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原创 Volume Rendering using CUDA – Transfer Function & Anti-Aliasing

Here are some pictures of my GPU-based volume rendering engine: Included functions: 1. Anti-Aliasing (not applied in the above picture) 2. Transfer Function on Alpha & Color The highlight is that it reaches an interactive FPS: for 512x512 resolution

2010-10-31 18:29:00 939

原创 Volume Rendering using CUDA – Basic framework

nVidia Tesla architecture GPU + CUDA + OpenGL(FBO mapped to CUDA) is probably the best solution framework for Volume Rendering(Ray-casting) Ray-casting is probably the best scenario for parallel computing. More pictures are coming soon!

2010-10-21 00:40:00 843 1

原创 VTK rocks

The primary visualization tool for my Scientific Visualization course this semester is VTK. I would say it is really a great library. It is built on OpenGL and it opens to Java/Python/C++. VTK follows a pipeline architecture. It takes sometime to get acq

2010-10-12 02:19:00 990

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