首先我们应该创建三个项目:
第一个是:用来测试三子棋游戏,main主函数写在这里
第二个是:用作函数定义,用来执行游戏
第三个是:用作函数声明
给大家展示代码:
首先是test.c模块的:
#define _CRT_SECURE_NO_WARINGS 1
#include "chessboard.h"
#include<stdio.h>
void menu()
{
printf("------------1.play\n");
printf("------------0.exit\n");
}
void game()
{
//创建棋盘
char chessboard[ROW][COL] = { 0 };//
Initchessboard(chessboard, ROW, COL);//初始化棋盘
Displaychessboard(chessboard, ROW, COL);//打印棋盘
char ret;//接收
while (1)
{
peoplemove(chessboard, ROW, COL);//玩家走
Displaychessboard(chessboard, ROW, COL);//打印棋盘
ret = iswin(chessboard,ROW,COL);
if (ret != 'C')
{
break;
}
computermove(chessboard, ROW, COL);//电脑走
Displaychessboard(chessboard, ROW, COL);//打印棋盘
ret = iswin(chessboard,ROW,COL);
if (ret != 'C')
{
break;
}
}
if (ret == '*')
{
printf("玩家赢\n");
}
else if (ret == '#')
{
printf("电脑赢\n");
}
else if(ret=='M')
{
printf("平局\n");
}
}
void test()
{
int input = 0;
do
{
menu();
printf("请输入选项:\n");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("非法输入\n");
break;
}
} while (input);
}
int main()
{
test();
return 0;
}
chessboard游戏执行模块:
#define _CRT_SECURE_NO_WARINGS 1
#include "chessboard.h"
void Initchessboard(char chessboard[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
chessboard[i][j] = ' ';
}
}
}
void Displaychessboard(char chessboard[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
printf(" %c ", chessboard[i][j]);
if (j < col - 1)
{
printf("|");
}
}
printf("\n");
if (i < row - 1)
{
for (j = 0; j < col; j++)
{
printf("----");
}
printf("\n");
}
}
}
//玩家下棋
void peoplemove(char chessboard[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("请输入你要下的坐标\n");
scanf("%d %d", &x, &y);
if (x >= 1 && x <= row && y >= 1 && y <= col)
{
chessboard[x - 1][y - 1] = '*';
}
}
//电脑下棋
void computermove(char chessboard[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("电脑走\n");
while (1)
{
x = rand() % 3;//0 1 2
y = rand() % 3;//0 1 2
if (chessboard[x][y] == ' ')
{
chessboard[x][y] = '#';
break;
}
}
}
//判断平局的情况
char isfull(char chessboard[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
if (chessboard[i][j] == ' ')
{
return 0;
}
}
}
return 1;
}
//判断赢的情况
char iswin(char chessboard[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
if (chessboard[i][0] == chessboard[i][1] && chessboard[i][1] == chessboard[i][2] && chessboard[i][1] != ' ')
{
return chessboard[i][1];
break;
}
if (chessboard[0][i] == chessboard[1][i] && chessboard[1][i] == chessboard[2][i] && chessboard[1][i] != ' ')
{
return chessboard[i][1];
break;
}
}
if (chessboard[0][0] == chessboard[1][1] && chessboard[1][1] == chessboard[2][2] && chessboard[1][1] != ' ')
{
return chessboard[1][1];
}
if (chessboard[0][2] == chessboard[1][1] && chessboard[1][1] == chessboard[2][0] && chessboard[1][1] != ' ')
{
return chessboard[1][1];
}
//判断是否平局
if (1 == isfull(chessboard, ROW, COL))
{
return 'M';
}
return 'C';
}
chessboard.h函数声明模块:
#define ROW 3
#define COL 3
#include<stdio.h>
//初始化棋盘
void Initchessboard(char chessboard[ROW][COL], int row, int col);
//打印棋盘
void Displaychessboard(char chessboard[ROW][COL], int row, int col);
//玩家下棋
void peoplemove(char chessboard[ROW][COL], int row, int col);
void computermove(char chessboard[ROW][COL], int row, int col);
//判断输赢
//赢 *
//输 #
//平局 M
//继续 C
char iswin(char chessboard[ROW][COL],int row,int col);
//判断棋盘满了平局
char isfull(char chessboard[ROW][COL], int row, int col);
如有错误,请大佬指出!