1. 组件和容器
1.1 Frame
public static void main(String[] args) {
Frame frame = new Frame("我的第一个JAVA图形界面窗口");
//设置可见性
frame.setVisible(true);
//设置窗口大小
frame.setSize(400,400);
//设置背景颜色
frame.setBackground(Color.white);
//弹出的初始位置
frame.setLocation(200,200);
//设置大小固定
frame.setResizable(false);
}
尝试回复封装
ublic class TestFrame02 {
public static void main(String[] args) {
//展示多个窗口
MyFrame myFrame1 = new MyFrame(100, 100, 200, 200, Color.blue);
MyFrame myFrame2 = new MyFrame(300, 100, 200, 200, Color.yellow);
MyFrame myFrame3 = new MyFrame(100, 300, 200, 200, Color.black);
MyFrame myFrame4 = new MyFrame(300, 300, 200, 200, Color.red);
}
}
class MyFrame extends Frame{
static int id =0; //可能存在多个窗口,我们需要一个计数器
public MyFrame(int x,int y,int w,int h,Color color){
super("Myframe"+(++id));
setBackground(color);
setBounds(x,y,w,h);
setVisible(true);
}
}
1.2 Panel(面板)
Panel可以看成是一个空间,但是不能单独存在
解决了关闭事件
package DEMO01;
import java.awt.*;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import java.awt.event.WindowListener;
public class TestPanel {
public static void main(String[] args) {
Frame frame = new Frame();
Panel panel = new Panel();
//设置布局
frame.setLayout(null);
//坐标
frame.setBounds(300,300,500,500);
frame.setBackground(new Color(183, 229, 217));
//panel设置坐标,相对于frame
panel.setBounds(50,50,400,400);
panel.setBackground(new Color(0x1B1BA4));
//frame.add(panel)
frame.add(panel);
frame.setVisible(true);
//监听事件,监听窗口关闭
//适配器模式
frame.addWindowListener(new WindowAdapter() {
//窗口点击关闭的时候需要做的事情
@Override
public void windowClosing(WindowEvent e) {
//结束程序
System.exit(0);
}
});
}
}
1.3 布局管理器
-
流失布局
package DEMO01; import java.awt.*; public class TestFlowLayout { public static void main(String[] args) { Frame frame = new Frame(); //组件-按钮 Button button1 = new Button("button1"); Button button2 = new Button("button2"); Button button3 = new Button("button3"); //设置为流式布局 frame.setLayout(new FlowLayout(FlowLayout.LEFT)); frame.setSize(200,200); //把按钮添加 frame.add(button1); frame.add(button2); frame.add(button3); frame.setVisible(true); } }
-
东西南北中
package DEMO01; import java.awt.*; public class TestBorderLayout { public static void main(String[] args) { Frame frame = new Frame(); Button east =new Button("East"); Button west =new Button("West"); Button south =new Button("South"); Button north =new Button("North"); Button center =new Button("Center"); frame.add(east,BorderLayout.EAST); frame.add(west,BorderLayout.WEST); frame.add(south,BorderLayout.SOUTH); frame.add(north,BorderLayout.NORTH); frame.add(center,BorderLayout.CENTER); frame.setSize(200,200); frame.setVisible(true); } }
-
表格布局
package DEMO01;
import java.awt.*;
public class TestGridLayout {
public static void main(String[] args) {
Frame frame = new Frame("TestGridLayout");
Button btn1 =new Button("btn1");
Button btn2 =new Button("btn2");
Button btn3 =new Button("btn3");
Button btn4 =new Button("btn4");
Button btn5 =new Button("btn5");
Button btn6 =new Button("btn6");
frame.setLayout(new GridLayout(3,2));
frame.add(btn1);
frame.add(btn2);
frame.add(btn3);
frame.add(btn4);
frame.add(btn5);
frame.add(btn6);
frame.pack(); //java函数
frame.setVisible(true);
}
}
练习:
package DEMO01;
import java.awt.*;
public class ExDemo {
public static void main(String[] args) {
//总Frame
Frame frame = new Frame();
frame.setSize(400,300);
frame.setLocation(300,400);
frame.setBackground(Color.BLACK);
frame.setVisible(true);
frame.setLayout(new GridLayout(2,1));
//4个面板
Panel p1 = new Panel(new BorderLayout());
Panel p2 = new Panel(new GridLayout(2,1));
Panel p3 = new Panel(new BorderLayout());
Panel p4 = new Panel(new GridLayout(2,2));
//上面
p1.add(new Button("Eest-1"),BorderLayout.EAST);
p1.add(new Button("West-1"),BorderLayout.WEST);
p2.add(new Button("p2-btn-1"));
p2.add(new Button("p2-btn-2"));
p1.add(p2,BorderLayout.CENTER);
//下面
p3.add(new Button("Est-2"),BorderLayout.EAST);
p3.add(new Button("West-2"),BorderLayout.WEST);
//中间四个
for (int i = 0; i <4 ; i++) {
p4.add(new Button("for-"+i));
}
p3.add(p4,BorderLayout.CENTER);
frame.add(p1);
frame.add(p3);
}
}
### 1.4 时间监听
**事件监听**:
```java
package DEMO01;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
public class TestAction {
//按下按钮,触发时间
public static void main(String[] args) {
Frame frame = new Frame();
Button button = new Button();
//因为,addActionListisener()需要一个ActionListener,所以我们需要构造一个ActionListener
MyActionListener myActionListener = new MyActionListener();
button.addActionListener(myActionListener);
frame.add(button,BorderLayout.CENTER);
frame.pack();
windowClose(frame);//关闭窗口
frame.setVisible(true);
}
//关闭窗体的事件
private static void windowClose(Frame frame){
frame.addWindowListener(new WindowAdapter() {
@Override
public void windowClosing(WindowEvent e) {
System.exit(0);
}
});
}
}
//事件监听
class MyActionListener implements ActionListener{
@Override
public void actionPerformed(ActionEvent e) {
System.out.println("aaa");
}
}
多次使用一个监听:
package DEMO01;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class TestAction02 {
public static void main(String[] args) {
//两个按钮,实现同一个监听
//开始,停止
Frame frame = new Frame();
Button button1 = new Button("start");
Button button2 = new Button("stop");
//可以显示的定义触发会返回的命令,如果不显示定义,则会走默认值
//可以多个按钮只写一个监听事件
button2.setActionCommand("button2-stop");
MyMonitor myMonitor = new MyMonitor();
button1.addActionListener(myMonitor);
button2.addActionListener(myMonitor);
frame.add(button1,BorderLayout.WEST);
frame.add(button2,BorderLayout.EAST);
frame.pack();
frame.setVisible(true);
}
}
class MyMonitor implements ActionListener{
@Override
public void actionPerformed(ActionEvent e) {
System.out.println("按钮被点击了:msg=>"+e.getActionCommand());
if (e.getActionCommand().equals("start"));
}
}
1.5 输入框TextFiled监听
package DEMO01;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class TestText01 {
public static void main(String[] args) {
new MyFrame(); //启动
}
}
class MyFrame extends Frame{
public MyFrame(){
TextField textField = new TextField();
add(textField);
MyActionListener2 myActionListener2 = new MyActionListener2();
//监听这个文本框输入的文字
textField.addActionListener(myActionListener2);
//设置替换编码
textField.setEchoChar('*');
pack();
setVisible(true);
}
}
class MyActionListener2 implements ActionListener{
@Override
public void actionPerformed(ActionEvent e) {
TextField textField = (TextField) e.getSource();//获得一些资源,返回了一个对象
System.out.println(textField.getText());//获得输入框中的文本
textField.setText(""); //null
}
}
1.6: 简易计算器,组合+内部类
package DEMO01;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
//简易计算器
public class TestCalc {
public static void main(String[] args) {
new Calculator().loadFrame();
}
}
//计算器类
class Calculator extends Frame{
//属性
TextField num1,num2,num3;
//方法
public void loadFrame(){
num1 = new TextField(10);
num2 = new TextField(10);
num3 = new TextField(20);
//1个按钮
Button button = new Button("=");
button.addActionListener(new MyCalculatorListener(this));
//1个标签
Label label = new Label("+");
//布局
setLayout(new FlowLayout());
add(num1);
add(label);
add(num2);
add(button);
add(num3);
pack();
setVisible(true);
}
}
//监听器类
class MyCalculatorListener implements ActionListener{
//获取计算器这个对象,在一个类中组合另外一个类
Calculator calculator = null;
public MyCalculatorListener(Calculator calculator){
this.calculator = calculator;
}
@Override
public void actionPerformed(ActionEvent e) {
//1.获得加数和被加数
//2.将这两个值+法运算后,放到第三个框
//3.清除前两个框
int n1 = Integer.parseInt(calculator.num1.getText());
int n2 = Integer.parseInt(calculator.num2.getText());
calculator.num3.setText(""+(n1+n2));
calculator.num2.setText("");
calculator.num1.setText("");
}
}
内部类:
内部类最大的好处,就是可以畅通无阻的访问外部类
package DEMO01;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
//简易计算器
public class TestCalc {
public static void main(String[] args) {
new Calculator().loadFrame();
}
}
//计算器类
class Calculator extends Frame{
//属性
TextField num1,num2,num3;
//方法
public void loadFrame(){
num1 = new TextField(10);
num2 = new TextField(10);
num3 = new TextField(20);
//1个按钮
Button button = new Button("=");
button.addActionListener(new MyCalculatorListener());
//1个标签
Label label = new Label("+");
//布局
setLayout(new FlowLayout());
add(num1);
add(label);
add(num2);
add(button);
add(num3);
pack();
setVisible(true);
}
class MyCalculatorListener implements ActionListener{
//获取计算器这个对象,在一个类中组合另外一个类
@Override
public void actionPerformed(ActionEvent e) {
//1.获得加数和被加数
//2.将这两个值+法运算后,放到第三个框
//3.清除前两个框
int n1 = Integer.parseInt(num1.getText());
int n2 = Integer.parseInt(num2.getText());
num3.setText(""+(n1+n2));
num2.setText("");
num1.setText("");
}
}
}
1.7 画笔:
package DEMO01;
import java.awt.*;
public class TestPaint {
public static void main(String[] args) {
new MyPaint().loadFrame();
}
}
class MyPaint extends Frame{
public void loadFrame(){
setBounds(200,200,600,500);
setVisible(true);
}
//画笔
@Override
public void paint(Graphics g) {
//画笔需要颜色,画笔可以画画
g.setColor(Color.red);
g.fillOval(100,100,100,100);
g.setColor(Color.GREEN);
g.fillRect(100,250,200,200);
}
}
1.8 鼠标监听
目的:想要实现鼠标画画
package DEMO01;
import java.awt.*;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.util.ArrayList;
import java.util.Iterator;
//鼠标监听事件
public class TestMouseListener {
public static void main(String[] args) {
new MyFrameM("画图");
}
}
//自己的类
class MyFrameM extends Frame{
//画画需要画笔,需要监听鼠标当前的位置,需要集合来储存着个点
ArrayList points;
public MyFrameM(String title ) {
super(title);
setBounds(200,200,400,300);
//存鼠标点击的点
points = new ArrayList<>();
//鼠标监听器。正对这个窗口
this.addMouseListener(new MyMouseListener());
setVisible(true);
}
@Override
public void paint(Graphics g) {
//画画需要监听鼠标的事件
Iterator iterator = points.iterator();
while (iterator.hasNext()){
Point point = (Point) iterator.next();
g.setColor(Color.BLUE);
g.fillOval(point.x,point.y,10,10);
}
}
//添加一个点到界面上
public void addPaint(Point point){
points.add(point);
}
//适配器模式
private class MyMouseListener extends MouseAdapter{
//鼠标按下,弹起,按住不放
@Override
public void mousePressed(MouseEvent e) {
MyFrameM myFrameM = (MyFrameM) e.getSource();
//这个我们点击的时候就会在界面上产生一个点
//这个点就是鼠标的点;
myFrameM.addPaint(new Point(e.getX(),e.getY()));
//每次点击鼠标都需要重新花一次
myFrameM.repaint(); //刷新
}
}
}
1.9 窗口监听
package DEMO01;
import java.awt.*;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import java.awt.event.WindowListener;
public class TestWindow {
public static void main(String[] args) {
new WindowFrame();
}
}
class WindowFrame extends Frame{
public WindowFrame(){
setBackground(Color.BLUE);
setBounds(100,100,200,200);
setVisible(true);
// addWindowListener(new MyWindowListener());
this.addWindowListener(
//匿名内部类
new WindowAdapter() {
@Override
//关闭窗口
public void windowClosing(WindowEvent e) {
System.out.println("windowClosing");
System.exit(0);
}
//激活窗口
@Override
public void windowActivated(WindowEvent e) {
System.out.println("windowActivated");
}
@Override
public void windowDeactivated(WindowEvent e) {
System.out.println(" windowDeactivated");
}
}
);
}
}
1.10 键盘监听
package DEMO01;
import java.awt.*;
import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;
public class TestKeyListener {
public static void main(String[] args) {
new keyFrame();
}
}
class keyFrame extends Frame{
public keyFrame(){
setBounds(1,2,300,400);
setVisible(true);
//键盘按下
this.addKeyListener(new KeyAdapter() {
@Override
public void keyPressed(KeyEvent e) {
//获得键盘按下的是哪个键,当前的码
int keyCode = e.getKeyCode();
System.out.println(keyCode);
if (keyCode == KeyEvent.VK_UP){
System.out.println("你按下了上键");
}
}
});
}
}
2. Swing
2.1 窗口、面板
package DEMO01;
import java.awt.*;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import java.awt.event.WindowListener;
public class TestWindow {
public static void main(String[] args) {
new WindowFrame();
}
}
class WindowFrame extends Frame{
public WindowFrame(){
setBackground(Color.BLUE);
setBounds(100,100,200,200);
setVisible(true);
// addWindowListener(new MyWindowListener());
this.addWindowListener(
//匿名内部类
new WindowAdapter() {
@Override
//关闭窗口
public void windowClosing(WindowEvent e) {
System.out.println("windowClosing");
System.exit(0);
}
//激活窗口
@Override
public void windowActivated(WindowEvent e) {
System.out.println("windowActivated");
}
@Override
public void windowDeactivated(WindowEvent e) {
System.out.println(" windowDeactivated");
}
}
);
}
}
2.2、弹窗
package DEMO02;
import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
//主窗口
public class DialogDemo extends JFrame {
public DialogDemo(){
this.setVisible(true);
this.setSize(700,500);
this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
//JFrame放东西,容器
Container container = this.getContentPane();
//绝对布局
container.setLayout(null);
//按钮
JButton button = new JButton("点击弹出一个对话框"); //创建
button.setBounds(30,30,200,50);
//点击按钮时弹出弹窗
button.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
//弹窗
new MyDialogDemo();
}
});
container.add(button);
}
public static void main(String[] args) {
new DialogDemo();
}
}
//弹窗的窗口
class MyDialogDemo extends JDialog{
public MyDialogDemo() {
this.setVisible(true);
this.setBounds(100,100,500,500);
//this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
Container container = this.getContentPane();
container.setLayout(null);
container.add(new Label("我爱樊可"));
}
}
2.3、标签
package DEMO02;
import javax.swing.*;
import java.awt.*;
public class JFrameDemo {
//init();初始化
public void init(){
JFrame jf = new JFrame("这是一个JFrame窗口");
jf.setVisible(true);
jf.setBounds(100,200,200,200);
jf.setBackground(Color.CYAN);
//设置文字JLabel
JLabel label = new JLabel("我爱樊可");
jf.add(label);
//关闭事件
jf.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
}
public static void main(String[] args) {
//建立一个窗口
new JFrameDemo().init();
}
}
图标标签
package DEMO02;
import javax.swing.*;
import java.awt.*;
//图标,需要实现类,Frame继承
public class IconDemo extends JFrame implements Icon {
private int width;
private int height;
public IconDemo(){} //无参构造
public IconDemo(int width,int height){
this.width = width;
this.height = height;
}
public void init(){
IconDemo iconDemo = new IconDemo(15,15);
//图标可以放在标签,也可以放在按钮上
JLabel label = new JLabel("icon", iconDemo, SwingConstants.CENTER);
Container container = getContentPane();
container.add(label);
setVisible(true);
setBounds(100,100,200,200);
this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
}
public static void main(String[] args) {
new IconDemo().init();
}
@Override
public void paintIcon(Component c, Graphics g, int x, int y) {
g.fillOval(x,y,width,height);
}
@Override
public int getIconWidth() {
return this.width;
}
@Override
public int getIconHeight() {
return this.height;
}
}
图片标签
package DEMO02;
import javax.swing.*;
import java.awt.*;
import java.net.URL;
public class ImageIconDemo extends JFrame {
public ImageIconDemo() {
//获取图片的地址
JLabel jLabel = new JLabel("ImageIcon");
URL url = ImageIconDemo.class.getResource("4.jpg");
ImageIcon imageIcon = new ImageIcon(url);
jLabel.setIcon(imageIcon);
jLabel.setHorizontalAlignment(SwingConstants.CENTER);
Container container = getContentPane();
container.add(jLabel);
setVisible(true);
setBounds(100,100,200,200);
setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
}
public static void main(String[] args) {
new ImageIconDemo();
}
}
2.4、面板
package DEMO02;
import javax.swing.*;
import java.awt.*;
public class JPanelDemo extends JFrame {
public JPanelDemo() {
Container container = this.getContentPane();
container.setLayout(new GridLayout(2,1,10,10));//后面的参数代表间距
JPanel panel1 = new JPanel(new GridLayout(1, 3));
JPanel panel2 = new JPanel(new GridLayout(1, 2));
JPanel panel3 = new JPanel(new GridLayout(2, 1));
JPanel panel4 = new JPanel(new GridLayout(3, 2));
panel1.add(new Button("1"));
panel1.add(new Button("1"));
panel1.add(new Button("1"));
panel2.add(new Button("2"));
panel2.add(new Button("2"));
panel3.add(new Button("3"));
panel3.add(new Button("3"));
panel4.add(new Button("4"));
panel4.add(new Button("4"));
panel4.add(new Button("4"));
panel4.add(new Button("4"));
panel4.add(new Button("4"));
panel4.add(new Button("4"));
container.add(panel1);
container.add(panel2);
container.add(panel3);
container.add(panel4);
this.setVisible(true);
this.setSize(500,500);
this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
}
public static void main(String[] args) {
new JPanelDemo();
}
}
滚动面板
package DEMO02;
import javax.swing.*;
import java.awt.*;
public class JScrollDemo extends JFrame {
public JScrollDemo() {
Container container = this.getContentPane();
//文本域
JTextArea textArea = new JTextArea(20, 50);
textArea.setText("欢迎学习");
//Scroll面板
JScrollPane scrollPane = new JScrollPane(textArea);
container.add(scrollPane);
this.setVisible(true);
this.setBounds(100,100,300,350);
this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
}
public static void main(String[] args) {
new JScrollDemo();
}
}
2.5、按钮
图片按钮
package DEMO02;
import javax.swing.*;
import java.awt.*;
import java.net.URL;
public class JButtonDemo01 extends JFrame {
public JButtonDemo01(){
Container container = this.getContentPane();
//将一个图片变为图标
URL resource = JButtonDemo01.class.getResource("4.jpg");
Icon icon = new ImageIcon(resource);
//把这个图标放在按钮上
JButton button = new JButton();
button.setIcon(icon);
button.setToolTipText("图片按钮");
container.add(button);
this.setVisible(true);
this.setSize(10,10);
this.setBounds(100,100,300,350);
this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
}
public static void main(String[] args) {
new JButtonDemo01();
}
}
单选按钮
package DEMO02;
import javax.swing.*;
import java.awt.*;
import java.net.URL;
public class JButtonDemo01 extends JFrame {
public JButtonDemo01(){
Container container = this.getContentPane();
//将一个图片变为图标
URL resource = JButtonDemo01.class.getResource("4.jpg");
Icon icon = new ImageIcon(resource);
//单选框
JRadioButton jRadioButton1 = new JRadioButton("jRadioButton1");
JRadioButton jRadioButton2 = new JRadioButton("jRadioButton2");
JRadioButton jRadioButton3 = new JRadioButton("jRadioButton3");
//由于单选框只能选择一个,分组,一个组中只能选择一个
ButtonGroup group = new ButtonGroup();
group.add(jRadioButton1);
group.add(jRadioButton2);
group.add(jRadioButton3);
container.add(jRadioButton1,BorderLayout.CENTER);
container.add(jRadioButton2,BorderLayout.NORTH);
container.add(jRadioButton3,BorderLayout.SOUTH);
this.setVisible(true);
this.setSize(10,10);
this.setBounds(100,100,300,350);
this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
}
public static void main(String[] args) {
new JButtonDemo01();
}
}
复选按钮
package DEMO02;
import javax.swing.*;
import java.awt.*;
import java.net.URL;
public class JButtonDemo02 extends JFrame {
public JButtonDemo02(){
Container container = this.getContentPane();
//将一个图片变为图标
URL resource = JButtonDemo01.class.getResource("4.jpg");
Icon icon = new ImageIcon(resource);
//多选框
JCheckBox jCheckBox1 = new JCheckBox("jCheckBox1");
JCheckBox jCheckBox2 = new JCheckBox("jCheckBox1");
container.add(jCheckBox1,BorderLayout.SOUTH);
container.add(jCheckBox2,BorderLayout.NORTH);
this.setVisible(true);
this.setSize(10,10);
this.setBounds(100,100,300,350);
this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
}
public static void main(String[] args) {
new JButtonDemo02();
}
}
2.6、列表
-
下拉框
package DEMO03; import javax.swing.*; import java.awt.*; public class TestComboboxDemo01 extends JFrame { public TestComboboxDemo01() { Container container = this.getContentPane(); JComboBox status = new JComboBox(); status.addItem(null); status.addItem("正在上映"); status.addItem("已下架"); status.addItem("即将上映"); container.add(status); this.setVisible(true); this.setBounds(100,100,300,350); this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE); } public static void main(String[] args) { new TestComboboxDemo01(); } }
-
列表框
-
package DEMO03; import javax.swing.*; import java.awt.*; import java.util.Vector; public class TestComboboxDemo02 extends JFrame{ public TestComboboxDemo02() { Container container = this.getContentPane(); //生成列表的内容 // String[] contents ={"1","2","3"}; Vector contents = new Vector(); //列表中需要放入内容 JList jList = new JList(contents); contents.add("zhangsan"); contents.add("lsit"); contents.add("1"); container.add(jList); this.setVisible(true); this.setBounds(100,100,300,350); this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE); } public static void main(String[] args) { new TestComboboxDemo02(); } }
2.7、文本框
密码文本框
package DEMO03;
import javax.swing.*;
import java.awt.*;
public class TestTextDemo01 extends JFrame {
public TestTextDemo01() {
Container container = this.getContentPane();
JPasswordField passwordField = new JPasswordField();
passwordField.setEchoChar('*');
container.add(passwordField);
this.setVisible(true);
this.setSize(500,500);
this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
}
public static void main(String[] args) {
new TestTextDemo01();
}
}
3.贪吃蛇
帧,如果时间片足够小,就是动画
StartGame
package snake;
import javax.swing.*;
//游戏的主启动类
public class StartGame {
public static void main(String[] args) {
JFrame frame = new JFrame();
frame.setBounds(10,10,900,720);
frame.setVisible(true);
frame.setResizable(false); //窗口大小不可变
frame.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
frame.add(new GamePanel());
}
}
GamePanel
package snake;
import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.sql.Time;
import java.util.Random;
//游戏的面板
public class GamePanel extends JPanel implements KeyListener,ActionListener{
//定义蛇的数据结构
int length; //蛇的长度
int[] snakeX = new int[600]; //蛇的x坐标25*25
int[] snakeY = new int[500]; //蛇的y坐标25*25
String fx;
//食物的坐标
int foodx;
int foody;
int score; //成绩
Random random = new Random();
//游戏当前的状态:开始,停止
boolean isStart = false; //默认是不开始
boolean isFail = false; //默认是不不失败
//定时器,以毫秒为单位
Timer timer = new Timer(100,this); //100毫秒执行一次
//构造器
public GamePanel() {
init();
//获得焦点和键盘事件
this.setFocusable(true); //获得焦点事件
this.addKeyListener(this); //获得键盘监听事件
timer.start(); //游戏一开始定时器启动
}
//初始化方法
public void init(){
length = 3; //蛇的初始化长度
//蛇的初始化位置
snakeX[0] = 100; snakeY[0] = 100; //脑袋的坐标
snakeX[1] = 75; snakeY[1] = 100; //第一个身体的坐标
snakeX[2] = 50; snakeY[2] = 100; //第二个身体的坐标
fx = "R"; //初始方向向右
//把食物随机分布在页面上
foodx= 25 + 25*random.nextInt(34);
foody= 75 + 25*random.nextInt(24);
score=0;
}
//绘制面板,游戏中所有东西都使用画笔绘画
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g); //清屏
//绘制静态面板
this.setBackground(Color.WHITE);
Data.header.paintIcon(this,g,25,11); //头部广告栏
g.fillRect(25,75,850,600); //默认游戏界面
//画食物
Data.foot.paintIcon(this,g,foodx,foody);
//画积分
g.setColor(Color.WHITE);
g.setFont(new Font("微软雅黑",Font.BOLD,18));
g.drawString("长度:"+length,750,35);
g.drawString("分数:"+score,750,50);
//把小蛇画上去
if (fx.equals("R")){
Data.right.paintIcon(this,g,snakeX[0],snakeY[0]); //蛇头初始化向右,需要通过方向来判断
}else if (fx.equals("L")){
Data.left.paintIcon(this,g,snakeX[0],snakeY[0]);
}else if (fx.equals("U")){
Data.up.paintIcon(this,g,snakeX[0],snakeY[0]);
}else if (fx.equals("D")){
Data.down.paintIcon(this,g,snakeX[0],snakeY[0]);
}
for (int i = 1; i < length; i++) {
Data.body.paintIcon(this,g,snakeX[i],snakeY[i]); //第一个身体的坐标
}
//游戏状态
if (isStart == false){
g.setColor(Color.WHITE);
g.setFont(new Font("微软雅黑",Font.BOLD,40));
g.drawString("按下空格开始游戏",300,300);
}
if (isFail){
g.setColor(Color.RED);
g.setFont(new Font("微软雅黑",Font.BOLD,40));
g.drawString("失败,按下空格重新开始",300,300);
}
}
//键盘监听器
@Override
public void keyPressed(KeyEvent e) {
int keyCode = e.getKeyCode(); //获得键盘按键是哪一个
if (keyCode == KeyEvent.VK_SPACE){ //如果按下的是空格
if (isFail){
//重新开始
isFail = false;
init();
}else {
isStart = !isStart; //取反
repaint();
}
}
//小蛇移动
if (keyCode == KeyEvent.VK_UP){
fx ="U";
} else if (keyCode == KeyEvent.VK_DOWN) {
fx ="D";
} else if (keyCode == KeyEvent.VK_LEFT) {
fx ="L";
} else if (keyCode == KeyEvent.VK_RIGHT) {
fx ="R";
}
}
//事件监听---需要通过固定事件来刷新,1s=10次
@Override
public void actionPerformed(ActionEvent e) {
if (isStart && isFail == false){ //如果游戏是开始状态,让小蛇动起来
//吃食物
if (snakeX[0] == foodx && snakeY[0] == foody){
//长度加一
length++;
//分数加10
score = score + 10;
//再次随机食物
foodx= 25 + 25*random.nextInt(34);
foody= 25 + 25*random.nextInt(34);
}
//移动
for (int i = length-1; i > 0 ; i--) {
//后一节移到前一节的位置snake[i]=[i-1]
snakeX[i] = snakeX[i-1];
snakeY[i] = snakeY[i-1];
}
//走向
if (fx.equals("R")){
snakeX[0] = snakeX[0] + 25;
if (snakeX[0]>850){
snakeX[0] = 25;
}
} else if (fx.equals("L")) {
snakeX[0] = snakeX[0]- 25;
if (snakeX[0]< 25){
snakeX[0] = 850;
}
}else if (fx.equals("U")) {
snakeY[0] = snakeY[0]- 25;
if (snakeY[0]< 75){
snakeY[0] = 650;
}
}else if (fx.equals("D")) {
snakeY[0] = snakeY[0] + 25;
if (snakeY[0]> 650){
snakeY[0] = 75;
}
}
//失败判定
for (int i = 1; i <length ; i++) {
if (snakeX[0] == snakeX[i] && snakeY[0] ==snakeY[i]){
isFail = true;
}
}
//重画页面
repaint();
}
//定时器开启
timer.start();
}
@Override
public void keyTyped(KeyEvent e) {
}
@Override
public void keyReleased(KeyEvent e) {
}
}
Data
package snake;
import javax.swing.*;
import java.net.URL;
//数据中心
public class Data {
public static URL headerURL = Data.class.getResource("statics/header.png");
public static ImageIcon header = new ImageIcon(headerURL);
public static URL bodyURL = Data.class.getResource("statics/body.png");
public static ImageIcon body = new ImageIcon(bodyURL);
public static URL downURL = Data.class.getResource("statics/down.png");
public static ImageIcon down = new ImageIcon(downURL);
public static URL footURL = Data.class.getResource("statics/foot.png");
public static ImageIcon foot = new ImageIcon(footURL);
public static URL leftURL = Data.class.getResource("statics/left.png");
public static ImageIcon left = new ImageIcon(leftURL);
public static URL rightURL = Data.class.getResource("statics/right.png");
public static ImageIcon right = new ImageIcon( rightURL);
public static URL upURL = Data.class.getResource("statics/up.png");
public static ImageIcon up = new ImageIcon(upURL);
}
} } //重画页面 repaint(); } //定时器开启 timer.start(); }
@Override
public void keyTyped(KeyEvent e) {
}
@Override
public void keyReleased(KeyEvent e) {
}
}
###### Data
```java
package snake;
import javax.swing.*;
import java.net.URL;
//数据中心
public class Data {
public static URL headerURL = Data.class.getResource("statics/header.png");
public static ImageIcon header = new ImageIcon(headerURL);
public static URL bodyURL = Data.class.getResource("statics/body.png");
public static ImageIcon body = new ImageIcon(bodyURL);
public static URL downURL = Data.class.getResource("statics/down.png");
public static ImageIcon down = new ImageIcon(downURL);
public static URL footURL = Data.class.getResource("statics/foot.png");
public static ImageIcon foot = new ImageIcon(footURL);
public static URL leftURL = Data.class.getResource("statics/left.png");
public static ImageIcon left = new ImageIcon(leftURL);
public static URL rightURL = Data.class.getResource("statics/right.png");
public static ImageIcon right = new ImageIcon( rightURL);
public static URL upURL = Data.class.getResource("statics/up.png");
public static ImageIcon up = new ImageIcon(upURL);
}