UVa10652

题目链接:https://uva.onlinejudge.org/index.php?option=com_onlinejudge&Itemid=8&page=show_problem&problem=1593

把每个矩形的四个顶点都找出来,做凸包就是最小的多边形,计算面积就从一个点出发向每个点都连一条对角线,将多边形分成若干个三角形再计算。

比较坑的是,数字和“%”之间还有一个空格>_<!

#include <iostream>
#include <cstdio>
#include <cmath>
#include <algorithm>
using namespace std;

struct Point
{
    double x, y;
    Point() {};
    Point(double x, double y):x(x), y(y) {}

    bool operator < (const Point& a) const
    {
        if (x == a.x)
            return y < a.y;
        return x < a.x;
    }

    bool operator == (const Point& a) const
    {
        if (x == a.x && y == a.y)
            return true;
        return false;
    }
};
typedef Point Vector;
Point P[2500], convex[2500];

Vector operator - (const Point& A, const Point& B)
{
    return Vector(A.x-B.x, A.y-B.y);
}

Point operator + (const Point& A, const Vector& a)
{
    return Point(A.x+a.x, A.y+a.y);
}

double Cross(Vector A, Vector B)
{
    return A.x*B.y - A.y*B.x;
}

double Area( Point A, Point B, Point C)
{
    return Cross(A-B, A-C) / 2;
}

Vector Rotate(const Vector& A, double rad) //顺时针旋转向量A
{
    return Vector(A.x*cos(rad)-A.y*sin(rad), A.x*sin(rad)+A.y*cos(rad));
}

int ConvexHull(Point* p, int n, Point* ch)
{
    sort(p, p+n);
    n = unique(p, p+n) - p;

    int m = 0;
    for (int i=0; i<n; i++)
    {
        while (m > 1 && Cross(ch[m-1]-ch[m-2], p[i]-ch[m-2]) <= 0) m--;
        ch[m++] = p[i];
    }

    int k = m;
    for (int i=n-2; i>=0; i--)
    {
        while (m > k && Cross(ch[m-1]-ch[m-2], p[i]-ch[m-2]) <= 0) m--;
        ch[m++] = p[i];
    }

    return m;
}

int main()
{
    int T;

    scanf("%d",&T);
    while (T > 0)
    {
        T--;

        int n;
        double RecArea = 0;

        scanf("%d",&n);
        int cnt = 0;
        for (int i=0; i<n; i++)
        {
            double x, y, w, h, j;

            scanf("%lf%lf%lf%lf%lf",&x,&y,&w,&h,&j);
            RecArea += w*h;

            Point centre(x,y);
            Vector v1(w/2,h/2), v2(w/2,-h/2), v3(-w/2, h/2), v4(-w/2,-h/2);
            Point p1 = centre + Rotate(v1,-j/180*3.1415926);
            Point p2 = centre + Rotate(v2,-j/180*3.1415926);
            Point p3 = centre + Rotate(v3,-j/180*3.1415926);
            Point p4 = centre + Rotate(v4,-j/180*3.1415926);

            P[cnt++] = p1; P[cnt++] = p2; P[cnt++] = p3; P[cnt++] = p4;
        }

        n = ConvexHull(P,cnt,convex);
        double ConvexArea = 0;
        for (int i=1; i<n-1; i++)
            ConvexArea += Area(convex[0],convex[i],convex[i+1]);

        double ans = RecArea / ConvexArea * 100;
        printf("%.1lf ",ans);
        cout << '%' << endl;
    }

    return 0;
}


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