#include <iostream>
using namespace std;
class Int {
private:
int data;
public:
Int(int i = 0) :data(i) {
cout << "构造对象" << data << endl;
}
~Int() {
cout << "析构对象" << data << endl;
}
};
//====================================================================
void* operator new(size_t size)//size_t:unsigned int
{
cout << "开辟内存" << size << endl;
void* p = malloc(size);
return p;
}
void operator delete(void* p)
{
cout << "释放内存" << p << endl;
free(p);
}
//====================================================================
void* operator new[](size_t size)
{
cout << "开辟数组内存" << size << endl;
void* p = malloc(size);
return p;
}
void operator delete[](void* p)
{
cout << "释放数组内存" << p << endl;
free(p);
}
//====================================================================
int main()
{
int* o = new int[5]{ 1,2,3,4,5 };
delete[] o;
cout << "=================================" << endl;
//为什么开辟了28个字节
//鲍总说:系统会多开辟一些空间的,这个空间用作cookie信息,主要是记录比如空间大小之类的信息,但返回给用户的时候,不体现出这些多开辟的空间
Int* q = new Int[5]{ 1,2,3,4,5 };
delete[] q;
cout << "=================================" << endl;
//下面是实现过程
Int* p = (Int*)operator new(5 * sizeof(Int));//开辟一个类大小的内存
new(p)Int[5]{ 1,2,3,4,5 };
//new(ptr)Int(2);//把2放到ptr指向的内存空间中
//定位放置new
//new(ptr)类型(初始值)
//ptr是初始指针
int i = 5;
while (--i >= 0) (p + i)->~Int();
//p->~Int();//调用析构函数
operator delete (p);//释放内存空间
return 0;
}
16.2C++ 对象数组的生成原理
最新推荐文章于 2023-10-09 17:24:31 发布