OpenGL + CUDA + DevIL rocks!

 

With OpenGL as the graphics API, I utilized CUDA as the performance saviour – Yes, on nVidia video cards, it runs fast like hell. My professor also recommended us another simple but fun tool – DevIL, a cross-platform image handling library which is quite easy to learn and use. You can take screenshots for OpenGL scenes.

In the latest lab of my GPGPU class, I use OpenGL/CUDA/DevIL team to craft a random-faults algorithm on quadrilateral (algorithm implementation offered by my professor), as below:

Random Faults 

Nice… now I know what to use to compose the sample of my master thesis “global illumination”

 

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