本文参看网络资料总结。各个文件的配置参看网络资料
源码如下
#ifndef QTPLAY_H
#define QTPLAY_H
#include <QtGui/QMainWindow>
#include "ui_qtplay.h"
#include <QtGui/QPaintEvent>
#include <QtGui/QImage>
#include <QtCore/QTimer>
#include <QtGui/QPainter>
#include <QtCore/QPoint>
#include <cv.h>
#include <highgui.h>
class qtplay : public QMainWindow
{
Q_OBJECT
public:
qtplay(const char *filename,QWidget *parent = 0, Qt::WFlags flags = 0);
~qtplay();
protected :
void paintEvent(QPaintEvent *e);
private slots:
void nextFrame();
private:
Ui::qtplayClass ui;
CvCapture *capture;
IplImage *iplImg;
IplImage *frame;
QImage *qImg;
QTimer *timer;
};
#endif // QTPLAY_H
#include "qtplay.h"
qtplay::qtplay(const char *filename,QWidget *parent, Qt::WFlags flags)
: QMainWindow(parent, flags)
{
capture = cvCaptureFromFile(filename);
if (capture)
{
frame = cvQueryFrame(capture);
if (frame)
this ->resize(frame->width,frame->height);
qImg = new QImage(QSize(frame->width,frame->height),QImage::Format_RGB888);
iplImg = cvCreateImageHeader(cvSize(frame->width,frame->height),8,3);
iplImg->imageData = (char *)qImg->bits();
timer = new QTimer(this );
timer->setInterval(30);
connect(timer,SIGNAL(timeout()),this ,SLOT(nextFrame()));
timer->start();
}
ui.setupUi(this);
}
qtplay::~qtplay()
{
cvReleaseImage(&iplImg);
cvReleaseCapture(&capture);
delete qImg;
delete timer;
}
void qtplay::paintEvent(QPaintEvent *e)
{
QPainter painter(this );
painter.drawImage(QPoint(0,0),*qImg);
}
void qtplay::nextFrame()
{
frame = cvQueryFrame(capture);
if (frame)
{
if (frame->origin == IPL_ORIGIN_TL)
{
cvCopy(frame,iplImg,0);
}
else
{
cvFlip(frame,iplImg,0);
}
cvCvtColor(iplImg,iplImg,CV_BGR2RGB);
this ->update();
}
}
#include "qtplay.h"
#include <QtGui/QApplication>
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
char *filename = "../../TEST.AVI";
qtplay *mw = new qtplay(filename);
mw->show();
return a.exec();
}
在上述代码里面插入处理图像的代码就很简单了。显示图像的时候在构造函数里面就可以插入处理代码,当然 也可以在paintEvent函数里面进行处理,播放视频的时候可以在nextFrame函数里面进行处理,有些预处理可以在构造函数里面完成