关闭套接字  WSACleanup();   //释放套接字资源;  return -1; }  //开始监听  retVal = listen(sServer, 1); if(SOCKET_ERROR == retVal) {  cout << "listen failed!" << endl;    closesocket(sServer); //关闭套接字  WSACleanup();   //释放套接字资源;  return -1; }  //接受客户端请求 sockaddr_in addrClient; int addrClientlen = sizeof(addrClient); sClient = accept(sServer,(sockaddr FAR*)&addrClient, &addrClientlen); if(INVALID_SOCKET == sClient) {  cout << "accept failed!" << endl;    closesocket(sServer); //关闭套接字  WSACleanup();   //释放套接字资源;  return -1; }  while(true){  //接收客户端数据  ZeroMemory(buf, BUF_SIZE);  retVal = recv(sClient, buf, BUF_SIZE, 0);  if (SOCKET_ERROR == retVal)  {   cout << "recv failed!" << endl;     closesocket(sServer); //关闭套接字   closesocket(sClient); //关闭套接字     WSACleanup();   //释放套接字资源;   return -1;  }  if(buf[0] == '0')   break;  cout << "客户端发送的数据: " << buf <<endl;    cout << "向客户端发送数据: " ;  cin >> sendBuf;    send(sClient, sendBuf, strlen(sendBuf), 0); }  //退出 closesocket(sServer); //关闭套接字 closesocket(sClient); //关闭套接字 WSACleanup();   //释放套接字资源;  return 0;}

 

//  客户端代码

 

// Client.cpp : Defines the entry point for the console application.//#include "stdafx.h"#include "winsock2.h"#include <iostream>#pragma comment(lib, "ws2_32.lib")using namespace std;BOOL RecvLine(SOCKET s, char* buf); //读取一行数据int main(int argc, char* argv[]){ const int BUF_SIZE = 64; WSADATA   wsd;   //WSADATA变量 SOCKET   sHost;   //服务器套接字 SOCKADDR_IN  servAddr;  //服务器地址 char   buf[BUF_SIZE]; //接收数据缓冲区 char   bufRecv[BUF_SIZE]; int    retVal;   //返回值  //初始化套结字动态库 if (WSAStartup(MAKEWORD(2,2), &wsd) != 0) {  cout << "WSAStartup failed!" << endl;  return -1; }  //创建套接字 sHost = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);  if(INVALID_SOCKET == sHost) {  cout << "socket failed!" << endl;  WSACleanup();//释放套接字资源  return  -1; } //设置服务器地址 servAddr.sin_family =AF_INET; servAddr.sin_addr.s_addr = inet_addr("127.0.0.1"); servAddr.sin_port = htons((short)4999); int nServAddlen  = sizeof(servAddr); //连接服务器 retVal=connect(sHost,(LPSOCKADDR)&servAddr, sizeof(servAddr));  if(SOCKET_ERROR == retVal) {  cout << "connect failed!" << endl;   closesocket(sHost); //关闭套接字  WSACleanup();  //释放套接字资源  return -1; } while(true){  //向服务器发送数据  ZeroMemory(buf, BUF_SIZE);  cout << " 向服务器发送数据:  ";  cin >> buf;  retVal = send(sHost, buf, strlen(buf), 0);  if (SOCKET_ERROR == retVal)  {   cout << "send failed!" << endl;   closesocket(sHost); //关闭套接字   WSACleanup();  //释放套接字资源   return -1;  }  //RecvLine(sHost, bufRecv);  recv(sHost, bufRecv,5 , 0);  // 接收服务器端的数据, 只接收5个字符  cout << endl <<"从服务器接收数据:" << bufRecv; } //退出 closesocket(sHost); //关闭套接字 WSACleanup();  //释放套接字资源 return 0;}

 

 

 

 

 

 

 

           
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