04-树7 二叉搜索树的操作集 (30分)
本题要求实现给定二叉搜索树的5种常用操作。
函数接口定义:
BinTree Insert( BinTree BST, ElementType X );
BinTree Delete( BinTree BST, ElementType X );
Position Find( BinTree BST, ElementType X );
Position FindMin( BinTree BST );
Position FindMax( BinTree BST );
其中BinTree结构定义如下:
typedef struct TNode *Position;
typedef Position BinTree;
struct TNode{
ElementType Data;
BinTree Left;
BinTree Right;
};
函数Insert将X插入二叉搜索树BST并返回结果树的根结点指针;
函数Delete将X从二叉搜索树BST中删除,并返回结果树的根结点指针;如果X不在树中,则打印一行Not Found并返回原树的根结点指针;
函数Find在二叉搜索树BST中找到X,返回该结点的指针;如果找不到则返回空指针;
函数FindMin返回二叉搜索树BST中最小元结点的指针;
函数FindMax返回二叉搜索树BST中最大元结点的指针。
裁判测试程序样例:
#include <stdio.h>
#include <stdlib.h>
typedef int ElementType;
typedef struct TNode *Position;
typedef Position BinTree;
struct TNode{
ElementType Data;
BinTree Left;
BinTree Right;
};
void PreorderTraversal( BinTree BT ); /* 先序遍历,由裁判实现,细节不表 */
void InorderTraversal( BinTree BT ); /* 中序遍历,由裁判实现,细节不表 */
BinTree Insert( BinTree BST, ElementType X );
BinTree Delete( BinTree BST, ElementType X );
Position Find( BinTree BST, ElementType X );
Position FindMin( BinTree BST );
Position FindMax( BinTree BST );
int main()
{
BinTree BST, MinP, MaxP, Tmp;
ElementType X;
int N, i;
BST = NULL;
scanf("%d", &N);
for ( i=0; i<N; i++ ) {
scanf("%d", &X);
BST = Insert(BST, X);
}
printf("Preorder:"); PreorderTraversal(BST); printf("\n");
MinP = FindMin(BST);
MaxP = FindMax(BST);
scanf("%d", &N);
for( i=0; i<N; i++ ) {
scanf("%d", &X);
Tmp = Find(BST, X);
if (Tmp == NULL) printf("%d is not found\n", X);
else {
printf("%d is found\n", Tmp->Data);
if (Tmp==MinP) printf("%d is the smallest key\n", Tmp->Data);
if (Tmp==MaxP) printf("%d is the largest key\n", Tmp->Data);
}
}
scanf("%d", &N);
for( i=0; i<N; i++ ) {
scanf("%d", &X);
BST = Delete(BST, X);
}
printf("Inorder:"); InorderTraversal(BST); printf("\n");
return 0;
}
/* 你的代码将被嵌在这里 */
输入样例:
10
5 8 6 2 4 1 0 10 9 7
5
6 3 10 0 5
5
5 7 0 10 3
输出样例:
Preorder: 5 2 1 0 4 8 6 7 10 9
6 is found
3 is not found## 标题
10 is found
10 is the largest key
0 is found
0 is the smallest key
5 is found
Not Found
Inorder: 1 2 4 6 8 9
AC
BinTree Insert( BinTree BST, ElementType X ) {
if(BST==NULL) {//哎,写代码要细心,误写成了BST=NULL,一直不对
BST=(BinTree)malloc(sizeof(struct TNode));
BST->Data=X;
BST->Left=NULL;
BST->Right=NULL;
} else {
if(X<BST->Data)
BST->Left=Insert(BST->Left,X);
else if(X>BST->Data)
BST->Right=Insert(BST->Right,X);
}
return BST;
}
BinTree Delete( BinTree BST, ElementType X ) {
Position p;
if(BST==NULL)
printf("Not Found\n");
else if(X<BST->Data)
BST->Left=Delete(BST->Left,X);
else if(X>BST->Data)
BST->Right=Delete(BST->Right,X);
else {
//此时已经找到需要删除的节点
if(BST->Left&&BST->Right) {
//左右孩子都在
p=FindMin(BST->Right);
BST->Data=p->Data;
BST->Right=Delete(BST->Right,BST->Data);
} else {
//只有一个孩子或者一个孩子也没有
p=BST;
if(BST->Right==NULL)//只有左孩子或都没有
BST=BST->Left;
else if(BST->Left==NULL)//只有右孩子或都没有
BST=BST->Right;
free(p);
}
}
return BST;
}
Position Find( BinTree BST, ElementType X ) {
if(BST==NULL)
return NULL;
if(X<BST->Data)
return Find(BST->Left,X);
else if(X>BST->Data)
return Find(BST->Right,X);
else
return BST;
}
Position FindMin( BinTree BST ) {
if(BST)
while(BST->Left)
BST=BST->Left;
return BST;
}
Position FindMax( BinTree BST ) {
if(BST)
while(BST->Right)
BST=BST->Right;
return BST;
}
有点问题1
BinTree Insert( BinTree BST, ElementType X ) {
if(BST==NULL) {
BST=(struct TNode*)malloc(sizeof(struct TNode));
BST->Data=X;
BST->Left=NULL;
BST->Right=NULL;
} else {
if(X<BST->Data)
BST->Left=Insert(BST->Left,X);
else if(X>BST->Right)
BST->Right=Insert(BST->Right,X);
}
return BST;
}
BinTree Delete( BinTree BST, ElementType X ) {
Position tag;
if(BST==NULL)
printf("Not Found\n");
else if(X<BST->Data)
BST->Left=Delete(BST->Left,X);
else if(X>BST->Data)
BST->Right=Delete(BST->Right,X);
else {
if(BST->Left&&BST->Right) {
tag=FindMin(BST->Right);
BST->Data=tag->Data;
BST->Right=Delete(BST->Right,BST->Data);
} else {
tag=BST;
if(BST->Right==NULL)
BST=BST->Left;
else if(BST->Left==NULL)
BST=BST->Right;
free(tag);
}
}
return BST;
}
Position Find( BinTree BST, ElementType X ) {
if(BST==NULL)
return NULL;
else if(X>BST->Data)
return Find(BST->Right,X);
else if(X<BST->Data)
return Find(BST->Left,X);
else
return BST;
}
Position FindMin( BinTree BST ) {
if(BST)
while(BST->Left)
BST=BST->Left;
return BST;
}
Position FindMax( BinTree BST ) {
if(BST)
while(BST->Right)
BST=BST->Right;
return BST;
}
有点问题2
BinTree Insert( BinTree BST, ElementType X ) {
BinTree p;
if(!BST) {
p=(struct TNode*)malloc(sizeof(struct TNode));
p->Data=X;
p->Left=NULL;
p->Right=NULL;
} else {
if(BST->Data>X)
BST->Left=Insert(BST->Left,X);
else if(BST->Data<X)
BST->Right=Insert(BST->Right,X);
}
}
BinTree Delete( BinTree BST, ElementType X ) {
if(!BST) {
printf("Not Found\n");
return BST;
}
BinTree p;
if(BST->Data>X)
BST->Left=Delete(BST->Left,X);
else if(BST->Data<X)
BST->Right=Delete(BST->Right,X);
else {
if(BST->Left&&BST->Right) {
p=FindMin(BST->Right);
BST->Data=p->Data;
BST->Right=Delete(BST->Right,BST->Data);
} else {
p=BST;
if(!BST->Left)
BST=BST->Right;
else if(!BST->Right)
BST=BST->Left;
free(p);
}
}
return BST;
}
Position Find( BinTree BST, ElementType X ) {
if(!BST)
return NULL;
else if(BST->Data>X)
return Find(BST->Left,X);
else if(BST->Data<X)
return Find(BST->Right,X);
else
return BST;
}
Position FindMin( BinTree BST ) {
if(BST)
while(BST->Left)
BST=BST->Left;
return BST;
}
Position FindMax( BinTree BST ) {
if(BST)
while(BST->Right)
BST=BST->Right;
return BST;
}