书上说,用键盘按键处理消息应该这样:按住方向键不动时,刚开始鼠标指针只是缓慢地移动,然后再加速移动。在KEYDOWN消息中,参数lParam指出了键盘按键消息是否是重复击键的结果。说下面这个程序出色地利用了这个消息 可是在WM_KEYDOWN消息中没有对lParam的处理,却也实现了这个功能,是操作系统自己实现的吗?
#include <windows.h>
#define DIVISIONS 5
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
PSTR szCmdLine, int iCmdShow)
{
static TCHAR szAppName[] = TEXT("KeyView1");
HWND hwnd;
MSG msg;
WNDCLASS wndclass;
wndclass.style = CS_HREDRAW | CS_VREDRAW;
wndclass.lpfnWndProc = WndProc;
wndclass.cbClsExtra = 0;
wndclass.cbWndExtra = 0;
wndclass.hInstance = hInstance;
wndclass.hIcon = LoadIcon(NULL, IDI_APPLICATION);
wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
wndclass.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
wndclass.lpszMenuName = NULL;
wndclass.lpszClassName = szAppName;
if (!RegisterClass(&wndclass))
{
MessageBox(NULL, TEXT("This program requires Windows NT!"),
szAppName, MB_ICONERROR);
return 0;
}
hwnd = CreateWindow(szAppName, TEXT("Keyboard Message Viewer #1"),
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, CW_USEDEFAULT,
CW_USEDEFAULT, CW_USEDEFAULT,
NULL, NULL, hInstance, NULL);
ShowWindow(hwnd, iCmdShow);
UpdateWindow(hwnd);
while (GetMessage(&msg, NULL, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return msg.wParam;
}
LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
static BOOL fState[DIVISIONS][DIVISIONS];
static int cxBlock, cyBlock;
HDC hdc;
int x, y;
PAINTSTRUCT ps;
POINT point;
RECT rect;
switch (message)
{
case WM_SIZE:
cxBlock = LOWORD(lParam) / DIVISIONS;
cyBlock = HIWORD(lParam) / DIVISIONS;
return 0;
case WM_SETFOCUS:
ShowCursor(TRUE);
return 0;
case WM_KILLFOCUS:
ShowCursor(FALSE);
return 0;
case WM_KEYDOWN:
GetCursorPos(&point);
ScreenToClient(hwnd, &point);
x = max(0, min(DIVISIONS - 1, point.x / cxBlock));
y = max(0, min(DIVISIONS - 1, point.y / cyBlock));
switch (wParam)
{
case VK_UP:
y--;
break;
case VK_DOWN:
y++;
break;
case VK_LEFT:
x--;
break;
case VK_RIGHT:
x++;
break;
case VK_HOME:
x = y = 0;
break;
case VK_END:
x = y = DIVISIONS - 1;
break;
case VK_RETURN:
case VK_SPACE:
SendMessage(hwnd, WM_NCLBUTTONDOWN, MK_LBUTTON, MAKELONG(x * cxBlock, y * cyBlock));
break;
}
x = (x + DIVISIONS) % DIVISIONS;
y = (y + DIVISIONS) % DIVISIONS;
point.x = x * cxBlock + cxBlock / 2;
point.y = y * cyBlock + cyBlock / 2;
ClientToScreen(hwnd, &point);
SetCursorPos(point.x, point.y);
return 0;
case WM_LBUTTONDOWN:
x = LOWORD(lParam) / cxBlock;
y = HIWORD(lParam) / cyBlock;
if (x < DIVISIONS && y < DIVISIONS)
{
fState[x][y] ^= 1;
rect.left = x * cxBlock;
rect.top = y * cyBlock;
rect.right = (x + 1) * cxBlock;
rect.bottom = (y + 1) * cyBlock;
InvalidateRect(hwnd, &rect, FALSE);
}
else
{
MessageBeep(0);
}
case WM_PAINT:
{
hdc = BeginPaint(hwnd, &ps);
for(x=0;x<DIVISIONS;x++)
for (y = 0; y < DIVISIONS; y++)
{
Rectangle(hdc, x * cxBlock, y * cyBlock, (x + 1) * cxBlock, (y + 1) * cyBlock);
if (fState[x][y])
{
MoveToEx(hdc, x * cxBlock, y * cyBlock, NULL);
LineTo(hdc, (x + 1) * cxBlock, (y + 1) * cyBlock);
MoveToEx(hdc, x * cxBlock, (y + 1) * cyBlock, NULL);
LineTo(hdc, (x + 1) * cxBlock, y * cyBlock);
}
}
EndPaint(hwnd, &ps);
return 0;
}
case WM_DESTROY:
PostQuitMessage(0);
return 0;
}
return DefWindowProc(hwnd, message, wParam, lParam);
}