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原创 Your project
1. Your project1.1 The Tool流程图,需要在view和statemachine中间穿梭,变量和event两边窜。Hard tofind where the animation playsNamingrules!1.2 Cluster Architect1.2.1 templates usedAnalogSpee
2016-09-12 19:09:02 638
原创 guide
2015-07-05 21:42about training:1. widget2. variable relationship, good points (bad points: i feel the remove mechanism sucks, when one variable is deleted, but some relative exist, it shows a
2015-07-05 22:14:44 541
原创 iOS Audio 后台播放
1. Info.plist set Required background mode to App plays audio2. And write below codes in didFinishLaunching Method of AppDelegate.m NSError *setCategoryErr = nil; NSError *activationErr = nil;
2015-02-07 15:37:29 786
原创 iOS音乐播放器实现日记
2015-2-1 10:30参考代码里,下载保存歌曲时,创建歌手及音乐文件夹意义何在?文件夹名称如何定?猜想它对于音乐分文件夹存储,读的时候先锁定文件夹,再具体到最后只包含一支歌曲的文件夹。它就是没有一个flatlist之类的东西,它的数据库设计方面应该是没有找到最好的方法。而且这似乎意味着,这种方法很难扩展以满足对按专辑,风格分类的需求。不管怎样,我还是把它先完全吃透,再做进
2015-02-02 11:00:03 697
原创 make wall not penetratable
void Update () { var fwd = transform.TransformDirection (Vector3.up);if(Input.GetKey(KeyCode.UpArrow)){if (!(Physics.Raycast (transform.position, fwd, (float)0.2))) {gameObject.transform.T
2014-05-10 15:24:09 673
原创 把"Assets/Resources/mats" 和“"Assets/Resources"下的图片文件全部编译成assetBundle
static void ExportAssetBundles() { string path = "Resources/mats/";string [] fileEntries = Directory.GetFiles(Application.dataPath+"/"+path);foreach(string fileName in fileEntries) {string fi
2014-04-26 10:21:32 671
原创 unity assetBundle使用image材质
BuildPipeline.BuildAssetBundle(AssetDatabase.LoadMainAssetAtPath("Assets/rac_basic_sample_project2.FBX"),null, "rac_basic_sample_project2.unity3d", BuildAssetBundleOptions.CollectDependencies | Bu
2014-04-21 09:51:52 1107
原创 从.fbx 到生成web版执行文件,完全不用unity集成开发环境
1. 工程建立到 "e:/danny/hhh",把文件夹Editor和.fbx文件及Test.cs拷贝到 "e:/danny/hhh/Assets"2. C:\Program Files\Unity\Editor\Unity.exe -quit -batchmode -createProject "e:/danny/hhh" 执行此命令后,.fbx会自动import。3. Unit
2014-04-16 17:12:27 2640
原创 unity--通过部件名称的子字符串找到部件
function ToggleRenderersWithSubName(theName : String, state:boolean){ for(var gameObj : GameObject in GameObject.FindObjectsOfType(GameObject)){if(gameObj.name.Contains("[243274]")
2014-04-16 17:01:40 1546
原创 BuildAssetBundle with .FBX
BuildPipeline.PushAssetDependencies();BuildPipeline.BuildAssetBundle(AssetDatabase.LoadMainAssetAtPath("Assets/hoty.FBX"),null, "hoty.unity3d", BuildAssetBundleOptions.CollectDependencies | Buil
2014-04-16 01:56:39 1275
原创 create Scene using script
EditorApplication.SaveScene("Assets/aaa.unity");
2014-04-14 13:24:55 533
原创 unity load .fbx and image files automatically
using UnityEngine;using UnityEditor;using System.IO;public class MyEditorScript {[@MenuItem("Asset/Build AssetBundles From Directory of Files")]static void MyMethod () { ExportAssetB
2014-04-14 11:39:29 710
原创 bind "xxx.js" to object using script
var gobj:GameObject;gobj=(GameObject.Find(theName)); gobj.renderer.enabled =state;if(state == false) gobj.AddComponent("RotateMove");
2014-04-13 21:18:27 480
原创 define Shader by script
curObj.renderer.material.shader = Shader.Find("Transparent/Diffuse");
2014-04-11 16:55:57 535
原创 Unity Toggle image button
Toggle按钮,状态1var content_element_visibility: GUIContent;var style_element_visibility: GUIStyle;style_element_visibility.normal.background = Resources.Load("element-invisible");style_ele
2014-04-11 11:36:30 1255
原创 Unity Sqlite Setup
1. Find two files "Mono.Data.SqliteClient.dll" and "System.Data.dll" in local unity directory and put them in the project Assets folder. (two files can also be downloaded from: http://vdisk.weibo.com/
2014-04-02 07:16:30 683
原创 Auto build as soon as Unity is started
1. create "MyEditorScript.cs" in "../Assets/Editor/"using UnityEditor;class MyEditorScript{ static void MyMethod () { string[] scenes = { "Assets/hot.unity" }; Bu
2014-04-01 12:01:59 845
原创 s
http://www.daniweb.com/software-development/cpp/threads/105263/how-to-delete-some-text-from-a-txt-file
2013-04-23 22:05:38 758 3
原创 2013-03-28 ideas
is there a kind of job that does not need coding, realizing.just only verifying, documenting.
2013-03-29 18:27:58 554
原创 0326- morning plan and reminder
03-28 to do:multi-partitiontrack FSE_ITEM_TYPE_PLAYLISTtrack total_item_path_length how filelist scannedfavorite GIS releaseIFmulti usb confirmcopy 100% reportsame song cop
2013-03-26 15:24:43 634
原创 Sep2012
1. RequestMediaPlayerIndexedListSlice(WnindowStart, WindowSize) is used when scrolling Keyword: GIS351, ScrollQuestions:1. list handle2. PlayMeidaPlayerObject & QuickPlay:
2012-09-23 10:35:18 332
原创 mp3
http://snowlotus.iteye.com/blog/245683 MP3信息格式 详说ID3v1和ID3v2http://hi.baidu.com/d3sky/blog/item/62d2ab18d372ef0534fa4135.html ID3 & APE 两种常见tag格式简介http://en.wikipedia.org/wiki/APE_
2012-03-04 22:18:57 441
原创 Feb
0214why each time the same Application_Initialization() called but the different call_APM_Get_SAL_Config() is calledAPM_Get_SAL_Config is declared in Application_manager_cbk.hbut defined in diff
2012-02-14 16:52:38 409
原创 doing experiments
02-16 planadd a process!02-14 experiment plan0 media initialization0.10.20.31. media insert , track code, draw own sequence chart!1.11.21.32. media play2.12.22.33
2012-02-09 10:21:20 885
原创 tomorrow presentation
0. abstraction–TheAPI should abstract the behavior of the module to the extent possible»Definethe “essence” of the module. (abstraction)»Avoidunnecessary publishing of implementation details.
2012-02-06 22:02:35 389
原创 none
02101. I should be more active when group discussion. very important!!! I am virtual PM!2. more down to earth work!!! experience and experience!!! then more GOOD question and discussions with oth
2012-02-06 16:10:39 415
原创 application manager
http://blog.sina.com.cn/s/blog_415a66f00100ji17.html local QObject and Javascript
2012-02-05 15:24:21 608
原创 Basa
So, what is unique about BASA?–Specifically addresses software reusein a Telelogic Synergy environment»here,“reuse” means reuse with out change, not copy, paste, then change»provides mechanisms
2012-02-02 10:12:40 692
原创 questions-b9 code
2012-2-1B9 code:1. void APM_Task(void *unused_parameter)1.0 what is a complete process of implementing one task? for example ipod?1.1 APM_Get_App_Configuration(&APM_Config);?1.2 *APM_Config
2012-02-01 14:07:19 523
原创 sw-microcontroller
CH1 MPU & MCUMicroprocessor is an integrated circuit in which CPU, ALU, and control functions are combined. It contains no on-chip memory and I/O ports.Microcontroller is a single purpose proces
2012-01-16 14:49:29 877
原创 delphi-sw
Software Process Improvement Capability dEtermination There are two main standards used to perform assessments:»ISO/IEC 15504 (SPiCE)»Automotive SPiCE (based on ISO/IEC 15504) ISO/IEC
2012-01-16 13:32:10 469
原创 delphi-requirement
4000 Application Download & Management Methodologyfour methods to transfer an application to the vehicle.1.download from an in-vehicle application?2. remote GM website3. usb4. private app ob
2012-01-11 15:12:00 355
原创 delphi-c
result of test 1:1. Comment removal and file inclusion are important preprocessor tasks but type checking is a compiler task, not a C preprocessor task.2. The #if is followed by: A constant
2012-01-10 09:05:57 419
原创 MOST
question:1. no interruptions, collisions, or delay in the transport1. MOST1.1 media orientedMOST Application Framework is used in MOST, instead of a device oriented modeling.
2012-01-08 17:17:23 801
原创 question-begin
question:02-09:1. SAL_Util_Once support guaranteed execution of code exactly once- can initialize logic exactly once.2.a0. B9+ cancaled? so what I am doing?1. example XML file: inclu
2012-01-08 17:08:09 550
原创 intel 笔试题
http://www.docin.com/p-265656698.html baiduhttp://wenku.baidu.com/view/1ecca2da50e2524de5187ed7.html 函数指针 为类成员函数1. 解释例如mov ax,100H 这样一条指令的cpu, os, memory等都完成了什么样的工作。2. 下面哪种排序法对12354最快a q
2011-11-08 11:39:03 1427
原创 组成原理
海文:8. 计算机使用总线结构的主要优点是便于实现积木化,同时:减少信息传输线的条数14. 某SRAM芯片,存储容量为64K*16位,该芯片的地址线和数据线的数目:20. 中断向量地址是:中断服务例程入口地址的指示器48. 系统总线中控制线的功能是:提供主存、I/O接口设备的控制信号响应信号
2011-11-08 10:22:25 462
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