#include <stdio.h>
#include <sys/types.h> /* See NOTES */
#include <sys/socket.h>
#include <string.h>
#include <unistd.h>
#include <netinet/in.h>
#include <netinet/ip.h> /* superset of previous */
#include <pthread.h>
#include <stdlib.h>
char buf[100];
void *server(void *arg)
{
int len,conn = *(int *)arg;
while(1)
{
len = read(conn,buf,100);
if(len <= 0 || strstr(buf,"quit") != NULL) break;
write(conn,buf,len);
// printf("%s\n",buf);
write(1,buf,len);
printf("\n");
}
printf("conn disconnect!\n");
close(conn);
free(arg);
}
int main()
{
struct sockaddr_in srvaddr,clientAddr;
socklen_t clientAddrLen = sizeof(struct sockaddr_in);
int socksrv = socket(AF_INET,SOCK_STREAM,0);
srvaddr.sin_family =AF_INET;
srvaddr.sin_port = htons(9999);
srvaddr.sin_addr.s_addr = INADDR_ANY;
if(bind(socksrv,(const struct sockaddr*)&srvaddr,sizeof(struct sockaddr)) < 0)
{
perror("bind failed!\n");
return -1;
}
if(listen(socksrv,10)<0)
{
perror("listen failed!\n");
return -1;
}
while(1){
pthread_t id;
int *conn = malloc(sizeof(int));
*conn = accept(socksrv,(struct sockaddr*)&clientAddr,&clientAddrLen);
pthread_create(&id,NULL,server,(void *)conn);
}
close(socksrv);
return 0;
}
linux编写服务器程序
最新推荐文章于 2024-04-01 19:19:04 发布