Input.inputString
官方例子:
返回该帧输入的键盘输入。(只读)
inputString 中仅包含 ASCII 字符。
字符串可能包含两个应该进行处理的特殊字符: 字符“\b”代表退格键。\ 字符“\n”代表换行或回车。\
using UnityEngine;
using System.Collections;
public class ExampleScript : MonoBehaviour
{
public GUIText gt;
void Start()
{
gt = GetComponent<GUIText>();
}
void Update()
{
foreach (char c in Input.inputString)
{
if (c == '\b') // has backspace/delete been pressed?
{
if (gt.text.Length != 0)
{
gt.text = gt.text.Substring(0, gt.text.Length - 1);
}
}
else if ((c == '\n') || (c == '\r')) // enter/return
{
print("User entered their name: " + gt.text);
}
else
{
gt.text += c;
}
}
}
}
硬件ID卡及刷卡器:
foreach (char c in Input.inputString)
{
if (c == '\b') // has backspace/delete been pressed?
{
if (t.text.Length != 0)
{
t.text = t.text.Substring(0, t.text.Length - 1);
print(t.text.Length);
}
}
else if ((c == '\n') || (c == '\r')) // enter/return
{
string a = t.text;
print("User entered their name: " + t.text);
STemp = a;
if (STemp.Length == 10)
{
MediaCtrl.OBJS["标题"].GetComponent<Text>().text = null;
MediaCtrl.OBJS["内容"].GetComponent<Text>().text = null;
ChangeContents(STemp);
print(STemp);
print(STemp.Length);
s = "";
return;
}
else
{
STemp = "";
t.text = null;
Kz_Start = false;
return;
}
}
else
{
//print("加等");
t.text += c;
}
}