数据加密与保存


//---------------------------------------------------------------------
// 1、加密算法:
//---------------------------------------------------------------------

//加密或解密字符串,change加密、-change解密
public static String Encryption(String str, int change)
{
	short sign = 1;
	if(change<0){ sign = -1; change *= -1; }
	int num = 0;
	int tmp;
	
	byte[] bytes = str.getBytes();
	for(int i = 0; i < bytes.length; i++)
	{
		if(num == 0) num = change;
		
		//限定在[0,127]之间
		tmp = bytes[i] + sign * (num % 3);
		if(tmp > 127) tmp -= 127;
		if(tmp < 0) tmp += 127;
		
		bytes[i] = (byte)tmp;
		num /= 3;
	}
	str = new String(bytes);
	return new String(bytes);
}


//===========================================================================================================
// 2、保存数据到文件
//===========================================================================================================

//类LocalDB.java

import java.io.File;
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.util.HashMap;
import android.os.Environment;


/**
 * 读数据:readData(String Key)、保存数据:saveData(String Key, String value)
 * -----
 * 2015-9-24 上午11:44:52 
 * wangzhongyuan
 */
public class LocalDB
{
	private static String fileName = "LocalDB.data";	//用于保存数据的文件名
	
	public static boolean loaded = false;				//标识当前是否已进行了初始载入
	public static HashMap<String, Object> $object;
	public static HashMap<String, Integer> $int;
	public static HashMap<String, Float> $float;
	public static HashMap<String, String> $string;
	public static HashMap<String, Double> $double;
	public static HashMap<String, Long> $long;
	public static HashMap<String, Byte> $byte;
	public static HashMap<String, Short> $short;
	public static HashMap<String, Boolean> $boolean;

//	使用HashMap的静态对象,在程序中临时保存数据
//	private static HashMap<String, Type> $type;	//创建HashMap对象
	
//	HashMap用法如下:
//	$type.put(String key, Type value)			//存储Type类型数据到$type,索引标识key	存储
//	$type.get(Object key)						//从$type中获取索引标识key的数据		获取
//	$type.containsKey(Object key)				//判断$type中是否含有索引标识key		判断
//	$type.remove(Object key)					//将索引标识key对应的数据从$type中移除	移除

	/**
	 * 保存所有对象的数据,到文件fileName中  - 保存,HashMap对象数据到文件
	 */
	public static void save() 
	{
		try 
		{	
			String pathString = "";
			if(Environment.getExternalStorageState().equals(Environment.MEDIA_MOUNTED))	//有SD卡
				pathString = Environment.getExternalStorageDirectory().getPath(); 		//获得SD卡路径
			{  
				File file;
				FileOutputStream f;
				
				try 
				{  	
					file = new File(pathString+"/"+ fileName);
					
					if(!file.exists())file.createNewFile(); //若文件不存在,则新建
					f = new FileOutputStream(file, false);  //创建一个文件输出流,true表示在文件末尾添加, false覆盖
				} 
				catch (Exception e) { return; }
					 
				ObjectOutputStream o = new ObjectOutputStream(f);
				o.writeObject($object);
				o.writeObject($int);
				o.writeObject($byte);
				o.writeObject($float);
				o.writeObject($double);
				o.writeObject($string);
				o.writeObject($long);
				o.writeObject($boolean);
				o.writeObject($short);
				o.flush();
				f.flush();
				o.close();
				f.close();
			}
		} 
		catch (Exception e) { e.printStackTrace(); }
	}

	/**
	 * 从文件fileName中,获取保存的数据到静态对象中  - 载入,保存数据到HashMap对象中
	 */
	@SuppressWarnings("unchecked")
	public static void load() 
	{
		if(loaded) return;
		
		try 
		{
			String pathString = "";
			if(Environment.getExternalStorageState().equals(Environment.MEDIA_MOUNTED))	//有SD卡
				pathString = Environment.getExternalStorageDirectory().getPath(); 		//获得SD卡路径
			{  
				File file =null;
				FileInputStream f=null;
				
				try 
				{  
					file = new File(pathString+"/"+ fileName);
					
					if(!file.exists()) file.createNewFile(); 	//若文件不存在,则新建
					f = new FileInputStream(file);				//从文件创建一个输入流
				} 
				catch (Exception e) { return; }
			
				try
				{
					ObjectInputStream o = new ObjectInputStream(f);
					$object = (HashMap<String, Object>) o.readObject();
					$int = (HashMap<String, Integer>) o.readObject();
					$byte = (HashMap<String, Byte>) o.readObject();
					$float = (HashMap<String, Float>) o.readObject();
					$double = (HashMap<String, Double>) o.readObject();
					$string = (HashMap<String, String>) o.readObject();
					$long = (HashMap<String, Long>) o.readObject();
					$boolean = (HashMap<String, Boolean>) o.readObject();
					$short = (HashMap<String, Short>) o.readObject();
					
					o.close();
					f.close();
				} 
				catch (Exception e) 
				{
					$object = new HashMap<String, Object>();
					$float = new HashMap<String, Float>();
					$int = new HashMap<String, Integer>();
					$string = new HashMap<String, String>();
					$double = new HashMap<String, Double>();
					$long = new HashMap<String, Long>();
					$byte = new HashMap<String, Byte>();
					$short = new HashMap<String, Short>();
					$boolean = new HashMap<String, Boolean>();
					
					f.close();
				}
			}
			
			loaded = true;	//初始载入完成
		}
		catch (Exception e) { e.printStackTrace(); }
	}
	
	/** 清除游戏数据 */
	public static void reset()
	{
		//清除已有数据
		if ($object != null) $object.clear();
		if ($float != null) $float.clear();
		if ($int != null) $int.clear();
		if ($string != null) $string.clear();
		if ($double != null) $double.clear();
		if ($long != null) $long.clear();
		if ($byte != null) $byte.clear();
		if ($short != null) $short.clear();
		if ($boolean != null) $boolean.clear();
		
		if ($object == null) $object = new HashMap<String, Object>();
		if ($float == null) $float = new HashMap<String, Float>();
		if ($int == null) $int = new HashMap<String, Integer>();
		if ($string == null) $string = new HashMap<String, String>();
		if ($double == null) $double = new HashMap<String, Double>();
		if ($long == null) $long = new HashMap<String, Long>();
		if ($byte == null) $byte = new HashMap<String, Byte>();
		if ($short == null) $short = new HashMap<String, Short>();
		if ($boolean == null) $boolean = new HashMap<String, Boolean>();
		
		save();	//保存空数据到文件
	}
	
	//--------------------------存储、读取-------------------------------------------
	
	/** 数据存储,将数据value加密后,按键值Key存储至HashMap和数据文件中 */
	public static void saveData(String Key, String value)
	{
		saveData2HashMap(Key, value);
		save();								//保存数据到文件
	}
	
	/** 数据存储,将数据value加密后,按键值Key存储至HashMap中 */
	public static void saveData2HashMap(String Key, String value)
	{
		if ($string == null) load();		//初始化
		Key = Encryption(Key, 33741);		//加密键名
		
		value = Encryption(value, 50413);	//加密保存数据
		$string.put(Key, value);			//本地数据保存
	}
	
	/** 数据读取,读取指定键值的数据,并解密,无则返回空串 "" */
	public static String readData(String Key)
	{
		if ($string == null) load();			//从文件读取数据,或初始化
		Key = Encryption(Key, 33741);			//加密键名
		
		String value = "";
		if ($string.containsKey(Key))
		{
			value = $string.get(Key);			//获取数据
			value = Encryption(value, -50413);	//解密串
		}
		return value;
	}
	
	/** 加密或解密字符串,change加密、-change解密 */
	public static String Encryption(String str, int change)
	{
		if (str.equals("") || str == null) return "";	//空串不加密
			
		short sign = 1;
		if (change < 0)
		{
			sign = -1;
			change *= -1;
		}
		int num = 0;
		int tmp;
		
		byte[] bytes = str.getBytes();
		for (int i = 0; i < bytes.length; i++)
		{
			if (num == 0) num = change;
			
			//限定在[0,127]之间
			tmp = bytes[i] + sign * (num % 3);
			if (tmp > 127) tmp -= 127;
			if (tmp < 0) tmp += 127;
			
			bytes[i] = (byte) tmp;
			num /= 3;
		}
		str = new String(bytes);
		return new String(bytes);
	}
}





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