Simplest C# code so far I can think of equivalent to the JavaScript design pattern to allow private members.
The original JavaScript code can be found here:
http://www.crockford.com/javascript/private.html
For the ease of comparison, the JavaScript code from the above link is also pasted here,
function Container(param) {
function dec() {
if (secret > 0) {
secret -= 1;
return true;
} else {
return false;
}
}
this.member = param;
var secret = 3;
var that = this;
this.service = function () {
return dec() ? that.member : null;
};
}
Following is the equivalent C# code,
class Program
{
class Container
{
// delegates
delegate bool JsPrivateDelegate();
public delegate dynamic ServiceDelegate();
// constructor
public Container(dynamic param)
{
var secret = 3;
JsPrivateDelegate dec = delegate()
{
if (secret <= 0) return false;
secret--;
return true;
};
Member = param;
Service = () => dec() ? Member : null;
}
public dynamic Member { get; private set; } // public property
public ServiceDelegate Service { get; private set; } // public 'method'
}
static void Main(string[] args)
{
var c = new Container("haha");
dynamic s;
do
{
s = c.Service(); // consumes the service
Console.WriteLine("{0}", s ?? "<null>");
} while (s != null);
}
}
Note the main point is make private members local variables as long as possible since they are accessible from the closure which C# fully supports. However as a strong-typed language, C# can't get rid of the delegate definition and the local variable definition needs to be in order within a method ('secret' has to come before 'dec').