今天做了一个小游戏三色棋,功能只有电脑和玩家对战,可能后面有空会完善一些功能,具体看如下代码:
//测试三色棋
#include"game.h"
//测试三色棋
void menu() {
printf("******************************\n");
printf(“1.play 0.exit\n”);
printf("***************************\n");
}
//游戏的实现
void game() {
//数组-存放走出的棋盘信息
char board[ROW][COL] = { 0 };//全部空格
//初始化棋盘
InitBoard(board, ROW, COL);
//打印棋盘
DisplayBoard(board, ROW, COL);
//下棋
char ret = 0;
while (1) {
//玩家下
PlayerMove(board, ROW, COL);
DisplayBoard(board, ROW, COL);
//判断玩家是否赢
ret = IsWin(board, ROW, COL);
if (ret != ‘C’) {
break;
}
//电脑下
ComputerMove(board, ROW, COL);
DisplayBoard(board, ROW, COL);
//判断电脑是否赢
ret = IsWin(board, ROW, COL);
if (ret != ‘C’) {
break;
}
}
if (ret = '’) {
printf(“玩家获胜\n”);
}
else if (ret = ‘#’) {
printf(“电脑获胜\n”);
}
else {
printf(“平局\n”);
}
}
void test() {
int input = 0;
srand((unsigned int)time(NULL));//随机数的生成器
do {
menu();
printf(“请输入你的选择:”);
scanf_s("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf(“退出游戏\n”);
break;
default:
printf(“选择错误,请重新选择!\n”);
break;
}
} while (input);
}
int main() {
test();
return 0;
}
//函数声明
#pragma once
#define ROW 3
#define COL 3
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
void InitBoard(char board, int row, int col);
void DisplayBoard(char board, int row, int col);
void PlayerMove(char board, int row, int col);
void ComputerMove(char board, int row, int col);
//四种状态
//玩家赢-’’
//电脑赢-‘#’
//平局-‘Q‘
//继续-‘C’
char IsWin(char board, int row, int col);
//函数实现
#include"game.h"
void InitBoard(char board[ROW][COL], int row, int col) {
int i = 0;
int j = 0;
for (i = 0; i < row; i++) {
for (j = 0; j < col; j++) {
board[i][j] = ’ ';
}
}
}
void DisplayBoard(char board[ROW][COL], int row, int col) {
int i = 0;
for (i = 0; i < row; i++) {
//1.打印一行数据
int j = 0;
for (j = 0; j < col; j++) {
printf(" %c “, board[i][j]);
if (j < col - 1) {
printf(”|");
}
}
printf("\n");
//2.打印分割行
if (i <row - 1) {
for (j = 0; j < col; j++) {
printf("—");
if (j < col - 1) {
printf("|");
}
}
printf("\n");
}
}
}
void PlayerMove(char board[ROW][COL], int row, int col) {
int x = 0;
int y = 0;
while (1) {
printf(“玩家请输入坐标:”);
scanf_s("%d%d", &x, &y);
if (x >= 1 && x <= row && y >= 1 && y <= col) {
if (board[x - 1][y - 1] == ’ ') {
board[x - 1][y - 1] = '’;
break;
}
else
{
printf(“该坐标已经被占用,请重新输入!\n”);
}
}
else {
printf(“非法坐标,请重新输入!\n”);
}
}
}
void ComputerMove(char board[ROW][COL], int row, int col) {
int x = 0;
int y = 0;
printf(“电脑走\n”);
while (1) {
x = rand() % row;
y = rand() % col;
if (board[x][y] == ’ ') {
board[x][y] = ‘#’;
break;
}
}
}
//1表示棋盘满了
//0表示棋盘没满
int isFull(char board[ROW][COL], int row, int col) {
int i = 0;
int j = 0;
for (i = 0; i < row; i++) {
for (j = 0; j < col; j++) {
if (board[i][j] == ’ ') {
return 0;//没满
}
}
}
return 1;//满了
}
char IsWin(char board[ROW][COL], int row, int col) {
int i = 0;
//判断行是否相等
for (i = 0; i < row; i++) {
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][1] != ’ ') {
return board[i][1];
}
}
//判断列是否相等
for (i = 0; i < col; i++) {
if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[1][i] != ’ ') {
return board[1][i];
}
}
//判断对角线是否相等
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ’ ') {
return board[1][1];
}
if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ’ ') {
return board[1][1];
}
//判断是否平局
if (1 == isFull(board, ROW, COL)) {
return ‘Q’;
}
return ‘C’;
}
学习C语言第九天记录
最新推荐文章于 2024-08-31 14:54:37 发布
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