为了实现三子棋的的玩家和电脑的简单下棋,可以建立三个文件 game.c (测试游戏的逻辑) , szq. c (游戏代码的实现),game.h(游戏代码的声明)(函数的声明)
1.szq.c
#include<stdio.h>
#include"game.h"
void jinru()
{
printf("*********************\n");
printf("****1.play 0.exit**\n");
printf("*********************\n");
}
void game()
{
char boarder[ROW][COL] = { 0 };
InitBoard(boarder, ROW, COL);
Displayboard(boarder, ROW, COL);
while (1)
{
//玩家输入
playmove(boarder, ROW, COL);
int ret=iswin(boarder, ROW,COL);
if (ret != 'c')
{
break;
}
Displayboard(boarder, ROW, COL);
//电脑输入
computermove(boarder, ROW, COL);
ret = iswin(boarder, ROW, COL);
if (ret != 'c')
{
break;
}
Displayboard(boarder, ROW, COL);
}
int ret = iswin(boarder, ROW, COL);
if (ret== '*')
{
printf("玩家赢\n");
}
else if (ret == '#')
{
printf("电脑赢\n");
}
else
{
printf("平局\n");
}
Displayboard(boarder, ROW, COL);
}
#include<time.h>
#include<stdlib.h>
int main()
{
srand((unsigned int)time(NULL));
int a = 0;
do
{
jinru();
printf("请选择;>");
scanf_s("%d", &a);
switch(a)
{
case 1:
//printf("恭喜进入游戏");
game();
break;
case 0:
printf("退出游戏");
break;
default:
printf("输出错误");
break;
}
}
while (1);
return 0;
}
2.game.c
#include"game.h"
void InitBoard(char boarder[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
boarder[i][j] = ' ';
}
}
}
void Displayboard(char boarder[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
int j = 0;
for (j = 0; j < col; j++)
{
printf(" %c ", boarder[i][j]);
if(j<col-1)
printf("|");
}
printf("\n");
if (i < row - 1)
{
int j = 0;
for (j = 0; j < col; j++)
{
printf("---");
if (j < col - 1)
printf("|");
}
printf("\n");
}
}
}
void playmove(char boarder[ROW][COL],int row, int col)
{
int x = 0;
int y= 0;
//char boarder[ROW][COL] = { 0 };
while(1)
{
printf("玩家输入:>\n");
printf("请输入坐标;>");
scanf_s("%d %d", &x, &y);
if (x >=1 && x <=row && y>=1 && y <= col)
{
if (boarder[x - 1][y - 1] == ' ')
{
boarder[x - 1][y - 1] = '*';
break;
}
else
printf("位置被占据,不能放入\n");
}
else
printf("左边非法,请重新输入\n");
}
}
void computermove(char boarder[ROW][COL],int row, int col)
{
printf("电脑输入:>\n");
int x = 0;
int y = 0;
while (1)
{
x = rand() % row;
y = rand() % col;
if (boarder[x][y] == ' ')
{
boarder[x][y] = '#';
break;
}
}
}
char iswin(char boarder[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
if (boarder[i][0] == boarder[i][1] && boarder[i][1] == boarder[i][2] && boarder[i][1]!=' ')
{
return boarder[i][1];
}
}
int j = 0;
for (i = 0; i < col; i++)
{
if (boarder[0][j] == boarder[1][j] && boarder[1][j] == boarder[2][j] && boarder[1][j] != ' ')
{
return boarder[1][j];
}
}
if (boarder[0][0] == boarder[1][1] && boarder[1][1] == boarder[2][0] && boarder[1][1] != ' ')
{
return boarder[1][1];
}
if (full(boarder, ROW, COL))
{
return 'Q';
}
return 'c';
}
int full(char boarder[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
if (boarder[i][j] == ' ')
{
return 0;
}
}
}
return 1;
}
3.game.h
#define ROW 3
#define COL 3
#include<time.h>
#include<stdlib.h>
void InitBoard(char boarder[ROW][COL], int row, int col);
void Displayboard(char boarder[ROW][COL], int row, int col);
void playmove(char boarder[ROW][COL], int row, int col);
void computermove(char boarder[ROW][COL], int row, int col);
char iswin(char boarder[ROW][COL], int row, int col);
最后的结果就可以简单的进行对局
注意
1.如果你觉得方格太少,可以对game.h中行ROW,列COL进行修改。
2.如果你认为电脑有一点stupid可以进行加入条件如当玩家为二个字符在一起时,电脑进行下棋。