C++ work3

#include <iostream>
using namespace std; 
/* run this program using the console pauser or add your own getch, system("pause") or input loop */

//定义基类 
class Vehicle
{
	public:
		//定义构造函数 
		Vehicle( double maxSpeed,  double  weight ){
			this->maxSpeed = maxSpeed;
			this->weight = weight;
		}
		//定义成员函数 
		double GetMaxSpeed(){ return maxSpeed; }
		double GetWeight(){ return weight; }
	protected:
		//定义数据成员 
		double maxSpeed;
		double weight;
};

//定义派生类, 这里采用公有继承 
class Bicycle : public Vehicle
{
	public:
		//定义派生类,注意基类初始化 
		Bicycle( double maxSpeed,  double  weight,  double height) : Vehicle( maxSpeed, weight  )
		{
			this->height = height;
		}
		//定义派生类成员函数 
		void Run(){
			cout<<"The Bicycle is running!"<<endl;
		}
		void Stop(){
			cout<<"The Bicycle is stop!"<<endl;
			
		}
	protected:
		double height;
};

class Motorcar : public Vehicle
{
	public:
		Motorcar( double maxSpeed,  double  weight,  int seatNum) : Vehicle( maxSpeed, weight  )
		{
			this->seatNum = seatNum;
		}
		void Run(){
			cout<<"The Motorcar is running!"<<endl;
		}
		
		void Stop(){
			cout<<"The Motorcar is stop!"<<endl;
			
		}
	protected:
		int seatNum;
};


int main(int argc, char** argv) {
	//定义类对象 
	Bicycle b(1,2,3);		 
	Motorcar m(4,5,6);
	//调用基类函数成员 
	cout<<"Bicycle  :maxSpeed="<<b.GetMaxSpeed()<<"    weight="<<b.GetWeight()<<endl;
	cout<<"Motorcar :maxSpeed="<<m.GetMaxSpeed()<<"    weight="<<m.GetWeight()<<endl;
	//调用派生类函数成员 
	b.Run();
	b.Stop(); 
	m.Run();
	m.Stop(); 
	
	return 0;
}

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