引入两个概念
大段字节序:将高序字节放在起始地址
小段字节序:将低序字节放在起始地址
网络字节序:大端字节序
linux x86cpu下:小段字节序
因此进行网络通信时,配置端口号和ip地址时 我们需要将linux环境下的小段字节序转化为大段字节序
整形 字节序转化api:
字符串 字节序转化api:
1.socket函数
原型:int socket(int domain, int type, int protocol);
注意点;domain正常情况下为IPv4,type为协议可以是tcp或者udp,protocol可为0 根据type自动配置
2.bind函数
3.listen函数
4.accept函数
原型:int bind(int sockfd, const struct sockaddr *addr,socklen_t addrlen);
原来系统定义sockaddr *addr的结构体不好用,因此开发者在后续更新了一个结构体来代替它:struct sockaddr_in
寻找这个函数的方法进入到/usr/include/目录下 使用 grep“struct sockaddr_in {” * -nir 指令来寻找该函数的位置,结构体原型为:
struct sockaddr_in {
__kernel_sa_family_t sin_family; /* Address family */
__be16 sin_port; /* Port number */
struct in_addr sin_addr;
}
sin_port端口号(5000以上)需用字节转化函数htons
sin_addr结构体里包含一个网络字符用来配置ip地址
server.c
#include <stdio.h>
#include <sys/types.h> /* See NOTES */
#include <sys/socket.h>
#include <stdlib.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <string.h>
#include <unistd.h>
#include <netinet/in.h>
int main()
{
int n_read;
int n_write;
char readBuf[128];
char *buf = "this is sever";
memset(&readBuf,0,sizeof(readBuf));
struct sockaddr_in addr;
struct sockaddr_in addr2;
memset(&addr,0,sizeof(struct sockaddr_in));
memset(&addr2,0,sizeof(struct sockaddr_in));
addr.sin_family = AF_INET;
addr.sin_port = htons(8888);
inet_aton("10.149.83.245",&addr.sin_addr);
int sockfd = socket(AF_INET, SOCK_STREAM, 0);
if(sockfd == -1){
perror("socket error:");
exit(-1);
}
if(bind(sockfd, (struct sockaddr *)&addr, sizeof(struct sockaddr_in) ) == -1){
perror("bind error:");
exit(-1);
}
if(listen(sockfd, 10)){
perror("listen error:");
exit(-1);
}
int size = sizeof(struct sockaddr_in);
int c_fd = accept(sockfd,(struct sockaddr *)&addr2, &size);
if(c_fd == -1){
perror("accept error:");
exit(-1);
}
int size = sizeof(struct sockaddr_in);
int c_fd = accept(sockfd,(struct sockaddr *)&addr2, &size);
if(c_fd == -1){
perror("accept error:");
exit(-1);
}
printf("connect from:%s\n",inet_ntoa(addr2.sin_addr));
n_read = read(c_fd,readBuf,sizeof(readBuf));
if(n_read == -1){
printf("read fail!\n");
exit(-1);
}
printf("read %d bye from client\n",n_read);
printf("client:%s\n",readBuf);
n_write = write(c_fd,buf,strlen(buf));
if(n_write == -1){
printf("write fail!\n");
exit(-1);
}
close(c_fd);
return 0;
}
client.c
#include <stdio.h>
#include <sys/types.h> /* See NOTES */
#include <sys/socket.h>
#include <string.h>
#include <stdlib.h>
//#include <linux/in.h>
#include <unistd.h>
#include <netinet/in.h>
#include <arpa/inet.h>
int main()
{
int n_read;
int n_write;
char *buf = "this is client";
char readBuf[128];
memset(&readBuf,0,sizeof(readBuf));
struct sockaddr_in c_addr;
memset(&c_addr,0,sizeof(struct sockaddr_in));
c_addr.sin_family = AF_INET;
c_addr.sin_port = htons(8888);
inet_aton("10.149.83.245",&c_addr.sin_addr);
int sockfd = socket(AF_INET, SOCK_STREAM , 0);
if(sockfd == -1){
perror("socket error:");
exit(-1);
}
int c_fd = connect(sockfd,(struct sockaddr *)&c_addr,sizeof(struct sockaddr));
if(c_fd == -1){
perror("connect error:");
exit(-1);
}
printf("c_fd = %d\n",c_fd);
n_write = write(sockfd,buf,strlen(buf));
if(n_write == -1){
perror("write error:");
exit(-1);
}
printf("write %d bye to sever\n",n_write);
n_read = read(sockfd,readBuf,sizeof(readBuf));
if(n_read == -1){
perror("read error:");
exit(-1);
}
printf("sever:%s\n",readBuf);
return 0;
}