代理模式中的代理和执行者继承于同一个父类,先将执行者传递给代理人,然后代理人去调用实际执行者的行为;
1.父类
#pragma once
class Women
{
public:
Women();
virtual ~Women();
virtual void SeeMovieWithMan() = 0;
private:
};
Women::Women()
{
}
Women::~Women()
{
}
2.代理人
#pragma once
#include "Women.h"
class WangPo:public Women
{
public:
WangPo(Women *women);
~WangPo();
void SeeMovieWithMan();
private:
Women* m_Women;
};
WangPo::WangPo(Women* women)
{
this->m_Women = women;
}
WangPo::~WangPo()
{
delete this->m_Women;
}
void WangPo::SeeMovieWithMan()
{
this->m_Women->SeeMovieWithMan();
}
3.执行者1《小红》
#pragma once
#include "Women.h"
#include<iostream>
class XiaoHong:public Women
{
public:
XiaoHong();
~XiaoHong();
void SeeMovieWithMan();
private:
};
XiaoHong::XiaoHong()
{
}
XiaoHong::~XiaoHong()
{
}
void XiaoHong::SeeMovieWithMan()
{
std::cout << "小红和那个男的看电影" << std::endl;
}
4.执行者2《小美》
#pragma once
#include "Women.h"
#include<iostream>
class XiaoMei :public Women
{
public:
XiaoMei();
~XiaoMei();
void SeeMovieWithMan();
private:
};
XiaoMei::XiaoMei()
{
}
XiaoMei::~XiaoMei()
{
}
void XiaoMei::SeeMovieWithMan()
{
std::cout << "小美和那个男的看电影" << std::endl;
}
5.主程序
// 代理模式.cpp : 此文件包含 "main" 函数。程序执行将在此处开始并结束。
//
#include <iostream>
#include "WangPo.h"
#include "Women.h"
#include "XiaoHong.h"
#include "XiaoMei.h"
void DoXiaoHong()
{
WangPo* p_wangpo;
p_wangpo = new WangPo(new XiaoHong());
p_wangpo->SeeMovieWithMan();
}
void DoXiaoMei()
{
WangPo* p_wangpo;
p_wangpo = new WangPo(new XiaoMei());
p_wangpo->SeeMovieWithMan();
}
int main()
{
DoXiaoHong();
DoXiaoMei();
system("pause");
return 0;
}
// 运行程序: Ctrl + F5 或调试 >“开始执行(不调试)”菜单
// 调试程序: F5 或调试 >“开始调试”菜单
// 入门使用技巧:
// 1. 使用解决方案资源管理器窗口添加/管理文件
// 2. 使用团队资源管理器窗口连接到源代码管理
// 3. 使用输出窗口查看生成输出和其他消息
// 4. 使用错误列表窗口查看错误
// 5. 转到“项目”>“添加新项”以创建新的代码文件,或转到“项目”>“添加现有项”以将现有代码文件添加到项目
// 6. 将来,若要再次打开此项目,请转到“文件”>“打开”>“项目”并选择 .sln 文件
6.结果