雨刷程序功能扩展设计
在给定的汽车手动风挡玻璃雨刷程序的基础上,对程序进行重构(Refactoring),使得程序可以对功能进行扩
展。
输入格式:
输入共2行,第一行为一个整型数字,取值范围为[1,2],其中1代表表1所描述的雨刷系统,2代表表2所描述
的雨刷系统;第二行为若干个用一个或多个空格分开且以数字0结束的整型数字,取值范围为[1,4],其中1代表
控制杆升档操作、2代表控制杆降档操作、3代表刻度盘升刻度操作、4代表刻度盘降刻度操作、0代表操作结束
(输入时只要遇到0即认为输入结束)。
输出格式:
程序的输出行数根据每一次对控制杆/刻度盘操作次数而定,每一次对控制杆/刻度盘进行了操作,则输出一行数
据。格式为:操作类型/控制杆当前档位/刻度盘当前刻度/雨刷当前速度其中,操作类型共四种,分别为
Lever up、Lever down、Dial up、Dial down;控制杆当前档位显示中文内容,例如停止、间歇、低速、
高速、超高速(表2);刻度盘当前刻度显示为数值,例如1、2、3、4、5(4、5见表2);雨刷当前速
度显示为整型数值。
输入样例:
在这里给出一组输入。例如:
1
1 1 1 2 3 2 4 3 3 1 2 0
输出样例:
在这里给出相应的输出。例如:
Lever up/间歇/1/4
Lever up/低速/1/30
Lever up/高速/1/60
Lever down/低速/1/30
Dial up/低速/2/30
Lever down/间歇/2/6
Dial down/间歇/1/4
Dial up/间歇/2/6
Dial up/间歇/3/12
Lever up/低速/3/30
Lever down/间歇/3/12
import java.util.Scanner;
public class Main {
public static void main(String[] args){
int choice = 0;
int a = 0;
int flag = 0;
Scanner input = new Scanner(System.in);
a = input.nextInt();
if(a != 1 && a != 2){
System.out.println("Wrong Format");
System.exit(0);
}
choice = input.nextInt();
Lever lever = new Lever(1);
Dial dial = new Dial(1);
Brush brush = new Brush(0);
Agent agent = new Agent(lever,dial,brush);
if(a == 1){
dial.setN(3);
lever.setN(4);
}else{
dial.setN(5);
lever.setN(5);
}
while(choice != 0){
switch(choice){
case 1://Lever up
System.out.print("Lever up/");
agent.getLever().leverUp();
break;
case 2://Lever down
System.out.print("Lever down/");
agent.getLever().leverDown();
break;
case 3://Dial up
System.out.print("Dial up/");
agent.getDial().dialUp();
break;
case 4://Dial down
System.out.print("Dial down/");
agent.getDial().dialDown();
break;
case 0://Terminate
System.exit(0);
default :
flag=1;
choice = input.nextInt();
break;
}
if(flag == 0) {
agent.dealSpeed();
System.out.println(agent.getBrush().getSpeed());
choice = input.nextInt();
}
}
}
}
class Lever {
private int pos;
private int n;
public Lever(){
}
public Lever(int pos){
this.pos = pos;
}
public int getPos() {
return pos;
}
public void leverUp() {
if(this.pos < n){
this.pos++;
}
}
public void leverDown(){
if(this.pos > 1){
this.pos--;
}
}
public int getN() {
return n;
}
public void setN(int n) {
this.n = n;
}
}
class Dial {
private int pos;
private int n;
public Dial(){
}
public Dial(int pos){
this.pos = pos;
}
public int getPos() {
return pos;
}
public void dialUp() {
if(this.pos < n){
this.pos ++;
}
}
public void dialDown(){
if(this.pos > 1){
this.pos --;
}
}
public int getN() {
return n;
}
public void setN(int n) {
this.n = n;
}
}
class Brush {
private int speed;
public Brush(){
}
public Brush(int speed){
this.speed = speed;
}
public int getSpeed() {
return speed;
}
public void setSpeed(int speed) {
this.speed = speed;
}
}
class Agent {
private Lever lever;
private Dial dial;
private Brush brush;
public Agent(){
}
public Agent(Lever lever,Dial dial,Brush brush){
this.lever = lever;
this.dial = dial;
this.brush = brush;
}
public Lever getLever() {
return lever;
}
public void setLever(Lever lever) {
this.lever = lever;
}
public Dial getDial() {
return dial;
}
public void setDial(Dial dial) {
this.dial = dial;
}
public Brush getBrush() {
return brush;
}
public void setBrush(Brush brush) {
this.brush = brush;
}
public void dealSpeed() {
int speed = 0;
switch(this.lever.getPos()){
case 1://停止
System.out.print("停止"+"/"+this.dial.getPos()+"/");
speed = 0;break;
case 2://间歇
System.out.print("间歇"+"/"+this.dial.getPos()+"/");
switch(this.dial.getPos()){
case 1://刻度1
speed = 4;break;
case 2://刻度2
speed = 6;break;
case 3://刻度3
speed = 12;break;
case 4://
speed=15;break;
case 5:
speed=20;break;
}
break;
case 3://低速
System.out.print("低速"+"/"+this.dial.getPos()+"/");
speed = 30;break;
case 4://高速
System.out.print("高速"+"/"+this.dial.getPos()+"/");
speed = 60;break;
case 5://高速
System.out.print("超高速"+"/"+this.dial.getPos()+"/");
speed = 90;break;
}
this.brush.setSpeed(speed);
}
}