Android 文字自动滚动(跑马灯)效果的两种实现方法

  本文章转载自别人:http://blog.sina.com.cn/s/blog_821e2bb10100uoao.html


总结一下跑马灯的实现效果,网上比较流行的有两种,测试过了都可以实现文字滚动效果,建议使用第一种,因为可以更好地控制文字滚动速度、样式、字体等属性,第二种方法,还没有找到控制的方法!

 

 

第一种:

控件类:AutoScrollTextView 继承了TextView并做了一些修改,实现了宽度的判断,文本自动滚动及开始和停止滚动等功能。

 

import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.os.Parcel;
import android.os.Parcelable;
import android.util.AttributeSet;
import android.view.Display;
import android.view.View;
import android.view.WindowManager;
import android.view.View.OnClickListener;
import android.widget.TextView;


public class AutoScrollTextView extends TextView implements OnClickListener {
    public final static String TAG = AutoScrollTextView.class.getSimpleName();
   
    private float textLength = 0f;//文本长度
    private float viewWidth = 0f;
    private float step = 0f;//文字的横坐标
    private float y = 0f;//文字的纵坐标
    private float temp_view_plus_text_length = 0.0f;//用于计算的临时变量
    private float temp_view_plus_two_text_length = 0.0f;//用于计算的临时变量
    public boolean isStarting = false;//是否开始滚动
    private Paint paint = null;//绘图样式
    private String text = "";//文本内容

   
    public AutoScrollTextView(Context context) {
        super(context);
        initView();
    }

    public AutoScrollTextView(Context context, AttributeSet attrs) {
        super(context, attrs);
        initView();
    }

    public AutoScrollTextView(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);
        initView();
    }
   
   
    private void initView()
    {
        setOnClickListener(this);
    }
   
   
    public void init(WindowManager windowManager)
    {
        paint = getPaint();
        text = getText().toString();
        textLength = paint.measureText(text);
        viewWidth = getWidth();
        if(viewWidth == 0)
        {
            if(windowManager != null)
            {
                Display display = windowManager.getDefaultDisplay();
                viewWidth = display.getWidth();
            }
        }
        step = textLength;
        temp_view_plus_text_length = viewWidth + textLength;
        temp_view_plus_two_text_length = viewWidth + textLength * 2;
        y = getTextSize() + getPaddingTop();
    }
   
    @Override
    public Parcelable onSaveInstanceState()
    {
        Parcelable superState = super.onSaveInstanceState();
        SavedState ss = new SavedState(superState);
       
        ss.step = step;
        ss.isStarting = isStarting;
       
        return ss;
       
    }
   
    @Override
    public void onRestoreInstanceState(Parcelable state)
    {
        if (!(state instanceof SavedState)) {
            super.onRestoreInstanceState(state);
            return;
        }
        SavedState ss = (SavedState)state;
        super.onRestoreInstanceState(ss.getSuperState());
       
        step = ss.step;
        isStarting = ss.isStarting;

    }
   
    public static class SavedState extends BaseSavedState {
        public boolean isStarting = false;
        public float step = 0.0f;
        SavedState(Parcelable superState) {
            super(superState);
        }

        @Override
        public void writeToParcel(Parcel out, int flags) {
            super.writeToParcel(out, flags);
            out.writeBooleanArray(new boolean[]{isStarting});
            out.writeFloat(step);
        }


        public static final Parcelable.Creator<SavedState> CREATOR
                = new Parcelable.Creator<SavedState>() {
           
            public SavedState[] newArray(int size) {
                return new SavedState[size];
            }

            @Override
            public SavedState createFromParcel(Parcel in) {
                return new SavedState(in);
            }
        };

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