apidemo 学习 CreateBitmap DensityActivity ShapeDrawable1 FingerPaint

public class CreateBitmap extends GraphicsActivity {

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(new SampleView(this));
    }

    private static final int WIDTH = 50;
    private static final int HEIGHT = 50;
    private static final int STRIDE = 64;   // must be >= WIDTH

    private static int[] createColors() {
        int[] colors = new int[STRIDE * HEIGHT]; //还是 改变每个 像素的颜色值
        for (int y = 0; y < HEIGHT; y++) {
            for (int x = 0; x < WIDTH; x++) {
                int r = x * 255 / (WIDTH - 1);
                int g = y * 255 / (HEIGHT - 1);
                int b = 255 - Math.min(r, g);
                int a = Math.max(r, g);
                colors[y * STRIDE + x] = (a << 24) | (r << 16) | (g << 8) | b;
            }
        }
        return colors;
    }

    private static class SampleView extends View {
        private Bitmap[] mBitmaps;
        private Bitmap[] mJPEG;
        private Bitmap[] mPNG;
        private int[]    mColors;
        private Paint    mPaint;

        private static Bitmap codec(Bitmap src, Bitmap.CompressFormat format,
                                    int quality) {
            ByteArrayOutputStream os = new ByteArrayOutputStream();
            src.compress(format, quality, os);

            byte[] array = os.toByteArray();
            return BitmapFactory.decodeByteArray(array, 0, array.length);
        }

        public SampleView(Context context) {
            super(context);
            setFocusable(true);

            mColors = createColors();
            int[] colors = mColors;

            mBitmaps = new Bitmap[6];
            // these three are initialized with colors[]
            mBitmaps[0] = Bitmap.createBitmap(colors, 0, STRIDE, WIDTH, HEIGHT,
                                              Bitmap.Config.ARGB_8888);
            mBitmaps[1] = Bitmap.createBitmap(colors, 0, STRIDE, WIDTH, HEIGHT,
                                              Bitmap.Config.RGB_565);
            mBitmaps[2] = Bitmap.createBitmap(colors, 0, STRIDE, WIDTH, HEIGHT,
                                              Bitmap.Config.ARGB_4444);

            // these three will have their colors set later
            mBitmaps[3] = Bitmap.createBitmap(WIDTH, HEIGHT,
                                              Bitmap.Config.ARGB_8888);
            mBitmaps[4] = Bitmap.createBitmap(WIDTH, HEIGHT,
                                              Bitmap.Config.RGB_565);
            mBitmaps[5] = Bitmap.createBitmap(WIDTH, HEIGHT,
                                              Bitmap.Config.ARGB_4444);
            for (int i = 3; i <= 5; i++) {
                mBitmaps[i].setPixels(colors, 0, STRIDE, 0, 0, WIDTH, HEIGHT);//填充为colors的颜色
            }

            mPaint = new Paint();
            mPaint.setDither(true);

            // now encode/decode using JPEG and PNG
            mJPEG = new Bitmap[mBitmaps.length];
            mPNG = new Bitmap[mBitmaps.length];
            for (int i = 0; i < mBitmaps.length; i++) {
                //创建不同格式的 图片 bitmap
                mJPEG[i] = codec(mBitmaps[i], Bitmap.CompressFormat.JPEG, 80);
                mPNG[i] = codec(mBitmaps[i], Bitmap.CompressFormat.PNG, 0);
            }
        }

        @Override protected void onDraw(Canvas canvas) {
            canvas.drawColor(Color.WHITE);

            for (int i = 0; i < mBitmaps.length; i++) {
                canvas.drawBitmap(mBitmaps[i], 0, 0, null);
                canvas.drawBitmap(mJPEG[i], 80, 0, null);
                canvas.drawBitmap(mPNG[i], 160, 0, null);
                canvas.translate(0, mBitmaps[i].getHeight());
            }

            // draw the color array directly, w/o craeting a bitmap object
            //把这array 绘制到 界面上
            canvas.drawBitmap(mColors, 0, STRIDE, 0, 0, WIDTH, HEIGHT,
                              true, null);
            canvas.translate(0, HEIGHT);
            canvas.drawBitmap(mColors, 0, STRIDE, 0, 0, WIDTH, HEIGHT,
                              false, mPaint);//
        }
    }
}



public class DensityActivity extends Activity {
    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);

        final LayoutInflater li = (LayoutInflater)getSystemService(
                LAYOUT_INFLATER_SERVICE);

        this.setTitle(R.string.density_title);
        LinearLayout root = new LinearLayout(this);
        root.setOrientation(LinearLayout.VERTICAL);

        LinearLayout layout = new LinearLayout(this);
        addBitmapDrawable(layout, R.drawable.logo120dpi, true);
        addBitmapDrawable(layout, R.drawable.logo160dpi, true);
        addBitmapDrawable(layout, R.drawable.logo240dpi, true);
        addLabelToRoot(root, "Prescaled bitmap in drawable");
        addChildToRoot(root, layout);

        layout = new LinearLayout(this);
        addBitmapDrawable(layout, R.drawable.logo120dpi, false);
        addBitmapDrawable(layout, R.drawable.logo160dpi, false);
        addBitmapDrawable(layout, R.drawable.logo240dpi, false);
        addLabelToRoot(root, "Autoscaled bitmap in drawable");
        addChildToRoot(root, layout);

        layout = new LinearLayout(this);
        addResourceDrawable(layout, R.drawable.logo120dpi);
        addResourceDrawable(layout, R.drawable.logo160dpi);
        addResourceDrawable(layout, R.drawable.logo240dpi);
        addLabelToRoot(root, "Prescaled resource drawable");
        addChildToRoot(root, layout);

        addLabelToRoot(root, "Inflated layout");
        layout = (LinearLayout)li.inflate(R.layout.density_image_views, null);
        addChildToRoot(root, layout);

        layout = (LinearLayout)li.inflate(R.layout.density_styled_image_views, null);
        addLabelToRoot(root, "Inflated styled layout");
        addChildToRoot(root, layout);

        layout = new LinearLayout(this);
        addCanvasBitmap(layout, R.drawable.logo120dpi, true);
        addCanvasBitmap(layout, R.drawable.logo160dpi, true);
        addCanvasBitmap(layout, R.drawable.logo240dpi, true);
        addLabelToRoot(root, "Prescaled bitmap");
        addChildToRoot(root, layout);

        layout = new LinearLayout(this);
        addCanvasBitmap(layout, R.drawable.logo120dpi, false);
        addCanvasBitmap(layout, R.drawable.logo160dpi, false);
        addCanvasBitmap(layout, R.drawable.logo240dpi, false);
        addLabelToRoot(root, "Autoscaled bitmap");
        addChildToRoot(root, layout);

        layout = new LinearLayout(this);
        addResourceDrawable(layout, R.drawable.logonodpi120);
        addResourceDrawable(layout, R.drawable.logonodpi160);
        addResourceDrawable(layout, R.drawable.logonodpi240);
        addLabelToRoot(root, "No-dpi resource drawable");
        addChildToRoot(root, layout);

        layout = new LinearLayout(this);
        addNinePatchResourceDrawable(layout, R.drawable.smlnpatch120dpi);
        addNinePatchResourceDrawable(layout, R.drawable.smlnpatch160dpi);
        addNinePatchResourceDrawable(layout, R.drawable.smlnpatch240dpi);
        addLabelToRoot(root, "Prescaled 9-patch resource drawable");
        addChildToRoot(root, layout);

        setContentView(scrollWrap(root));
    }

    private View scrollWrap(View view) {
        ScrollView scroller = new ScrollView(this);
        scroller.addView(view, new ScrollView.LayoutParams(ScrollView.LayoutParams.MATCH_PARENT,
                ScrollView.LayoutParams.MATCH_PARENT));
        return scroller;
    }

    private void addLabelToRoot(LinearLayout root, String text) {
        TextView label = new TextView(this);
        label.setText(text);
        root.addView(label, new LinearLayout.LayoutParams(LinearLayout.LayoutParams.MATCH_PARENT,
                LinearLayout.LayoutParams.WRAP_CONTENT));
    }

    private void addChildToRoot(LinearLayout root, LinearLayout layout) {
        root.addView(layout, new LinearLayout.LayoutParams(LinearLayout.LayoutParams.MATCH_PARENT,
                LinearLayout.LayoutParams.WRAP_CONTENT));
    }

    private void addBitmapDrawable(LinearLayout layout, int resource, boolean scale) {
        Bitmap bitmap;
        bitmap = loadAndPrintDpi(resource, scale);

        View view = new View(this);

        final BitmapDrawable d = new BitmapDrawable(getResources(), bitmap);
        if (!scale) d.setTargetDensity(getResources().getDisplayMetrics());//设置图片在终端中以终端本身的密度来显示图片
        view.setBackgroundDrawable(d);

        view.setLayoutParams(new LinearLayout.LayoutParams(d.getIntrinsicWidth(),
                d.getIntrinsicHeight()));
        layout.addView(view);
    }

    private void addResourceDrawable(LinearLayout layout, int resource) {
        View view = new View(this);

        final Drawable d = getResources().getDrawable(resource);
        view.setBackgroundDrawable(d);

        view.setLayoutParams(new LinearLayout.LayoutParams(d.getIntrinsicWidth(),
                d.getIntrinsicHeight()));
        layout.addView(view);
    }

    private void addCanvasBitmap(LinearLayout layout, int resource, boolean scale) {
        Bitmap bitmap;
        bitmap = loadAndPrintDpi(resource, scale);

        ScaledBitmapView view = new ScaledBitmapView(this, bitmap);

        view.setLayoutParams(new LinearLayout.LayoutParams(LinearLayout.LayoutParams.WRAP_CONTENT,
                LinearLayout.LayoutParams.WRAP_CONTENT));
        layout.addView(view);
    }

    private void addNinePatchResourceDrawable(LinearLayout layout, int resource) {
        View view = new View(this);

        final Drawable d = getResources().getDrawable(resource);
        view.setBackgroundDrawable(d);

        Log.i("foo", "9-patch #" + Integer.toHexString(resource)
                + " w=" + d.getIntrinsicWidth() + " h=" + d.getIntrinsicHeight());
        view.setLayoutParams(new LinearLayout.LayoutParams(
                d.getIntrinsicWidth()*2, d.getIntrinsicHeight()*2)); //拉伸为2倍
        layout.addView(view);
    }

    private Bitmap loadAndPrintDpi(int id, boolean scale) {
        Bitmap bitmap;
        if (scale) {
            bitmap = BitmapFactory.decodeResource(getResources(), id);
        } else {
            BitmapFactory.Options opts = new BitmapFactory.Options();
            opts.inScaled = false;
//            inDensity——用于位图的像素压缩比
//            inTargetDensity——用于目标位图的像素压缩比(要生成的位图)
//            inScaled——设置为true时进行图片压缩,从inDensity到inTargetDensity。
//            由上可知,decodeResourceStream方法根据手机屏幕的密度有一个缩放图片的过程,而decodeFile不会自动处理。为了避开这种差异性,将decodeFile方法的调用替换掉,先得到图片文件的InputStream,再直接调用decodeResourceStream,模拟decodeResource的操作。
//            其实,decodeResource中对图片文件的缩放可以理解成图片像素px与屏幕dip显示的转换,
            bitmap = BitmapFactory.decodeResource(getResources(), id, opts);
        }
        return bitmap;
    }
    //可以适应bitmap大小的view
    private class ScaledBitmapView extends View {
        private Bitmap mBitmap;

        public ScaledBitmapView(Context context, Bitmap bitmap) {
            super(context);
            mBitmap = bitmap;
        }

        @Override
        protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
            super.onMeasure(widthMeasureSpec, heightMeasureSpec);
            final DisplayMetrics metrics = getResources().getDisplayMetrics();
            setMeasuredDimension(
                    mBitmap.getScaledWidth(metrics),
                    mBitmap.getScaledHeight(metrics));
        }

        @Override
        protected void onDraw(Canvas canvas) {
            super.onDraw(canvas);

            canvas.drawBitmap(mBitmap, 0.0f, 0.0f, null);
        }
    }
}


public class ShapeDrawable1 extends GraphicsActivity {

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(new SampleView(this));
    }

    private static class SampleView extends View {
        private ShapeDrawable[] mDrawables;

        private static Shader makeSweep() {
            return new SweepGradient(150, 25,//颜色混合
                new int[] { 0xFFFF0000, 0xFF00FF00, 0xFF0000FF, 0xFFFF0000 },
                null);
        }

        private static Shader makeLinear() {//线性渐变
            return new LinearGradient(0, 0, 50, 50,
                              new int[] { 0xFFFF0000, 0xFF00FF00, 0xFF0000FF },
                              null, Shader.TileMode.MIRROR);
        }

        private static Shader makeTiling() {//条纹 三色
            int[] pixels = new int[] { 0xFFFF0000, 0xFF00FF00, 0xFF0000FF, 0};
            Bitmap bm = Bitmap.createBitmap(pixels, 2, 2,
                                            Bitmap.Config.ARGB_8888);

            return new BitmapShader(bm, Shader.TileMode.REPEAT,
                                        Shader.TileMode.REPEAT);
        }

        private static class MyShapeDrawable extends ShapeDrawable {//
            private Paint mStrokePaint = new Paint(Paint.ANTI_ALIAS_FLAG);

            public MyShapeDrawable(Shape s) {
                super(s);
                mStrokePaint.setStyle(Paint.Style.STROKE);
            }

            public Paint getStrokePaint() {
                return mStrokePaint;
            }

            @Override protected void onDraw(Shape s, Canvas c, Paint p) {
                s.draw(c, p);
                s.draw(c, mStrokePaint);
            }
        }

        public SampleView(Context context) {
            super(context);
            setFocusable(true);

            float[] outerR = new float[] { 12, 12, 12, 12, 0, 0, 0, 0 };//左上  右上 是 圆形 下面是方形
            RectF   inset = new RectF(6, 6, 6, 6); 
            float[] innerR = new float[] { 12, 12, 0, 0, 12, 12, 0, 0 };//左上和 右下是圆形

            Path path = new Path(); //一个菱形
            path.moveTo(50, 0);
            path.lineTo(0, 50);
            path.lineTo(50, 100);
            path.lineTo(100, 50);
            path.close();

            mDrawables = new ShapeDrawable[7];
            mDrawables[0] = new ShapeDrawable(new RectShape());//矩形
            mDrawables[1] = new ShapeDrawable(new OvalShape());//椭圆
            mDrawables[2] = new ShapeDrawable(new RoundRectShape(outerR, null,
                                                                 null));//上面是圆角
            mDrawables[3] = new ShapeDrawable(new RoundRectShape(outerR, inset,
                                                                 null));
            mDrawables[4] = new ShapeDrawable(new RoundRectShape(outerR, inset,
                                                                 innerR));//左上是方形 右下是圆形
            mDrawables[5] = new ShapeDrawable(new PathShape(path, 100, 100));//path drawable 根据路径填充 
            mDrawables[6] = new MyShapeDrawable(new ArcShape(45, -270)); //"扇形"

            mDrawables[0].getPaint().setColor(0xFFFF0000);
            mDrawables[1].getPaint().setColor(0xFF00FF00);
            mDrawables[2].getPaint().setColor(0xFF0000FF);
            mDrawables[3].getPaint().setShader(makeSweep());
            mDrawables[4].getPaint().setShader(makeLinear());
            mDrawables[5].getPaint().setShader(makeTiling());
            mDrawables[6].getPaint().setColor(0x88FF8844);

            PathEffect pe = new DiscretePathEffect(10, 4); //波浪
            PathEffect pe2 = new CornerPathEffect(4);
            mDrawables[3].getPaint().setPathEffect(
                                                new ComposePathEffect(pe2, pe));

            MyShapeDrawable msd = (MyShapeDrawable)mDrawables[6];
            msd.getStrokePaint().setStrokeWidth(4);
        }

        @Override protected void onDraw(Canvas canvas) {

            int x = 10;
            int y = 10;
            int width = 300;
            int height = 50;

            for (Drawable dr : mDrawables) {
                dr.setBounds(x, y, x + width, y + height);
                dr.draw(canvas);
                y += height + 5;
            }
        }
    }
}

/**
 * 一个手写板demo
 * 功能有画线 ,模糊 , 浮雕 . 取色 , 橡皮擦 , 等,功能非常强大
 */
public class FingerPaint extends GraphicsActivity
        implements ColorPickerDialog.OnColorChangedListener {

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(new MyView(this));

        mPaint = new Paint();
        mPaint.setAntiAlias(true);
        mPaint.setDither(true);
        mPaint.setColor(0xFFFF0000);
        mPaint.setStyle(Paint.Style.STROKE);
        mPaint.setStrokeJoin(Paint.Join.ROUND);
        mPaint.setStrokeCap(Paint.Cap.ROUND);
        mPaint.setStrokeWidth(12);

        mEmboss = new EmbossMaskFilter(new float[] { 1, 1, 1 },
                                       0.4f, 6, 3.5f);

        mBlur = new BlurMaskFilter(8, BlurMaskFilter.Blur.NORMAL);
    }

    private Paint       mPaint;
    private MaskFilter  mEmboss;
    private MaskFilter  mBlur;

    public void colorChanged(int color) {
        mPaint.setColor(color);
    }

    public class MyView extends View {

        private static final float MINP = 0.25f;
        private static final float MAXP = 0.75f;

        private Bitmap  mBitmap;
        private Canvas  mCanvas;
        private Path    mPath;
        private Paint   mBitmapPaint;

        public MyView(Context c) {
            super(c);

            mPath = new Path();//初始化一个画笔开始绘制
            mBitmapPaint = new Paint(Paint.DITHER_FLAG);//底部背景
        }

        @Override
        protected void onSizeChanged(int w, int h, int oldw, int oldh) {
            super.onSizeChanged(w, h, oldw, oldh);
            mBitmap = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
            mCanvas = new Canvas(mBitmap);
        }

        @Override
        protected void onDraw(Canvas canvas) {
            canvas.drawColor(0xFFAAAAAA);

            canvas.drawBitmap(mBitmap, 0, 0, mBitmapPaint);

            canvas.drawRect(0, 0, 100, 100, mPaint);
            canvas.drawPath(mPath, mPaint);//绘制手指划过的轨迹
        }

        private float mX, mY;
        private static final float TOUCH_TOLERANCE = 4;

        private void touch_start(float x, float y) {
            mPath.reset();
            mPath.moveTo(x, y);
            mX = x;
            mY = y;//记录运动的起点
        }
        private void touch_move(float x, float y) {
            float dx = Math.abs(x - mX);
            float dy = Math.abs(y - mY);
            if (dx >= TOUCH_TOLERANCE || dy >= TOUCH_TOLERANCE) {
                mPath.quadTo(mX, mY, (x + mX)/2, (y + mY)/2);//如果大于一个值就开始 , 记录运动的轨迹
                mX = x;
                mY = y;
            }
        }
        private void touch_up() {
            mPath.lineTo(mX, mY);
            // commit the path to our offscreen
            mCanvas.drawPath(mPath, mPaint);//绘制路径
            // kill this so we don't double draw
            mPath.reset();
        }

        @Override
        public boolean onTouchEvent(MotionEvent event) {
            float x = event.getX();
            float y = event.getY();

            switch (event.getAction()) {
                case MotionEvent.ACTION_DOWN:
                    touch_start(x, y);
                    invalidate();
                    break;
                case MotionEvent.ACTION_MOVE:
                    touch_move(x, y);
                    invalidate();
                    break;
                case MotionEvent.ACTION_UP:
                    touch_up();
                    invalidate();
                    break;
            }
            return true;
        }
    }

    private static final int COLOR_MENU_ID = Menu.FIRST;
    private static final int EMBOSS_MENU_ID = Menu.FIRST + 1;
    private static final int BLUR_MENU_ID = Menu.FIRST + 2;
    private static final int ERASE_MENU_ID = Menu.FIRST + 3;
    private static final int SRCATOP_MENU_ID = Menu.FIRST + 4;

    @Override
    public boolean onCreateOptionsMenu(Menu menu) {
        super.onCreateOptionsMenu(menu);

        menu.add(0, COLOR_MENU_ID, 0, "Color").setShortcut('3', 'c');
        menu.add(0, EMBOSS_MENU_ID, 0, "Emboss").setShortcut('4', 's');
        menu.add(0, BLUR_MENU_ID, 0, "Blur").setShortcut('5', 'z');
        menu.add(0, ERASE_MENU_ID, 0, "Erase").setShortcut('5', 'z');
        menu.add(0, SRCATOP_MENU_ID, 0, "SrcATop").setShortcut('5', 'z');

        /****   Is this the mechanism to extend with filter effects?
        Intent intent = new Intent(null, getIntent().getData());
        intent.addCategory(Intent.CATEGORY_ALTERNATIVE);
        menu.addIntentOptions(
                              Menu.ALTERNATIVE, 0,
                              new ComponentName(this, NotesList.class),
                              null, intent, 0, null);
        *****/
        return true;
    }

    @Override
    public boolean onPrepareOptionsMenu(Menu menu) {
        super.onPrepareOptionsMenu(menu);
        return true;
    }

    @Override
    public boolean onOptionsItemSelected(MenuItem item) {
        mPaint.setXfermode(null);
        mPaint.setAlpha(0xFF);

        switch (item.getItemId()) {
            case COLOR_MENU_ID:
                new ColorPickerDialog(this, this, mPaint.getColor()).show(); //后面 讨论 这个的实现
                return true;
            case EMBOSS_MENU_ID:
                if (mPaint.getMaskFilter() != mEmboss) {
                    mPaint.setMaskFilter(mEmboss);//设置浮雕效果
                } else {
                    mPaint.setMaskFilter(null);
                }
                return true;
            case BLUR_MENU_ID:
                if (mPaint.getMaskFilter() != mBlur) {
                    mPaint.setMaskFilter(mBlur);//设置模糊效果
                } else {
                    mPaint.setMaskFilter(null);
                }
                return true;
            case ERASE_MENU_ID:
                mPaint.setXfermode(new PorterDuffXfermode(//擦除轨迹 只能擦除 paint绘制上去的
                                                        PorterDuff.Mode.CLEAR));
                return true;
            case SRCATOP_MENU_ID://锐化
                mPaint.setXfermode(new PorterDuffXfermode(
                                                    PorterDuff.Mode.SRC_ATOP));
                mPaint.setAlpha(0x80);
                return true;
        }
        return super.onOptionsItemSelected(item);
    }
}


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