静态链表:线性存储结构的一种,兼顾顺序表和链表的优点,是顺序表和链表的升级;静态链表的数据全部存储在数组中(顺序表),但存储的位置是随机的,数据直接的一对一关系是通过一个整型变量(称为“游标”,类似指针的功能)维持。它的存储空间是连续的。数据元素的个数从它创建的那一刻起就已经定死了。
老师代码:
#include <stdio.h>
#include <malloc.h>
#define DEFAULT_SIZE 5
typedef struct StaticLinkedNode{
char data;
int next;
} *NodePtr;
typedef struct StaticLinkedList{
NodePtr nodes;
int* used;
} *ListPtr;
/**
* Initialize the list with a header.
* @return The pointer to the header.
*/
ListPtr initLinkedList(){
// The pointer to the whole list space.
ListPtr tempPtr = (ListPtr)malloc(sizeof(StaticLinkedList));
// Allocate total space.
tempPtr->nodes = (NodePtr)malloc(sizeof(struct StaticLinkedNode) * DEFAULT_SIZE);
tempPtr->used = (int*)malloc(sizeof(int) * DEFAULT_SIZE);
// The first node is the header.
tempPtr->nodes[0].data = '\0';
tempPtr->nodes[0].next = -1;
// Only the first node is used.
tempPtr->used[0] = 1;
for (int i = 1; i < DEFAULT_SIZE; i ++){
tempPtr->used[i] = 0;
}// Of for i
return tempPtr;
}// Of initLinkedList
/**
* Print the list.
* @param paraListPtr The pointer to the list.
*/
void printList(ListPtr paraListPtr){
int p = 0;
while (p != -1) {
printf("%c", paraListPtr->nodes[p].data);
p = paraListPtr->nodes[p].next;
}// Of while
printf("\r\n");
}// Of printList
/**
* Insert an element to the given position.
* @param paraListPtr The position of the list.
* @param paraChar The given char.
* @param paraPosition The given position.
*/
void insertElement(ListPtr paraListPtr, char paraChar, int paraPosition){
int p, q, i;
// Step 1. Search to the position.
p = 0;
for (i = 0; i < paraPosition; i ++) {
p = paraListPtr->nodes[p].next;
if (p == -1) {
printf("The position %d is beyond the scope of the list.\r\n", paraPosition);
return;
}// Of if
} // Of for i
// Step 2. Construct a new node.
for (i = 1; i < DEFAULT_SIZE; i ++){
if (paraListPtr->used[i] == 0){
// This is identical to malloc.
printf("Space at %d allocated.\r\n", i);
paraListPtr->used[i] = 1;
q = i;
break;
}// Of if
}// Of for i
if (i == DEFAULT_SIZE){
printf("No space.\r\n");
return;
}// Of if
paraListPtr->nodes[q].data = paraChar;
// Step 3. Now link.
printf("linking\r\n");
paraListPtr->nodes[q].next = paraListPtr->nodes[p].next;
paraListPtr->nodes[p].next = q;
}// Of insertElement
/**
* Delete an element from the list.
* @param paraHeader The header of the list.
* @param paraChar The given char.
*/
void deleteElement(ListPtr paraListPtr, char paraChar){
int p, q;
p = 0;
while ((paraListPtr->nodes[p].next != -1) && (paraListPtr->nodes[paraListPtr->nodes[p].next].data != paraChar)){
p = paraListPtr->nodes[p].next;
}// Of while
if (paraListPtr->nodes[p].next == -1) {
printf("Cannot delete %c\r\n", paraChar);
return;
}// Of if
q = paraListPtr->nodes[p].next;
paraListPtr->nodes[p].next = paraListPtr->nodes[paraListPtr->nodes[p].next].next;
// This statement is identical to free(q)
paraListPtr->used[q] = 0;
}// Of deleteElement
/**
* Unit test.
*/
void appendInsertDeleteTest(){
// Step 1. Initialize an empty list.
ListPtr tempList = initLinkedList();
printList(tempList);
// Step 2. Add some characters.
insertElement(tempList, 'H', 0);
insertElement(tempList, 'e', 1);
insertElement(tempList, 'l', 2);
insertElement(tempList, 'l', 3);
insertElement(tempList, 'o', 4);
printList(tempList);
// Step 3. Delete some characters (the first occurrence).
printf("Deleting 'e'.\r\n");
deleteElement(tempList, 'e');
printf("Deleting 'a'.\r\n");
deleteElement(tempList, 'a');
printf("Deleting 'o'.\r\n");
deleteElement(tempList, 'o');
printList(tempList);
insertElement(tempList, 'x', 1);
printList(tempList);
}// Of appendInsertDeleteTest
/**
* The entrance.
*/
void main(){
appendInsertDeleteTest();
}// Of main
1.静态链表存储结构及定义
typedef struct staticLinkedNode {
char data;
int next;
}*NodePtr;
typedef struct staticLinkedList {
NodePtr nodes;
int* used;
} *ListPtr;
2.初始化
ListPtr initLinkedList()
{
//分配空间
ListPtr tempPtr = (ListPtr)malloc(sizeof(StaticLinkedList));
tempPtr->nodes = (NodePtr)malloc(sizeof(struct StaticLinkedNode) * DEFAULT_SIZE);
tempPtr->used = (int*)malloc(sizeof(int) * DEFAULT_SIZE);
//创建头节点
tempPtr->nodes[0].data = '\0';
tempPtr->nodes[0].next = -1;
//记录空间使用情况
tempPtr->used[0] = 1;
for (int i = 1; i < DEFAULT_SIZE; i++) {
tempPtr->used[i] = 0;
}
return tempPtr;
}
3.插入元素
void insertElement(ListPtr paraListPtr, char paraChar, int paraPosition)
{
int p, q, i;
//1.查找位置
p = 0;
for (i = 0; i < paraPosition; i++)
{
p = paraListPtr->nodes[p].next;
if (p == -1)
{
printf("所给位置超出范围\r\n");
return;
}
}
//创建创建新结点
for (i = 1; i < DEFAULT_SIZE; i++) {
if (paraListPtr->used[i] == 0) {
// This is identical to malloc.
printf("在第 %d 个位置空余.\r\n", i);
paraListPtr->used[i] = 1;
q = i;
break;
}
}
if (i == DEFAULT_SIZE)
{
printf("没有空间了\n\r");
return;
}
paraListPtr->nodes[q].data = paraChar;
//连接结点
printf("连接中\r\n");
paraListPtr->nodes[q].next = paraListPtr->nodes[p].next;
paraListPtr->nodes[p].next = q;
}
4.删除指定的元素
void deleteElement(ListPtr paraListPtr, char paraChar)
{
int p, q;
p = 0;
while ((paraListPtr->nodes[p].next != -1) && (paraListPtr->nodes[paraListPtr->nodes[p].next].data != paraChar)) {
p = paraListPtr->nodes[p].next;
}
if (paraListPtr->nodes[p].next == -1) {
printf("没有要删除的元素\r\n", paraChar);
return;
}
q = paraListPtr->nodes[p].next;
paraListPtr->nodes[p].next = paraListPtr->nodes[paraListPtr->nodes[p].next].next;
paraListPtr->used[q] = 0;
}
5.打印链表
void printList(ListPtr paraListPtr)
{
int p = 0;
while (p != -1)
{
printf("%c", paraListPtr->nodes[p].data);
p = paraListPtr->nodes[p].next;
}
printf("\r\n");
}
6.代码测试
void appendInsertDeleteTest() {
// Step 1. 初始化
ListPtr tempList = initLinkedList();
printList(tempList);
// Step 2. 添加元素
insertElement(tempList, 'H', 0);
insertElement(tempList, 'e', 1);
insertElement(tempList, 'l', 2);
insertElement(tempList, 'l', 3);
insertElement(tempList, 'o', 4);
printList(tempList);
// Step 3. 删除元素
printf("Deleting 'e'.\r\n");
deleteElement(tempList, 'e');
printf("Deleting 'a'.\r\n");
deleteElement(tempList, 'a');
printf("Deleting 'o'.\r\n");
deleteElement(tempList, 'o');
printList(tempList);
insertElement(tempList, 'x', 1);
printList(tempList);
}
7.运行结果
Space at 1 allocated.
linking
Space at 2 allocated.
linking
Space at 3 allocated.
linking
Space at 4 allocated.
linking
No space.
Hell
Deleting 'e'.
Deleting 'a'.
Cannot delete a
Deleting 'o'.
Cannot delete o
Hll
Space at 2 allocated.
linking
Hxll
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