Undefined symbols for architecture x86 64 glutInit refer

               

转载自:http://stackoverflow.com/questions/5925697/undefined-symbols-for-architecture-x86-64-glutinit-referenced-from-main-in

Question:

I´m a beginner with OpenGL and "my" first program is this Sierpinski Gasket.

 I´m using Netbeans on my MacBook Pro and I believe that

I have the libraries installed but maybe they are not linked correctly.

Here are the compilation errors:

Undefined symbols for architecture x86_64:"_glutInit", referenced from: _main in main.o"_glutInitDisplayMode", referenced from: _main in main.o"_glutInitWindowSize", referenced from: _main in main.o"_glutInitWindowPosition", referenced from: _main in main.o"_glutCreateWindow", referenced from: _main in main.o"_glutDisplayFunc", referenced from: _main in main.o"_glutMainLoop", referenced from: _main in main.old: symbol(s) not found for architecture x86_64collect2: ld returned 1 exit statusmake[2]: * [dist/Debug/GNU-MacOSX/sierpinski] Error 1make[1]: * [.build-conf] Error 2make: * [.build-impl] Error 2


Answer:

You need to link the GLUT framework. 

InProject Properties > Linker > Command Line > Aditional Options, specify

-framework GLUT


           
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