#include <iostream>
#include <pcl/point_types.h>
#include <pcl/io/pcd_io.h>
#include <pcl/filters/extract_indices.h>
#include <pcl/visualization/pcl_visualizer.h>
#include <pcl/features/normal_3d.h>
#include <pcl/kdtree/kdtree.h>
#include <pcl/kdtree/kdtree_flann.h>
#include <pcl/common/impl/io.hpp>
#include <pcl/filters/passthrough.h>
#include <pcl/common/time.h>
#include <pcl/filters/radius_outlier_removal.h>//半径滤波器
#include <boost/make_shared.hpp>
#include <pcl/segmentation/extract_clusters.h>
#include <pcl/features/normal_3d_omp.h>
#include <pcl/common/pca.h>
#include <Eigen/Core>
#include <Eigen/Dense>
#include <Eigen/Geometry>
#include <pcl/features/moment_of_inertia_estimation.h>
using namespace std;
void spherical_search(pcl::PointCloud<pcl::PointXYZ>::Ptr cloud, pcl::PointXYZ search_point, double spherical_radius, pcl::PointCloud<pcl::PointXYZ>::Ptr & cloud_spherical)
{
//函数说明:找到待搜索点球形邻域内的邻域点
//参数说明: cloud全部点云 search_point 待搜索点 spherical_radius 球形邻域的半径 cloud_spherical邻域点
pcl::KdTreeFLANN<pcl::PointXYZ> kdtree; //创建KdTreeFLANN 对象 注意<>这里的点云类型要保持一致
kdtree.setInputCloud(cloud);//添加点云
std::vector<int> pointIdxRadiusSearch;
std::vector<float> pointRadiusSquaredDistance;//邻域点的待搜索点距离的平方
if (kdtree.radiusSearch(search_point, spherical_radius, pointIdxRadiusSearch, pointRadiusSquaredDistance) > 0)
{
cout<<pointIdxRadiusSearch.size()<<"size"<<endl;
for (size_t i = 0; i < pointIdxRadiusSearch.size(); ++i)
{
if(pointRadiusSquaredDistance[i]*2>0.48)
{
cloud_spherical->push_back(cloud->points[pointIdxRadiusSearch[i]]);
cout << " " << cloud->points[pointIdxRadiusSearch[i]].x
<< " " << cloud->points[pointIdxRadiusSearch[i]].y
<< " " << cloud->points[pointIdxRadiusSearch[i]].z
<< " (squared distance: " << pointRadiusSquaredDistance[i]*2<< ")" << endl;
}
}
}
}
int main(int argc, char* argv[])
{
//点云读取+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
pcl::PointCloud<pcl::PointXYZ>::Ptr cloud(new pcl::PointCloud<pcl::PointXYZ>);
// pcl::io::loadPCDFile<pcl::PointXYZ>("kd_tree.pcd", *cloud);
// if (pcl::io::loadPCDFile(argv[1], *cloud) < 0)
// {
// PCL_ERROR("Could not read file\n");
// return (-1);
// }
float side_length = 1.0;
// 在正方形内生成点云
for (float x = -side_length / 2; x <= side_length / 2; x += 0.01) {
for (float y = -side_length / 2; y <= side_length / 2; y += 0.01) {
pcl::PointXYZ point;
point.x = x;
point.y = y;
point.z = 0.0; // 在平面上,z坐标可以设置为任意值
cloud->points.push_back(point);
}
}
//搜索某点的球形邻域点++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
//假设现在要找到某个点如cloud[5]的半径0.5米的球形邻域中的点,保存至cloud_spherical容器并且显示 //当然了,这里某个点的序号肯定是小于所有点云总个数的哈哈
pcl::PointCloud<pcl::PointXYZ>::Ptr cloud_spherical(new pcl::PointCloud<pcl::PointXYZ>);
double spherical_radius =0.5;
pcl::PointXYZ serach_point;
serach_point.x=0;
serach_point.y=0;
serach_point.z=0;
cout << "Neighbors within radius search at (" << serach_point.x
<< " " << serach_point.y
<< " " << serach_point.z
<< ") with radius=" << spherical_radius << endl;
cout << endl;
spherical_search(cloud, serach_point, spherical_radius, cloud_spherical);
//显示++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
boost::shared_ptr<pcl::visualization::PCLVisualizer> viewer(new pcl::visualization::PCLVisualizer("3D Viewer")); //创建视窗对象,定义标题栏名称“3D Viewer”
viewer->addPointCloud<pcl::PointXYZ>(cloud, "original_cloud"); //将点云添加到视窗对象中,并定义对应的ID“original_cloud”
//用于改变显示点云的尺寸,可以利用该方法控制点云在视窗中的显示方法,1设置显示点云大小
viewer->setPointCloudRenderingProperties(pcl::visualization::PCL_VISUALIZER_POINT_SIZE, 2, "original_cloud");//PCL_VISUALIZER_POINT_SIZE点大小设置,
viewer->setPointCloudRenderingProperties(pcl::visualization::PCL_VISUALIZER_COLOR, 1,1,1, "original_cloud"); //PCL_VISUALIZER_COLOR颜色设置 RGB
viewer->addPointCloud<pcl::PointXYZ>(cloud_spherical, "spherical_cloud"); //将点云添加到视窗对象中,并定义对应的ID“original_cloud”
//用于改变显示点云的尺寸,可以利用该方法控制点云在视窗中的显示方法,1设置显示点云大小
viewer->setPointCloudRenderingProperties(pcl::visualization::PCL_VISUALIZER_POINT_SIZE, 4, "spherical_cloud");//PCL_VISUALIZER_POINT_SIZE点大小设置,
viewer->setPointCloudRenderingProperties(pcl::visualization::PCL_VISUALIZER_COLOR, 1, 0, 0.5, "spherical_cloud"); //PCL_VISUALIZER_COLOR颜色设置 RGB
viewer->addCoordinateSystem(1.0);
//防止显示窗口一闪而过
while (!viewer->wasStopped())
{
viewer->spinOnce(100);
boost::this_thread::sleep(boost::posix_time::microseconds(100000));
}
system("pause");
return 0;
}
kd_tree 半径搜索
最新推荐文章于 2024-09-04 17:18:01 发布
本文介绍了如何使用PCL库在C++中实现点云数据的处理,包括读取PCD文件,生成球形邻域,以及使用PCLVisualizer进行可视化展示。主要涉及了KdTreeFLANN搜索、PCA降维和点云过滤等技术。
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