package w;
import java.util.Random;
public class Yx {
public static void main(String[] args) {
// TODO 自动生成的方法存根
Snme s1=new Snme("x马",1000,1);
Snme s2=new Snme("x弩",1000,0);
Snme[] ss=new Snme[5];
while (true) {
s1.Gj(s2);
if(s2.getXt()<=0) {
System.out.println(s1.getName()+"赢");
break;
}
s2.Gj(s1);
if(s1.getXt()<=0) {
System.out.println(s2.getName()+"赢");
break;
}
}
}
}
class Snme{
private String name;
private int xt;
private int nan;
private String mianmao;
String[][] y1= {{"好","上","中","下","无"},
{" 1好"," 1上"," 1中"," 1下"," 1无"}};
public Snme(){
}
public Snme(String name,int xt,int nan) {
this.name=name; this.xt=xt; this.nan=nan;
if(nan==1) { Random s1=new Random(); int m=s1.nextInt(y1[nan].length); this.mianmao=y1[nan][m];
System.out.println(this.nan+""+this.mianmao);}
else if(nan==0) {Random s1=new Random(); int m=s1.nextInt(y1[nan].length); this.mianmao=y1[nan][m];
System.out.println(this.nan+""+this.mianmao);}
else {System.out.println("错误");}
}
public int getNan() {
return nan;
}
public void setNan(int nan) {
this.nan = nan;
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public int getXt() {
return xt;
}
public void setXt(int xt) {
this.xt = xt;
}
public void Gj(Snme SS) {
Random sc=new Random();
int i=sc.nextInt(0,100);
SS.setXt( SS.getXt()-i);
SS.setXt( SS.getXt()<=0?0:SS.getXt());
System.out.println(getName()+" 打掉 "+SS.getName()+"掉了 "+i+" "+SS.getName()+" 剩余血 "+SS.getXt());
}
}